Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LucHumphrey
Fenrir
Level 146
God Stats
41W - 17L
1,748 SR
Queue Stats
95W - 70L
1,578 Elo+
Solo
King Arthur
King Arthur
LuluLovesYou
King Arthur
Level 126
God Stats
1W - 1L
1,763 SR
Queue Stats
110W - 89L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
untouchablue2
Jing Wei
Level 129
God Stats
1W - 2L
1,152 SR
Queue Stats
227W - 202L
1,480 Elo+
Solo
Artio
Artio
xDripBaylesSx
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 149L
1,553 Elo+
Party 2
Team Averages
Level 130
1,533 SR
1,529 Elo+

VS

Team Averages
Level 95
1,584 SR
1,561 Elo+
Cliodhna
Cliodhna
LegendaryPR23
Cliodhna
Level 107
God Stats
4W - 1L
1,737 SR
Queue Stats
139W - 175L
1,563 Elo+
Party 1
Fafnir
Fafnir
Tropícana
Fafnir
Level 138
God Stats
1W - 0L
1,343 SR
Queue Stats
48W - 24L
1,677 Elo+
Solo
Apollo
Apollo
WAIFU1027
Apollo
Level 65
God Stats
5W - 6L
1,506 SR
Queue Stats
144W - 170L
1,508 Elo+
Party 1
King Arthur
King Arthur
lDardo
King Arthur
Level 105
God Stats
9W - 11L
1,516 SR
Queue Stats
251W - 281L
1,512 Elo+
Party 1
Chang'e
Chang'e
xXRevaniteXx
Chang'e
Level 60
God Stats
4W - 5L
1,820 SR
Queue Stats
155W - 191L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 1 / 2
6,414
641
7,033
4,758
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
10
3 / 2 / 2
5,647
565
4,644
7,001
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
LuluLovesYou
King Arthur
10
0 / 5 / 0
5,522
552
4,629
12,106
8,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
untouchablue2
Jing Wei
9
1 / 2 / 0
4,868
487
3,240
5,987
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,942
494
1,991
7,372
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LegendaryPR23
Cliodhna
10
2 / 2 / 2
5,397
540
3,690
7,777
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fafnir
Tropícana
Fafnir
10
2 / 1 / 2
5,485
549
3,880
7,789
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
WAIFU1027
Apollo
11
2 / 2 / 2
6,302
630
4,742
6,143
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
lDardo
King Arthur
12
5 / 0 / 1
7,422
742
8,820
11,250
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
xXRevaniteXx
Chang'e
10
1 / 4 / 2
5,838
584
2,104
6,761
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
1
2
5
W
Cliodhna
LegendaryPR23
Cliodhna
2
2
2
1.5
L
Fenrir
3
2
2
2
L
King Arthur
LuluLovesYou
King Arthur
0
5
0
0
W
Fafnir
Tropícana
Fafnir
2
1
2
3
W
Apollo
WAIFU1027
Apollo
2
2
2
1.5
W
King Arthur
lDardo
King Arthur
5
0
1
5.5
L
Jing Wei
untouchablue2
Jing Wei
1
2
0
0.5
L
0
2
0
0
W
Chang'e
xXRevaniteXx
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
23,236
37,224
Taken
39,720
16,932
Mitigated
20,201
7,888
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,033
970
0
875
4,758
1,171
0
2,546
1,934
34,716
1,665
W
Cliodhna
LegendaryPR23
Cliodhna
3,690
289
0
808
7,777
2,370
0
1,808
5,847
0
33,679
L
Fenrir
4,644
919
0
831
7,001
2,624
0
66
6,907
0
32,950
L
King Arthur
LuluLovesYou
King Arthur
4,629
703
0
1,844
12,106
8,025
0
0
12,106
0
39,506
W
Fafnir
Tropícana
Fafnir
3,880
1,268
0
1,930
7,789
6,082
0
1,274
6,445
19,059
2,568
W
Apollo
WAIFU1027
Apollo
4,742
2,463
0
3,153
6,143
1,891
0
573
5,570
0
48,680
W
King Arthur
lDardo
King Arthur
8,820
1,463
0
4,068
11,250
8,465
0
480
10,721
0
52,039
L
Jing Wei
untouchablue2
Jing Wei
3,240
2,049
0
2,221
5,987
1,481
0
1,059
4,740
0
30,856
L
1,991
534
0
2,117
7,372
3,631
0
1,549
5,676
10,472
0
W
Chang'e
xXRevaniteXx
Chang'e
2,104
0
240
2,111
6,761
1,393
0
4,097
2,200
29,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
30,444
285
Minions Killed
342
0
Camps Cleared
0
1,067,146
Distance Traveled
1,082,617
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,414
641
79
8
0
190,441
0
W
Cliodhna
5,397
540
57
6
0
245,194
0
L
Fenrir
5,647
565
58
6
0
239,717
0
L
King Arthur
5,522
552
85
9
0
211,880
1
W
Fafnir
5,485
549
25
3
0
222,116
0
W
Apollo
6,302
630
100
10
0
195,315
2
W
King Arthur
7,422
742
89
9
0
202,631
4
L
Jing Wei
4,868
487
46
5
0
200,468
0
L
Artio
4,942
494
17
2
0
224,640
0
W
Chang'e
5,838
584
71
7
0
217,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role