Player Matchup

Susano
Susano
MexiremixGX
Susano
Level 154
God Stats
1W - 1L
1,668 SR
Queue Stats
16W - 15L
1,534 Elo+
Solo
Atlas
Atlas
SHO RO HEAR
Atlas
Level 169
God Stats
3W - 4L
1,560 SR
Queue Stats
388W - 406L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
Saturns7thSon
Ao Kuang
Level 157
God Stats
8W - 17L
1,339 SR
Queue Stats
423W - 419L
1,458 Elo+
Solo
Geb
Geb
Uncle Tubalcain
Geb
Level 143
God Stats
0W - 3L
1,198 SR
Queue Stats
197W - 199L
1,498 Elo+
Solo
Jing Wei
Jing Wei
bad_andy2069
Jing Wei
Level 127
God Stats
2W - 3L
1,514 SR
Queue Stats
461W - 499L
1,472 Elo+
Solo
Team Averages
Level 150
1,456 SR
1,499 Elo+

VS

Team Averages
Level 159
1,442 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Alittledirty
Vulcan
Level 160
God Stats
7W - 4L
1,600 SR
Queue Stats
351W - 392L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
JovenBruno83
Baba Yaga
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,559 Elo+
Solo
Mulan
Mulan
jauquet11
Mulan
Level 176
God Stats
6W - 11L
1,203 SR
Queue Stats
786W - 761L
1,434 Elo+
Solo
Geb
Geb
vampire_94
Geb
Level 158
God Stats
4W - 2L
1,408 SR
Queue Stats
124W - 124L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 3 / 2
7,008
701
4,540
6,591
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 5 / 4
7,627
763
8,552
13,990
12,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Saturns7thSon
Ao Kuang
11
1 / 5 / 2
7,004
700
3,591
8,314
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 2
8,043
804
7,959
12,326
12,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
bad_andy2069
Jing Wei
14
1 / 4 / 2
8,011
801
5,249
7,701
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 0 / 11
9,042
904
10,749
4,777
1,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
15
5 / 2 / 10
9,253
925
9,015
5,488
2,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
JovenBruno83
Baba Yaga
13
0 / 2 / 16
7,980
798
7,108
6,119
2,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
jauquet11
Mulan
15
1 / 2 / 14
8,417
842
6,169
9,580
7,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
8 / 0 / 9
10,016
1,002
10,420
11,700
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
4
Kills
19
20
Deaths
6
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
11
10.5
W
Vulcan
5
2
10
5
W
Baba Yaga
JovenBruno83
Baba Yaga
0
2
16
4
L
Susano
1
3
2
0.67
L
0
5
4
0.4
L
Ao Kuang
Saturns7thSon
Ao Kuang
1
5
2
0.4
L
1
3
2
0.67
L
Jing Wei
bad_andy2069
Jing Wei
1
4
2
0.5
W
Mulan
jauquet11
Mulan
1
2
14
4
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,891
Damage
43,461
48,922
Taken
37,664
35,362
Mitigated
22,142
9,957
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,749
674
927
945
4,777
1,696
2,550
3,404
1,334
24,384
487
W
Vulcan
9,015
81
704
433
5,488
2,354
1,650
2,720
2,768
20,165
708
W
Baba Yaga
JovenBruno83
Baba Yaga
7,108
591
436
1,866
6,119
2,505
521
2,828
3,216
15,253
0
L
Susano
4,540
423
1,263
854
6,591
2,506
0
4,335
2,156
0
10,769
L
8,552
2,669
581
1,989
13,990
12,848
0
10,397
3,390
16,655
0
L
Ao Kuang
Saturns7thSon
Ao Kuang
3,591
393
705
1,924
8,314
4,304
0
6,260
1,974
7,494
784
L
7,959
285
840
1,218
12,326
12,406
0
8,054
4,092
22,843
414
L
Jing Wei
bad_andy2069
Jing Wei
5,249
3,876
323
260
7,701
3,298
0
6,811
786
0
21,275
W
Mulan
jauquet11
Mulan
6,169
827
793
1,015
9,580
7,790
1,214
4,341
5,206
0
16,113
W
10,420
416
3,151
3,485
11,700
7,797
648
6,217
5,368
15,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
44,708
112
Minions Killed
109
0
Camps Cleared
0
866,242
Distance Traveled
940,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,042
904
33
3
0
221,447
0
W
Vulcan
9,253
925
32
3
0
183,768
0
W
Baba Yaga
7,980
798
15
2
0
181,117
0
L
Susano
7,008
701
17
2
0
194,683
0
L
Atlas
7,627
763
12
1
0
157,635
0
L
Ao Kuang
7,004
700
15
2
0
146,982
0
L
Geb
8,043
804
30
3
0
204,027
0
L
Jing Wei
8,011
801
38
4
0
162,915
0
W
Mulan
8,417
842
19
2
0
153,225
0
W
Geb
10,016
1,002
10
1
0
201,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role