Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
Level 106
God Stats
14W - 11L
1,643 SR
Queue Stats
314W - 308L
1,645 Elo+
Party 1
Ao Kuang
Ao Kuang
WiggidyMcWack
Ao Kuang
Level 115
God Stats
2W - 0L
1,565 SR
Queue Stats
89W - 95L
1,550 Elo+
Party 1
Bacchus
Bacchus
ctbot77
Bacchus
Level 106
God Stats
14W - 4L
1,816 SR
Queue Stats
222W - 222L
1,634 Elo+
Party 1
Team Averages
Level 109
1,675 SR
1,610 Elo+

VS

Team Averages
Level 135
1,423 SR
1,598 Elo+
Ix Chel
Ix Chel
Dewkes
Ix Chel
Level 159
God Stats
6W - 7L
1,532 SR
Queue Stats
41W - 34L
1,579 Elo+
Solo
Jormungandr
Jormungandr
H3ad8usta
Jormungandr
Level 145
God Stats
2W - 5L
1,417 SR
Queue Stats
339W - 339L
1,638 Elo+
Party 2
Medusa
Medusa
Revan0117
Medusa
Level 101
God Stats
0W - 3L
1,320 SR
Queue Stats
71W - 82L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
16
7 / 3 / 6
10,954
996
11,133
8,784
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
WiggidyMcWack
Ao Kuang
15
7 / 4 / 5
10,465
951
8,634
11,951
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
ctbot77
Bacchus
16
0 / 1 / 14
9,598
873
8,048
11,624
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dewkes
Ix Chel
16
5 / 2 / 2
9,948
904
8,847
6,229
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
H3ad8usta
Jormungandr
14
1 / 6 / 5
8,915
810
7,188
15,037
12,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Revan0117
Medusa
14
2 / 6 / 4
8,877
807
7,894
11,618
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
8
8
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
7
3
6
3.33
L
Ix Chel
Dewkes
Ix Chel
5
2
2
3
L
Jormungandr
H3ad8usta
Jormungandr
1
6
5
0.58
L
Medusa
Revan0117
Medusa
2
6
4
0.67
W
Ao Kuang
WiggidyMcWack
Ao Kuang
7
4
5
2.38
W
Bacchus
ctbot77
Bacchus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
23,929
32,359
Taken
32,884
22,939
Mitigated
18,634
6,257
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
11,133
2,894
0
180
8,784
3,015
3,236
3,408
5,376
0
43,034
L
Ix Chel
Dewkes
Ix Chel
8,847
1,268
1,010
1,948
6,229
2,145
385
2,737
3,218
29,479
0
L
Jormungandr
H3ad8usta
Jormungandr
7,188
1,247
0
227
15,037
12,666
182
7,166
7,289
20,401
1,236
L
Medusa
Revan0117
Medusa
7,894
2,770
0
1,870
11,618
3,823
114
5,058
6,046
0
30,791
W
Ao Kuang
WiggidyMcWack
Ao Kuang
8,634
1,655
0
4,039
11,951
5,367
0
6,991
4,948
30,227
0
W
Bacchus
ctbot77
Bacchus
8,048
661
0
2,038
11,624
14,557
400
5,159
6,455
17,976
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
27,740
137
Minions Killed
152
0
Camps Cleared
0
689,939
Distance Traveled
576,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,954
996
66
6
0
209,678
2
L
Ix Chel
9,948
904
42
4
0
205,059
0
L
Jormungandr
8,915
810
38
3
0
205,127
0
L
Medusa
8,877
807
72
7
0
166,629
0
W
Ao Kuang
10,465
951
46
4
0
190,642
0
W
Bacchus
9,598
873
25
2
0
289,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role