Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GhostMJM
Sol
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 2
Team Averages
Level 153
1,500 SR
1,512 Elo+

VS

Team Averages
Level 105
1,495 SR
1,494 Elo+
Sylvanus
Sylvanus
DreamyyLCTTV
Sylvanus
Level 141
God Stats
0W - 1L
1,580 SR
Queue Stats
34W - 27L
1,670 Elo+
Party 1
Anubis
Anubis
Fetidgrundel
Anubis
Level 19
God Stats
0W - 3L
1,219 SR
Queue Stats
12W - 23L
1,375 Elo+
Party 1
Thanatos
Thanatos
Ozymandias2x
Thanatos
Level 155
God Stats
1W - 1L
1,685 SR
Queue Stats
61W - 71L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 1 / 6
9,414
941
7,952
7,919
3,081
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
 
Tyr
13
3 / 0 / 9
8,310
831
4,941
7,172
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 0 / 9
9,067
907
8,703
4,197
850
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DreamyyLCTTV
Sylvanus
12
0 / 1 / 1
6,638
664
4,695
10,516
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
0 / 6 / 1
6,788
679
4,298
8,179
3,208
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Ozymandias2x
Thanatos
10
1 / 9 / 0
6,531
653
3,561
10,158
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
6
10
W
Tyr
 
Tyr
3
0
9
7.5
L
Sylvanus
DreamyyLCTTV
Sylvanus
0
1
1
0.5
L
Anubis
0
6
1
0.08
W
6
0
9
10.5
L
Thanatos
Ozymandias2x
Thanatos
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,596
Damage
12,554
19,288
Taken
28,853
9,501
Mitigated
14,674
6,775
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,952
1,173
0
1,970
7,919
3,081
658
3,930
3,714
419
22,272
W
Tyr
 
Tyr
4,941
823
0
2,864
7,172
5,570
234
2,377
4,413
0
13,968
L
Sylvanus
DreamyyLCTTV
Sylvanus
4,695
781
810
2,313
10,516
7,977
144
3,178
6,898
10,422
0
L
Anubis
4,298
109
97
888
8,179
3,208
0
2,453
5,224
17,610
0
W
8,703
3,984
0
1,941
4,197
850
1,121
2,015
2,104
37,497
0
L
Thanatos
Ozymandias2x
Thanatos
3,561
303
0
2,150
10,158
3,489
156
3,522
6,227
0
15,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
19,957
111
Minions Killed
57
0
Camps Cleared
0
566,736
Distance Traveled
464,679
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,414
941
39
4
0
185,788
1
W
Tyr
8,310
831
18
2
0
190,735
0
L
Sylvanus
6,638
664
5
1
0
168,553
0
L
Anubis
6,788
679
32
3
0
136,026
0
W
Sol
9,067
907
54
5
0
190,213
2
L
Thanatos
6,531
653
20
2
0
160,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role