Player Matchup

Sun Wukong
Sun Wukong
Celestio_GT
Sun Wukong
Level 72
God Stats
71W - 69L
1,578 SR
Queue Stats
164W - 179L
1,471 Elo+
Solo
Fenrir
Fenrir
Deathknightvade2
Fenrir
Level 83
God Stats
3W - 4L
1,709 SR
Queue Stats
52W - 40L
1,539 Elo+
Party 1
Geb
Geb
Guzzalord
Geb
Level 86
God Stats
1W - 0L
1,804 SR
Queue Stats
23W - 17L
1,578 Elo+
Solo
Freya
Freya
NuWaMain420
Freya
Level 89
God Stats
1W - 1L
1,242 SR
Queue Stats
61W - 47L
1,633 Elo+
Solo
Charybdis
Charybdis
Troop5493
Charybdis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,504 Elo+
Party 1
Team Averages
Level 73
1,567 SR
1,545 Elo+

VS

Team Averages
Level 72
1,582 SR
1,545 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BABYCRUMB805
Zhong Kui
Level 105
God Stats
23W - 18L
1,790 SR
Queue Stats
153W - 153L
1,522 Elo+
Party 2
Nut
Nut
Drixxy_Kills
Nut
Level 122
God Stats
13W - 12L
1,490 SR
Queue Stats
261W - 245L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
OdinWilson
Cthulhu
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 76L
1,686 Elo+
Solo
Ix Chel
Ix Chel
dloodlust
Ix Chel
Level 48
God Stats
2W - 2L
1,627 SR
Queue Stats
126W - 125L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celestio_GT
Sun Wukong
11
2 / 3 / 0
6,373
637
5,275
8,184
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 2
6,150
615
4,542
7,775
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 3
5,207
521
3,259
10,927
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 2
6,995
700
3,294
4,485
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Troop5493
Charybdis
10
2 / 1 / 1
5,351
535
4,535
7,605
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 2 / 0
4,144
414
544
1,817
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
BABYCRUMB805
Zhong Kui
10
1 / 3 / 1
5,260
526
6,888
10,339
6,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 1
5,624
562
7,450
4,253
1,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
OdinWilson
Cthulhu
11
2 / 1 / 1
6,457
646
5,713
9,703
5,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
dloodlust
Ix Chel
10
1 / 3 / 0
5,594
559
3,787
7,560
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
6
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Zhong Kui
BABYCRUMB805
Zhong Kui
1
3
1
0.5
W
Sun Wukong
Celestio_GT
Sun Wukong
2
3
0
0.67
W
3
0
2
4
L
1
1
1
1.5
W
0
2
3
0.75
W
3
0
2
4
L
Cthulhu
OdinWilson
Cthulhu
2
1
1
2.5
W
Charybdis
Troop5493
Charybdis
2
1
1
2.5
L
Ix Chel
dloodlust
Ix Chel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
24,382
38,976
Taken
33,672
17,253
Mitigated
15,449
17,059
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
544
162
0
174
1,817
330
0
675
1,142
6,913
238
L
Zhong Kui
BABYCRUMB805
Zhong Kui
6,888
765
0
3,740
10,339
6,157
540
2,343
7,996
32,747
0
W
Sun Wukong
Celestio_GT
Sun Wukong
5,275
1,208
0
1,971
8,184
4,161
0
5,524
2,554
0
41,769
W
4,542
1,017
0
5,673
7,775
2,619
0
2,149
5,402
0
47,923
L
7,450
4,087
0
1,734
4,253
1,207
559
1,402
2,851
0
39,124
W
3,259
596
185
3,357
10,927
6,402
0
3,065
7,850
13,875
0
W
3,294
968
0
3,191
4,485
1,533
0
1,442
2,861
49,439
2,028
L
Cthulhu
OdinWilson
Cthulhu
5,713
862
0
3,168
9,703
5,379
0
0
9,703
40,988
1,241
W
Charybdis
Troop5493
Charybdis
4,535
2,931
0
2,682
7,605
2,538
156
3,819
3,746
0
33,046
L
Ix Chel
dloodlust
Ix Chel
3,787
382
135
2,440
7,560
2,376
0
2,103
5,457
31,099
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
27,079
351
Minions Killed
281
0
Camps Cleared
0
1,092,531
Distance Traveled
896,082
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,144
414
12
1
0
108,484
0
L
Zhong Kui
5,260
526
48
5
0
185,081
2
W
Sun Wukong
6,373
637
97
10
0
199,752
3
W
Fenrir
6,150
615
80
8
0
253,389
0
L
Nut
5,624
562
73
7
0
191,856
0
W
Geb
5,207
521
10
1
0
215,826
2
W
Freya
6,995
700
96
10
0
214,672
2
L
Cthulhu
6,457
646
83
8
0
205,121
4
W
Charybdis
5,351
535
68
7
0
208,892
0
L
Ix Chel
5,594
559
65
7
0
205,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role