Player Matchup

Anubis
Anubis
Bad_Karma_013
Anubis
Level 45
God Stats
13W - 8L
1,598 SR
Queue Stats
21W - 16L
1,427 Elo+
Solo
Bacchus
Bacchus
Pr0GamER6543
Bacchus
Level 48
God Stats
6W - 9L
1,484 SR
Queue Stats
163W - 171L
1,308 Elo+
Solo
Thanatos
Thanatos
vTwizzl
Thanatos
Level 67
God Stats
0W - 2L
1,327 SR
Queue Stats
43W - 47L
1,355 Elo+
Solo
Team Averages
Level 53
1,469 SR
1,363 Elo+

VS

Team Averages
Level 48
1,519 SR
1,331 Elo+
Ah Puch
Ah Puch
DeepPompano4143
Ah Puch
Level 37
God Stats
16W - 9L
1,486 SR
Queue Stats
55W - 52L
1,317 Elo+
Solo
Yemoja
Yemoja
PRINCEWVPV
Yemoja
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 156L
1,286 Elo+
Solo
Mulan
Mulan
TayDoingIT
Mulan
Level 65
God Stats
72W - 45L
1,572 SR
Queue Stats
344W - 350L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,015
702
5,623
6,661
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Pr0GamER6543
Bacchus
12
1 / 4 / 2
7,256
726
5,006
11,705
12,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
vTwizzl
Thanatos
11
2 / 4 / 1
7,097
710
4,451
8,194
2,780
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,254
925
8,779
5,695
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
PRINCEWVPV
Yemoja
13
2 / 3 / 8
7,976
798
3,831
6,196
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
14
4 / 1 / 10
8,740
874
8,195
10,119
5,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
7
0
5
9.5
W
Yemoja
PRINCEWVPV
Yemoja
2
3
8
2
L
Bacchus
Pr0GamER6543
Bacchus
1
4
2
0.5
W
Mulan
4
1
10
9
L
Thanatos
vTwizzl
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
20,805
26,560
Taken
22,010
17,998
Mitigated
9,155
3,916
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,623
595
0
902
6,661
2,972
0
3,632
3,029
20,021
0
W
8,779
1,195
0
1,672
5,695
1,708
296
2,004
3,649
27,985
261
W
Yemoja
PRINCEWVPV
Yemoja
3,831
1,094
2,797
1,070
6,196
1,799
730
3,950
2,246
12,926
245
L
Bacchus
Pr0GamER6543
Bacchus
5,006
391
0
529
11,705
12,246
0
5,021
6,684
16,249
0
W
Mulan
8,195
2,094
0
3,497
10,119
5,648
0
4,628
5,452
0
21,161
L
Thanatos
vTwizzl
Thanatos
4,451
557
0
2,485
8,194
2,780
0
3,954
4,240
0
12,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,368
Gold Earned
25,970
74
Minions Killed
105
0
Camps Cleared
0
452,011
Distance Traveled
509,877
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,015
702
38
4
0
115,080
0
W
Ah Puch
9,254
925
43
4
0
168,203
3
W
Yemoja
7,976
798
39
4
0
142,230
0
L
Bacchus
7,256
726
22
2
0
179,938
0
W
Mulan
8,740
874
23
2
0
199,444
0
L
Thanatos
7,097
710
14
1
0
156,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role