Player Matchup

Shiva
Shiva
Gengarrx-
Shiva
Level 101
God Stats
3W - 5L
1,634 SR
Queue Stats
450W - 406L
1,482 Elo+
Party 4
Kukulkan
Kukulkan
Gilly543
Kukulkan
Level 116
God Stats
1W - 2L
1,334 SR
Queue Stats
180W - 152L
1,556 Elo+
Party 4
Thor
Thor
HotXxmanxX420
Thor
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 184L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
ItJustSorrow
Danzaburou
Level 26
God Stats
1W - 2L
1,752 SR
Queue Stats
128W - 140L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
Tuki12347
Sylvanus
Level 122
God Stats
5W - 4L
1,440 SR
Queue Stats
30W - 35L
1,413 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,460 Elo+

VS

Team Averages
Level 94
1,574 SR
1,524 Elo+
Xbalanque
Xbalanque
CitizenErased21
Xbalanque
Level 54
God Stats
9W - 7L
1,630 SR
Queue Stats
25W - 22L
1,484 Elo+
Solo
Artio
Artio
Sànchezt
Artio
Level 129
God Stats
2W - 1L
1,509 SR
Queue Stats
170W - 158L
1,515 Elo+
Party 3
Athena
Athena
THIAGO9920
Athena
Level 86
God Stats
25W - 14L
1,650 SR
Queue Stats
208W - 208L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
Zacrix
Hun Batz
Level 128
God Stats
1W - 2L
1,542 SR
Queue Stats
15W - 11L
1,568 Elo+
Party 2
Tiamat
Tiamat
big straw35363
Tiamat
Level 74
God Stats
3W - 2L
1,540 SR
Queue Stats
163W - 135L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gengarrx-
Shiva
14
2 / 4 / 2
9,372
493
15,934
19,515
23,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Gilly543
Kukulkan
16
4 / 5 / 1
10,293
542
8,752
12,354
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 6 / 2
9,210
485
10,715
17,032
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Danzaburou
ItJustSorrow
Danzaburou
14
2 / 7 / 5
9,750
513
8,789
15,341
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Tuki12347
Sylvanus
12
0 / 5 / 3
7,620
401
9,406
21,981
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CitizenErased21
Xbalanque
15
7 / 5 / 4
9,961
524
15,457
14,526
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Artio
Sànchezt
Artio
15
1 / 3 / 14
9,848
518
10,537
21,732
18,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Athena
THIAGO9920
Athena
16
3 / 1 / 17
10,730
565
5,651
17,239
18,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Zacrix
Hun Batz
18
5 / 5 / 10
10,371
546
15,260
17,845
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

17
11 / 1 / 7
11,274
593
21,120
9,877
7,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
15
Kills
27
27
Deaths
15
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CitizenErased21
Xbalanque
7
5
4
1.8
L
Shiva
Gengarrx-
Shiva
2
4
2
0.75
L
Kukulkan
Gilly543
Kukulkan
4
5
1
0.9
L
7
6
2
1.33
L
Danzaburou
ItJustSorrow
Danzaburou
2
7
5
0.64
W
Artio
Sànchezt
Artio
1
3
14
2.67
W
Athena
THIAGO9920
Athena
3
1
17
11.5
L
Sylvanus
Tuki12347
Sylvanus
0
5
3
0.3
W
Hun Batz
Zacrix
Hun Batz
5
5
10
2
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,596
Damage
68,025
86,223
Taken
81,219
50,633
Mitigated
56,248
15,865
Healing
30,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CitizenErased21
Xbalanque
15,457
8,880
0
5,194
14,526
5,034
1,192
2,626
11,900
0
70,256
L
Shiva
Gengarrx-
Shiva
15,934
3,650
0
1,690
19,515
23,173
0
10,203
8,525
0
65,668
L
Kukulkan
Gilly543
Kukulkan
8,752
734
0
2,368
12,354
4,078
260
5,462
5,910
59,910
1,140
L
10,715
2,108
0
1,005
17,032
4,973
77
3,275
13,258
0
57,583
L
Danzaburou
ItJustSorrow
Danzaburou
8,789
3,058
0
2,452
15,341
4,364
392
2,705
12,376
0
55,070
W
Artio
Sànchezt
Artio
10,537
1,004
827
9,488
21,732
18,195
0
2,421
19,311
51,411
2,531
W
Athena
THIAGO9920
Athena
5,651
1,639
0
4,780
17,239
18,161
31
5,669
11,570
30,776
1,071
L
Sylvanus
Tuki12347
Sylvanus
9,406
1,799
1,763
6,587
21,981
14,045
93
11,017
9,704
24,446
0
W
Hun Batz
Zacrix
Hun Batz
15,260
4,039
0
5,414
17,845
6,976
0
4,109
13,736
0
97,443
W
21,120
1,204
503
3,803
9,877
7,882
562
3,795
6,082
70,768
1,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
52,184
423
Minions Killed
529
0
Camps Cleared
0
1,638,293
Distance Traveled
1,934,240
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,961
524
110
6
0
354,641
0
L
Shiva
9,372
493
112
6
0
343,021
2
L
Kukulkan
10,293
542
131
7
0
294,843
4
L
Thor
9,210
485
81
4
0
387,422
0
L
Danzaburou
9,750
513
83
4
0
313,629
0
W
Artio
9,848
518
104
5
0
414,668
0
W
Athena
10,730
565
50
3
0
403,215
8
L
Sylvanus
7,620
401
16
1
0
299,378
2
W
Hun Batz
10,371
546
134
7
0
394,036
0
W
Tiamat
11,274
593
131
7
0
367,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role