Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Assad_Cortez
Apollo
Level 159
God Stats
12W - 7L
1,626 SR
Queue Stats
231W - 281L
1,460 Elo+
Party 2
Bakasura
Bakasura
SenhorKS1511
Bakasura
Level 159
God Stats
14W - 14L
1,505 SR
Queue Stats
127W - 145L
1,511 Elo+
Party 2
Surtr
Surtr
gulisrazer
Surtr
Level 177
God Stats
48W - 45L
1,550 SR
Queue Stats
265W - 289L
1,442 Elo+
Party 2
Cabrakan
Cabrakan
senhorfeeder
Cabrakan
Level 195
God Stats
9W - 6L
1,582 SR
Queue Stats
241W - 314L
1,418 Elo+
Party 2
Team Averages
Level 170
1,552 SR
1,466 Elo+

VS

Team Averages
Level 130
1,536 SR
1,485 Elo+
Sol
Sol
Dawn_Kengo
Sol
Level 140
God Stats
7W - 8L
1,667 SR
Queue Stats
160W - 187L
1,465 Elo+
Solo
Yemoja
Yemoja
DressedCronix
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Susano
Susano
LilacGuy
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 1
Hachiman
Hachiman
Naitsirc
Hachiman
Level 180
God Stats
2W - 3L
1,512 SR
Queue Stats
70W - 73L
1,548 Elo+
Solo
Nu Wa
Nu Wa
joshex13
Nu Wa
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 105L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 4
6,526
653
5,317
4,200
1,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
12
3 / 1 / 4
6,429
643
4,393
4,147
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
SenhorKS1511
Bakasura
11
3 / 0 / 2
5,829
583
1,739
7,495
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
11
7 / 0 / 4
7,337
734
8,725
8,517
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
senhorfeeder
Cabrakan
9
2 / 1 / 3
5,519
552
2,429
5,405
3,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,522
552
4,162
7,152
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 3 / 2
4,578
458
1,049
7,146
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
LilacGuy
Susano
9
0 / 4 / 1
4,824
482
1,535
8,607
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Naitsirc
Hachiman
2
0 / 1 / 0
3,723
372
480
1,562
282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
joshex13
Nu Wa
7
1 / 6 / 1
4,904
490
3,836
6,927
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
3
3
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
4
6
W
Apollo
3
1
4
5
L
2
5
1
0.5
L
0
3
2
0.33
L
Susano
LilacGuy
Susano
0
4
1
0.13
L
Hachiman
Naitsirc
Hachiman
0
1
0
0
W
Bakasura
SenhorKS1511
Bakasura
3
0
2
4
W
Surtr
7
0
4
9
L
Nu Wa
joshex13
Nu Wa
1
6
1
0.25
W
Cabrakan
senhorfeeder
Cabrakan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
11,062
29,764
Taken
31,394
12,802
Mitigated
8,754
16,307
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,317
136
0
2,230
4,200
1,110
0
2,710
1,112
36,949
1,060
W
Apollo
4,393
1,842
0
2,282
4,147
1,286
588
946
3,189
0
50,486
L
4,162
1,137
0
1,524
7,152
1,846
0
3,685
3,282
28,410
2,230
L
1,049
238
790
558
7,146
2,313
0
2,068
4,818
10,213
0
L
Susano
LilacGuy
Susano
1,535
178
0
3,312
8,607
2,822
0
1,689
6,767
0
30,579
L
Hachiman
Naitsirc
Hachiman
480
342
0
347
1,562
282
0
370
1,192
0
4,393
W
Bakasura
SenhorKS1511
Bakasura
1,739
1,269
0
4,479
7,495
2,535
0
835
6,593
0
38,891
W
Surtr
8,725
2,964
0
5,818
8,517
4,542
40
2,551
5,966
1,416
45,357
L
Nu Wa
joshex13
Nu Wa
3,836
1,304
0
407
6,927
1,491
0
669
5,919
20,880
0
W
Cabrakan
senhorfeeder
Cabrakan
2,429
350
0
1,498
5,405
3,329
0
1,458
3,932
11,023
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
23,551
330
Minions Killed
187
0
Camps Cleared
0
984,652
Distance Traveled
820,875
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,526
653
70
7
0
196,657
0
W
Apollo
6,429
643
89
9
0
157,296
0
L
Sol
5,522
552
77
8
0
164,267
0
L
Yemoja
4,578
458
9
1
0
183,313
0
L
Susano
4,824
482
71
7
0
232,270
0
L
Hachiman
3,723
372
5
1
0
57,366
0
W
Bakasura
5,829
583
77
8
0
233,040
3
W
Surtr
7,337
734
78
8
0
202,965
3
L
Nu Wa
4,904
490
25
3
0
183,659
5
W
Cabrakan
5,519
552
16
2
0
194,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role