Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Lowgannnn
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,476 Elo+
Party 1
Nut
Nut
Rangean
Nut
Level 129
God Stats
8W - 11L
1,483 SR
Queue Stats
354W - 342L
1,492 Elo+
Solo
Kukulkan
Kukulkan
SmotherySquid34
Kukulkan
Level 183
God Stats
13W - 8L
1,543 SR
Queue Stats
77W - 61L
1,615 Elo+
Solo
Odin
Odin
maxisegundo55
Odin
Level 82
God Stats
6W - 5L
1,550 SR
Queue Stats
416W - 428L
1,465 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,509 Elo+

VS

Team Averages
Level 108
1,593 SR
1,514 Elo+
Ymir
Ymir
EDnico
Ymir
Level 86
God Stats
6W - 4L
1,604 SR
Queue Stats
171W - 186L
1,535 Elo+
Party 3
Ra
Ra
LMC_22__
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 136L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
PloboH
Cthulhu
Level 108
God Stats
119W - 85L
1,613 SR
Queue Stats
349W - 312L
1,541 Elo+
Party 2
Medusa
Medusa
SSS663
Medusa
Level 24
God Stats
5W - 0L
1,867 SR
Queue Stats
44W - 42L
1,487 Elo+
Party 3
Janus
Janus
SexyJapanese
Janus
Level 178
God Stats
10W - 23L
1,384 SR
Queue Stats
242W - 214L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 3 / 1
6,101
508
2,395
9,705
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
1 / 1 / 2
5,919
493
2,416
7,469
4,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
11
4 / 3 / 1
6,717
560
11,203
9,840
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
13
0 / 0 / 0
7,006
584
1,717
2,213
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 4 / 0
4,684
390
1,761
5,703
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EDnico
Ymir
8
1 / 1 / 2
5,817
485
2,220
8,148
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 0 / 1
7,473
623
2,387
3,415
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PloboH
Cthulhu
13
4 / 0 / 5
8,451
704
5,349
6,317
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
SSS663
Medusa
10
0 / 4 / 3
6,045
504
5,299
8,583
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
6 / 0 / 3
8,205
684
6,312
6,423
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
11
11
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
1
0.17
W
Ymir
EDnico
Ymir
1
1
2
2
W
0
0
1
0.5
L
Ymir
1
1
2
2
W
Cthulhu
PloboH
Cthulhu
4
0
5
6.5
L
Nut
4
3
1
1.5
W
Medusa
SSS663
Medusa
0
4
3
0.38
W
6
0
3
7.5
L
Kukulkan
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
21,567
34,930
Taken
32,886
12,886
Mitigated
14,664
13,628
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,395
297
0
4,428
9,705
2,834
0
3,701
5,720
0
44,262
W
Ymir
EDnico
Ymir
2,220
882
0
1,908
8,148
4,136
400
1,030
7,118
11,489
0
W
2,387
313
708
1,903
3,415
1,111
0
1,316
2,099
47,915
448
L
Ymir
2,416
298
0
2,056
7,469
4,488
0
2,840
4,532
11,346
1,461
W
Cthulhu
PloboH
Cthulhu
5,349
230
403
1,913
6,317
5,407
621
756
5,561
45,507
2,627
L
Nut
11,203
7,386
0
4,756
9,840
3,000
0
3,730
6,042
0
56,211
W
Medusa
SSS663
Medusa
5,299
2,646
0
1,796
8,583
2,180
0
773
7,810
0
38,172
W
6,312
384
0
2,782
6,423
1,830
0
545
5,878
57,364
0
L
Kukulkan
1,717
134
0
1,068
2,213
682
0
851
1,258
58,663
952
L
1,761
121
0
1,320
5,703
1,882
0
3,928
1,255
0
15,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
35,991
338
Minions Killed
386
0
Camps Cleared
0
1,053,178
Distance Traveled
1,130,377
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,101
508
81
7
0
262,332
0
W
Ymir
5,817
485
20
2
0
158,425
3
W
Ra
7,473
623
106
9
0
208,333
0
L
Ymir
5,919
493
19
2
0
219,174
1
W
Cthulhu
8,451
704
102
9
0
242,268
0
L
Nut
6,717
560
92
8
0
218,116
5
W
Medusa
6,045
504
48
4
0
249,261
2
W
Janus
8,205
684
110
9
0
272,090
0
L
Kukulkan
7,006
584
122
10
0
243,637
2
L
Odin
4,684
390
24
2
0
109,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role