Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
ERuss87
Zhong Kui
Masters
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 113L
2,884 MMR
Solo
Medusa
Medusa
Masters
Swеeet
Medusa
Masters
Level 249
God Stats
19W - 9L
1,966 SR
Queue Stats
515W - 465L
2,700 MMR
Solo
Loki
Loki
Masters
m4ld
Loki
Masters
Level 101
God Stats
2W - 0L
1,866 SR
Queue Stats
77W - 24L
2,653 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
raaize
Tsukuyomi
Masters
Level 124
God Stats
7W - 6L
1,867 SR
Queue Stats
88W - 74L
2,545 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,740 SR
2,457 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,686 SR
2,308 MMR
Apollo
Apollo
Grandmaster
 
Apollo
Grandmaster
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
DORSEYSGHOST
Morgan Le Fay
Masters
Level 125
God Stats
0W - 2L
1,331 SR
Queue Stats
199W - 175L
2,468 MMR
Solo
Serqet
Serqet
Masters
PacSki
Serqet
Masters
Level 192
God Stats
8W - 3L
1,933 SR
Queue Stats
428W - 387L
2,507 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Saëns
Baron Samedi
Masters
Level 177
God Stats
1W - 1L
1,912 SR
Queue Stats
126W - 112L
2,521 MMR
Solo
Charybdis
Charybdis
Masters
Zóee
Charybdis
Masters
Level 78
God Stats
2W - 1L
1,753 SR
Queue Stats
159W - 108L
2,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
4 / 2 / 5
6,473
588
5,179
7,975
5,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ERuss87
Zhong Kui
13
1 / 2 / 4
7,091
645
7,572
9,391
6,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Swеeet
Medusa
12
3 / 2 / 4
7,216
656
7,338
7,725
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
m4ld
Loki
13
6 / 1 / 3
6,839
622
8,167
7,674
2,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
raaize
Tsukuyomi
13
3 / 1 / 1
6,649
604
5,033
6,601
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AresCamazotzNemesisCthulhu

VS

Bans
LancelotKuzenboChaacFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 3 / 1
6,663
606
5,553
11,506
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
DORSEYSGHOST
Morgan Le Fay
11
0 / 4 / 2
6,168
561
3,236
7,592
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
PacSki
Serqet
11
3 / 4 / 1
6,343
577
3,239
9,249
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
Saëns
Baron Samedi
9
2 / 3 / 5
6,347
577
5,600
10,657
8,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Zóee
Charybdis
12
2 / 3 / 2
6,467
588
6,110
7,879
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
8
8
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
5
3.25
L
Apollo
 
Apollo
1
3
1
0.5
L
Morgan Le Fay
DORSEYSGHOST
Morgan Le Fay
0
4
2
0.25
W
Zhong Kui
ERuss87
Zhong Kui
1
2
4
1.5
L
Serqet
PacSki
Serqet
3
4
1
0.88
L
Baron Samedi
Saëns
Baron Samedi
2
3
5
1.5
W
Medusa
Swеeet
Medusa
3
2
4
2.5
L
Charybdis
Zóee
Charybdis
2
3
2
1
W
Loki
m4ld
Loki
6
1
3
7.5
W
Tsukuyomi
raaize
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,289
Damage
23,738
39,366
Taken
46,883
17,846
Mitigated
21,310
14,002
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,179
987
0
2,629
7,975
5,069
0
2,159
5,777
22,237
551
L
Apollo
 
Apollo
5,553
3,525
0
6,748
11,506
3,257
0
5,424
6,082
0
47,250
L
Morgan Le Fay
DORSEYSGHOST
Morgan Le Fay
3,236
321
0
2,103
7,592
2,384
0
212
7,380
41,062
651
W
Zhong Kui
ERuss87
Zhong Kui
7,572
1,314
0
5,925
9,391
6,506
0
700
8,419
55,434
1,944
L
Serqet
PacSki
Serqet
3,239
816
0
1,140
9,249
4,781
18
2,380
6,869
0
43,389
L
Baron Samedi
Saëns
Baron Samedi
5,600
1,027
446
3,608
10,657
8,549
0
2,751
7,906
18,270
0
W
Medusa
Swеeet
Medusa
7,338
2,889
0
1,216
7,725
1,947
0
901
6,529
0
53,104
L
Charybdis
Zóee
Charybdis
6,110
2,404
0
3,322
7,879
2,339
0
1,368
6,511
0
51,131
W
Loki
m4ld
Loki
8,167
2,422
0
3,096
7,674
2,220
0
2,311
5,168
0
43,996
W
Tsukuyomi
raaize
Tsukuyomi
5,033
1,130
0
1,136
6,601
2,104
0
2,488
3,936
0
48,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
31,988
403
Minions Killed
384
0
Camps Cleared
0
1,170,302
Distance Traveled
1,172,424
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,473
588
21
2
0
208,894
1
L
Apollo
6,663
606
93
8
0
213,087
0
L
Morgan Le Fay
6,168
561
100
9
0
239,427
0
W
Zhong Kui
7,091
645
101
9
0
191,500
0
L
Serqet
6,343
577
67
6
0
269,451
0
L
Baron Samedi
6,347
577
29
3
0
216,535
4
W
Medusa
7,216
656
107
10
0
255,601
7
L
Charybdis
6,467
588
95
9
0
233,924
3
W
Loki
6,839
622
79
7
0
261,639
2
W
Tsukuyomi
6,649
604
95
9
0
252,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role