Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
anthem35
Odin
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 24L
1,399 Elo+
Party 3
Baron Samedi
Baron Samedi
joylessbus8728
Baron Samedi
Level 159
God Stats
3W - 3L
1,473 SR
Queue Stats
242W - 248L
1,477 Elo+
Solo
Da Ji
Da Ji
shockwave36563
Da Ji
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,414 Elo+
Party 1
Athena
Athena
sircharlest78
Athena
Level 143
God Stats
1W - 1L
1,723 SR
Queue Stats
21W - 19L
1,442 Elo+
Party 1
Team Averages
Level 137
1,539 SR
1,446 Elo+

VS

Team Averages
Level 161
1,532 SR
1,485 Elo+
Martichoras
Martichoras
 
Martichoras
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
El Cigarillo 7
Loki
Level 151
God Stats
1W - 3L
1,531 SR
Queue Stats
170W - 176L
1,498 Elo+
Party 2
Hera
Hera
MagiK Tokes
Hera
Level 151
God Stats
1W - 3L
1,403 SR
Queue Stats
74W - 89L
1,452 Elo+
Solo
Olorun
Olorun
TheEvilQueen11
Olorun
Level 141
God Stats
1W - 1L
1,724 SR
Queue Stats
137W - 137L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 7
8,958
896
9,412
3,698
1,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Odin
12
2 / 1 / 7
7,626
763
5,293
7,512
6,310
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
joylessbus8728
Baron Samedi
16
3 / 1 / 5
9,086
909
6,790
6,904
5,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 5
7,864
786
3,460
5,789
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 0 / 8
8,658
866
2,774
7,402
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
2 / 1 / 2
8,061
806
6,046
5,034
2,107
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
12
0 / 1 / 2
7,066
707
3,184
5,427
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 2
7,222
722
4,785
7,130
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
6,621
662
2,239
2,608
835
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 3
6,676
668
4,099
10,387
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
10
Kills
4
4
Deaths
11
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
7
4.5
L
Martichoras
 
Martichoras
2
1
2
3
L
Cthulhu
 
Cthulhu
0
1
2
1
L
1
2
2
1
L
1
2
1
0.75
L
0
5
3
0.3
W
Odin
2
1
7
5.5
W
Baron Samedi
joylessbus8728
Baron Samedi
3
1
5
5.5
W
2
2
5
2.25
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
20,353
31,305
Taken
30,586
22,877
Mitigated
13,875
11,444
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,412
76
756
422
3,698
1,373
374
1,159
2,539
35,659
896
L
Martichoras
 
Martichoras
6,046
1,475
0
1,660
5,034
2,107
0
2,494
2,540
0
27,755
L
Cthulhu
 
Cthulhu
3,184
173
332
460
5,427
5,120
0
3,734
1,693
7,543
0
L
4,785
23
1,203
2,112
7,130
2,516
0
3,212
3,918
0
18,081
L
2,239
909
362
6
2,608
835
0
2,047
561
4,841
153
L
4,099
1,476
1,038
3,569
10,387
3,297
0
7,085
3,302
7,048
305
W
Odin
5,293
851
1,039
820
7,512
6,310
0
1,229
6,283
0
8,614
W
Baron Samedi
joylessbus8728
Baron Samedi
6,790
292
3,286
2,539
6,904
5,346
1,215
2,164
4,740
28,244
563
W
3,460
306
310
383
5,789
2,580
188
1,507
4,282
0
4,416
W
2,774
990
630
1,259
7,402
7,268
113
3,174
4,228
5,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
35,646
129
Minions Killed
105
0
Camps Cleared
0
1,041,601
Distance Traveled
806,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,958
896
49
5
0
211,069
0
L
Martichoras
8,061
806
51
5
0
184,531
0
L
Cthulhu
7,066
707
14
1
0
154,237
0
L
Loki
7,222
722
12
1
0
221,417
0
L
Hera
6,621
662
14
1
0
75,563
0
L
Olorun
6,676
668
14
1
0
171,176
0
W
Odin
7,626
763
7
1
0
210,155
0
W
Baron Samedi
9,086
909
59
6
0
171,304
0
W
Da Ji
7,864
786
1
0
0
230,750
0
W
Athena
8,658
866
13
1
0
218,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role