Player Matchup

Neith
Neith
AlluringSuccbus
Neith
Level 109
God Stats
1W - 1L
1,519 SR
Queue Stats
28W - 28L
1,496 Elo+
Solo
Eset
Eset
IPug13
Eset
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,561 Elo+
Solo
Janus
Janus
Lordxterminador
Janus
Level 113
God Stats
2W - 4L
1,173 SR
Queue Stats
80W - 73L
1,625 Elo+
Solo
Freya
Freya
Roddyricheard
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,542 Elo+
Solo
King Arthur
King Arthur
hellmatt
King Arthur
Level 47
God Stats
1W - 0L
1,581 SR
Queue Stats
33W - 76L
1,373 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,519 Elo+

VS

Team Averages
Level 61
1,530 SR
1,420 Elo+
Vulcan
Vulcan
CleetusTooly
Vulcan
Level 84
God Stats
14W - 8L
1,630 SR
Queue Stats
83W - 122L
1,445 Elo+
Party 1
Yemoja
Yemoja
MissNovac94
Yemoja
Level 38
God Stats
0W - 3L
1,353 SR
Queue Stats
21W - 37L
1,395 Elo+
Solo
Cerberus
Cerberus
SaltyShawn21
Cerberus
Level 24
God Stats
8W - 9L
1,653 SR
Queue Stats
11W - 21L
1,413 Elo+
Party 1
Zeus
Zeus
WooLaa
Zeus
Level 69
God Stats
10W - 12L
1,513 SR
Queue Stats
173W - 201L
1,459 Elo+
Party 1
Tyr
Tyr
Zarori
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 182L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,517
1,503
3,560
2,864
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
IPug13
Eset
12
2 / 0 / 5
6,891
1,378
5,529
4,814
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 4
6,762
1,352
4,886
1,811
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 5
6,198
1,240
3,894
4,600
1,145
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
hellmatt
King Arthur
11
1 / 2 / 5
6,172
1,234
3,067
6,026
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Team 1 Tickets

375

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 1
6,196
1,239
4,452
4,504
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
10
0 / 0 / 0
5,350
1,070
0
0
0
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
SaltyShawn21
Cerberus
11
0 / 2 / 3
6,022
1,204
4,046
8,550
6,112
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
WooLaa
Zeus
11
3 / 2 / 0
6,883
1,377
7,721
2,944
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Zarori
Tyr
10
0 / 3 / 3
5,864
1,173
2,283
6,803
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
10
Kills
3
3
Deaths
10
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Vulcan
0
3
1
0.17
W
Eset
IPug13
Eset
2
0
5
4.5
W
2
0
4
4
L
Yemoja
0
0
0
0
W
0
1
5
2.5
L
Cerberus
SaltyShawn21
Cerberus
0
2
3
0.75
L
Zeus
WooLaa
Zeus
3
2
0
1.5
L
Tyr
Zarori
Tyr
0
3
3
0.5
W
King Arthur
hellmatt
King Arthur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
18,502
20,115
Taken
22,801
7,923
Mitigated
13,254
1,945
Healing
1,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,560
1,976
0
930
2,864
753
0
2,276
508
0
21,409
L
Vulcan
4,452
91
0
395
4,504
1,670
0
3,272
948
19,658
0
W
Eset
IPug13
Eset
5,529
86
0
288
4,814
1,576
0
4,135
603
13,355
449
W
4,886
56
0
0
1,811
553
0
1,247
548
13,555
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
3,894
1,048
0
346
4,600
1,145
0
3,882
500
7,553
0
L
Cerberus
SaltyShawn21
Cerberus
4,046
225
0
667
8,550
6,112
0
4,982
3,148
7,726
0
L
Zeus
WooLaa
Zeus
7,721
721
0
395
2,944
878
0
1,134
1,702
23,768
0
L
Tyr
Zarori
Tyr
2,283
571
0
410
6,803
4,594
0
3,536
2,849
0
4,248
W
King Arthur
hellmatt
King Arthur
3,067
213
0
381
6,026
3,896
0
4,073
1,737
0
9,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
30,315
125
Minions Killed
101
5
Camps Cleared
3
562,824
Distance Traveled
437,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,517
1,503
34
7
2
114,665
0
L
Vulcan
6,196
1,239
45
9
0
113,875
0
W
Eset
6,891
1,378
26
5
1
118,104
0
W
Janus
6,762
1,352
27
5
2
122,970
0
L
Yemoja
5,350
1,070
0
0
0
0
0
W
Freya
6,198
1,240
18
4
0
102,238
0
L
Cerberus
6,022
1,204
6
1
1
116,863
0
L
Zeus
6,883
1,377
47
9
1
99,245
0
L
Tyr
5,864
1,173
3
1
1
107,851
0
W
King Arthur
6,172
1,234
20
4
0
104,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role