Player Matchup

Scylla
Scylla
Bronze III
Dr_Diploma5569
Scylla
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
KocaineDawkinz
Hercules
Bronze III
Level 126
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 2L
1,539 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
x_Hugo_Stiglitzx
Kumbhakarna
Bronze III
Level 142
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,545 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,730 SR
1,506 MMR
Agni
Agni
Silver II
LostxShadows
Agni
Silver II
Level 141
God Stats
3W - 1L
1,729 SR
Queue Stats
5W - 4L
1,572 MMR
Party 2
Anhur
Anhur
Gold V
SaltyCritGods
Anhur
Gold V
Level 156
God Stats
2W - 1L
1,678 SR
Queue Stats
4W - 2L
1,615 MMR
Party 2
Khepri
Khepri
Silver II
SpartanNinjaPro
Khepri
Silver II
Level 157
God Stats
4W - 1L
1,782 SR
Queue Stats
48W - 58L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,152
846
4,626
7,411
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
14
1 / 4 / 3
8,882
740
4,328
11,639
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
x_Hugo_Stiglitzx
Kumbhakarna
15
1 / 2 / 3
8,975
748
2,961
11,014
8,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AtlasVulcanCthulhuSkadiZhong Kui

VS

Bans
ThanatosSobekMedusaJormungandrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
9,931
828
11,264
4,385
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 3
11,077
923
9,760
7,979
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 6
9,944
829
4,978
5,722
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
8
8
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Hercules
1
4
3
0.63
W
1
1
7
4.5
W
5
2
3
3.25
W
2
1
6
5
L
Kumbhakarna
x_Hugo_Stiglitzx
Kumbhakarna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
26,002
30,064
Taken
18,086
19,458
Mitigated
10,309
8,495
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,626
602
0
1,436
7,411
1,412
0
2,955
4,252
47,517
0
L
Hercules
4,328
772
189
3,790
11,639
9,072
0
6,310
4,789
0
18,234
W
11,264
693
0
500
4,385
1,767
687
2,259
2,067
41,625
1,087
W
9,760
6,521
0
2,924
7,979
3,502
1,701
3,305
4,533
0
46,270
W
4,978
134
497
1,103
5,722
5,040
104
2,051
3,426
15,005
3,731
L
Kumbhakarna
x_Hugo_Stiglitzx
Kumbhakarna
2,961
250
239
2,841
11,014
8,974
0
5,101
5,581
12,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
30,952
145
Minions Killed
180
0
Camps Cleared
0
711,836
Distance Traveled
707,954
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,152
846
90
8
0
236,734
0
L
Hercules
8,882
740
40
3
0
225,132
0
W
Agni
9,931
828
56
5
0
239,014
1
W
Anhur
11,077
923
92
8
0
235,986
2
W
Khepri
9,944
829
32
3
0
232,954
0
L
Kumbhakarna
8,975
748
15
1
0
249,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role