Player Matchup

Lancelot
Lancelot
DarwinIF
Lancelot
Level 147
God Stats
5W - 7L
1,676 SR
Queue Stats
242W - 220L
1,533 Elo+
Party 2
Jing Wei
Jing Wei
Flammey
Jing Wei
Level 124
God Stats
8W - 4L
1,527 SR
Queue Stats
190W - 173L
1,511 Elo+
Party 2
Horus
Horus
HandyDragoon797
Horus
Level 124
God Stats
8W - 2L
1,888 SR
Queue Stats
269W - 247L
1,449 Elo+
Solo
Fafnir
Fafnir
KingOfPantsu
Fafnir
Level 118
God Stats
1W - 1L
1,326 SR
Queue Stats
21W - 28L
1,373 Elo+
Party 2
Poseidon
Poseidon
llfaustixll
Poseidon
Level 109
God Stats
2W - 2L
1,272 SR
Queue Stats
106W - 107L
1,537 Elo+
Party 2
Team Averages
Level 124
1,538 SR
1,481 Elo+

VS

Team Averages
Level 133
1,497 SR
1,517 Elo+
Freya
Freya
VisionZ1777
Freya
Level 139
God Stats
2W - 2L
1,305 SR
Queue Stats
91W - 91L
1,567 Elo+
Party 1
Mulan
Mulan
eliasvazquezmw
Mulan
Level 106
God Stats
3W - 2L
1,679 SR
Queue Stats
22W - 28L
1,516 Elo+
Solo
Artio
Artio
hardhead414141
Artio
Level 114
God Stats
6W - 8L
1,556 SR
Queue Stats
63W - 68L
1,532 Elo+
Party 1
Shiva
Shiva
lauty2712
Shiva
Level 149
God Stats
3W - 2L
1,674 SR
Queue Stats
267W - 265L
1,501 Elo+
Solo
Hachiman
Hachiman
xxfirelord1
Hachiman
Level 156
God Stats
1W - 4L
1,271 SR
Queue Stats
148W - 157L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarwinIF
Lancelot
7
2 / 1 / 1
4,181
697
1,649
3,579
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Flammey
Jing Wei
6
0 / 0 / 1
3,576
596
3,533
3,794
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,221
704
459
1,365
442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fafnir
6
1 / 1 / 0
4,195
699
1,495
4,611
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
llfaustixll
Poseidon
8
2 / 1 / 2
4,730
788
3,644
2,735
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,098
683
1,848
4,455
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,622
437
0
0
0
5
0 / 0 / 1
3,774
629
1,622
5,280
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
lauty2712
Shiva
6
0 / 2 / 2
3,503
584
572
4,919
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
xxfirelord1
Hachiman
5
1 / 1 / 0
3,494
582
4,035
2,727
570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DarwinIF
Lancelot
2
1
1
2.5
W
Jing Wei
Flammey
Jing Wei
0
0
1
0.5
W
0
0
0
0
W
Fafnir
1
1
0
1
L
2
2
0
1
L
0
0
0
0
L
0
0
1
0.5
L
Shiva
lauty2712
Shiva
0
2
2
0.5
W
Poseidon
llfaustixll
Poseidon
2
1
2
3
L
Hachiman
xxfirelord1
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,780
Damage
8,077
16,084
Taken
17,381
6,838
Mitigated
5,023
6,847
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DarwinIF
Lancelot
1,649
628
0
360
3,579
1,411
0
287
3,252
0
21,250
W
Jing Wei
Flammey
Jing Wei
3,533
2,610
0
2,797
3,794
797
0
611
3,183
0
22,725
W
459
144
0
406
1,365
442
0
0
1,365
0
21,498
W
Fafnir
1,495
335
0
2,472
4,611
3,514
0
833
3,778
9,446
0
L
1,848
579
0
1,120
4,455
1,140
0
2,625
1,830
14,167
851
L
0
0
0
0
0
0
0
0
0
0
0
L
1,622
33
241
2,789
5,280
2,092
0
757
4,523
6,527
1,662
L
Shiva
lauty2712
Shiva
572
152
0
2,034
4,919
1,221
0
1,019
3,900
0
13,931
W
Poseidon
llfaustixll
Poseidon
3,644
1,176
0
812
2,735
674
0
1,456
1,159
21,808
0
L
Hachiman
xxfirelord1
Hachiman
4,035
1,923
0
1,129
2,727
570
0
738
1,989
0
22,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,903
Gold Earned
17,491
169
Minions Killed
107
0
Camps Cleared
0
653,380
Distance Traveled
476,571
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,181
697
39
7
0
164,244
0
W
Jing Wei
3,576
596
41
7
0
116,849
0
W
Horus
4,221
704
37
6
0
126,144
1
W
Fafnir
4,195
699
8
1
0
120,124
0
L
Freya
4,098
683
38
6
0
114,867
0
L
Mulan
2,622
437
0
0
0
0
0
L
Artio
3,774
629
12
2
0
130,210
0
L
Shiva
3,503
584
29
5
0
135,850
0
W
Poseidon
4,730
788
44
7
0
126,019
0
L
Hachiman
3,494
582
28
5
0
95,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role