Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LDM Dahmer
Sobek
Level 100
God Stats
3W - 1L
1,804 SR
Queue Stats
165W - 141L
1,481 Elo+
Party 2
Yemoja
Yemoja
RedeyeArk
Yemoja
Level 123
God Stats
2W - 0L
1,741 SR
Queue Stats
146W - 155L
1,502 Elo+
Solo
Neith
Neith
Sinaftw
Neith
Level 65
God Stats
7W - 3L
1,214 SR
Queue Stats
174W - 174L
1,427 Elo+
Party 2
Thoth
Thoth
XxSuGaRxBaBexX
Thoth
Level 119
God Stats
1W - 5L
1,111 SR
Queue Stats
378W - 383L
1,485 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,479 Elo+

VS

Team Averages
Level 89
1,476 SR
1,440 Elo+
Hel
Hel
Noah Yesus
Hel
Level 61
God Stats
1W - 2L
1,297 SR
Queue Stats
197W - 206L
1,405 Elo+
Solo
Apollo
Apollo
RampaTheChef
Apollo
Level 49
God Stats
4W - 4L
1,671 SR
Queue Stats
130W - 169L
1,395 Elo+
Party 3
Susano
Susano
Still_waiting94
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,538 Elo+
Party 1
Maui
Maui
legends US
Maui
Level 100
God Stats
0W - 3L
1,220 SR
Queue Stats
116W - 155L
1,397 Elo+
Party 3
Arachne
Arachne
marriagejohnson
Arachne
Level 127
God Stats
0W - 1L
1,694 SR
Queue Stats
146W - 167L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
9 / 1 / 12
9,689
969
16,321
9,643
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
14
4 / 2 / 18
8,522
852
4,675
14,757
15,224
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
RedeyeArk
Yemoja
14
0 / 1 / 19
7,589
759
2,131
7,584
4,233
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
Sinaftw
Neith
16
10 / 1 / 10
9,708
971
13,455
7,722
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 2 / 18
8,132
813
7,603
6,608
2,055
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,072
707
9,257
8,351
2,848
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
2 / 4 / 4
7,653
765
10,279
10,302
4,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 7 / 4
7,179
718
6,507
10,398
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 3
7,768
777
4,245
10,764
12,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 4
7,216
722
4,531
11,210
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
25
Kills
7
7
Deaths
25
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
1
12
15
W
Sobek
4
2
18
6.5
L
1
5
5
0.7
L
Apollo
2
4
4
1
W
Yemoja
RedeyeArk
Yemoja
0
1
19
9.5
W
Neith
Sinaftw
Neith
10
1
10
15
L
1
7
4
0.43
W
2
2
18
5.5
L
2
4
3
0.88
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
34,819
46,314
Taken
51,025
28,892
Mitigated
32,932
22,820
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,321
4,559
1,741
2,503
9,643
4,093
808
2,615
6,986
0
32,409
W
Sobek
4,675
290
878
2,716
14,757
15,224
84
3,934
10,750
9,012
1,344
L
9,257
508
2,359
2,350
8,351
2,848
0
2,901
5,450
16,440
668
L
Apollo
10,279
4,326
75
2,101
10,302
4,066
0
2,954
7,348
0
26,373
W
Yemoja
RedeyeArk
Yemoja
2,131
557
10,370
2,078
7,584
4,233
194
2,081
5,503
4,809
0
W
Neith
Sinaftw
Neith
13,455
5,547
291
1,395
7,722
3,287
985
2,080
5,567
0
27,843
L
6,507
394
240
458
10,398
3,401
0
2,929
7,469
0
16,270
W
7,603
327
656
192
6,608
2,055
644
2,465
3,923
20,138
742
L
4,245
780
44
754
10,764
12,189
0
2,782
7,982
7,011
520
L
4,531
2,191
539
2,990
11,210
10,428
0
2,465
8,745
0
9,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
36,888
140
Minions Killed
97
0
Camps Cleared
0
966,937
Distance Traveled
848,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,689
969
50
5
0
224,401
0
W
Sobek
8,522
852
5
1
0
193,599
0
L
Hel
7,072
707
18
2
0
165,150
0
L
Apollo
7,653
765
25
3
0
152,126
0
W
Yemoja
7,589
759
4
0
0
189,388
0
W
Neith
9,708
971
39
4
0
182,145
0
L
Susano
7,179
718
21
2
0
183,111
0
W
Thoth
8,132
813
42
4
0
177,404
0
L
Maui
7,768
777
13
1
0
170,263
0
L
Arachne
7,216
722
20
2
0
177,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role