Player Matchup

Anubis
Anubis
AllahOfOreos
Anubis
Level 155
God Stats
14W - 10L
1,640 SR
Queue Stats
88W - 71L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
Bigfoot5464
Sylvanus
Level 211
God Stats
1W - 0L
1,716 SR
Queue Stats
151W - 149L
1,535 Elo+
Solo
Apollo
Apollo
Smurfinito
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,602 Elo+
Party 1
Nemesis
Nemesis
ZotakuSenpai
Nemesis
Level 114
God Stats
7W - 6L
1,613 SR
Queue Stats
36W - 37L
1,535 Elo+
Party 1
Geb
Geb
xProjectMyst
Geb
Level 128
God Stats
6W - 2L
1,482 SR
Queue Stats
51W - 28L
1,701 Elo+
Party 1
Team Averages
Level 126
1,590 SR
1,601 Elo+

VS

Team Averages
Level 88
1,599 SR
1,551 Elo+
Kuzenbo
Kuzenbo
CrystalPrime
Kuzenbo
Level 104
God Stats
15W - 9L
1,609 SR
Queue Stats
61W - 57L
1,558 Elo+
Party 2
Apollo
Apollo
MyCarrySucks
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,528 Elo+
Party 2
Chang'e
Chang'e
OV3RLORD26011986
Chang'e
Level 101
God Stats
5W - 4L
1,667 SR
Queue Stats
333W - 311L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Ripstam
Jormungandr
Level 152
God Stats
21W - 13L
1,677 SR
Queue Stats
115W - 87L
1,577 Elo+
Party 2
Serqet
Serqet
SageCrammer
Serqet
Level 67
God Stats
2W - 3L
1,540 SR
Queue Stats
126W - 110L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
5 / 0 / 7
6,924
692
7,144
5,332
2,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Bigfoot5464
Sylvanus
10
2 / 1 / 2
5,953
595
4,717
7,127
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Smurfinito
Apollo
11
4 / 0 / 2
6,389
639
4,039
4,860
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ZotakuSenpai
Nemesis
11
6 / 0 / 4
6,368
637
3,608
5,872
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 9
6,273
627
4,509
7,891
3,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrystalPrime
Kuzenbo
8
0 / 4 / 0
4,796
480
1,545
8,076
6,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
9
0 / 3 / 0
4,672
467
2,741
5,998
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
4,595
460
2,764
6,382
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ripstam
Jormungandr
10
1 / 3 / 0
5,551
555
5,764
10,694
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
8
0 / 4 / 0
4,607
461
1,499
8,266
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
18
Kills
1
1
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
7
8.5
W
Sylvanus
Bigfoot5464
Sylvanus
2
1
2
3
L
Kuzenbo
CrystalPrime
Kuzenbo
0
4
0
0
L
Apollo
0
3
0
0
L
0
5
0
0
L
Jormungandr
Ripstam
Jormungandr
1
3
0
0.33
L
Serqet
0
4
0
0
W
Apollo
Smurfinito
Apollo
4
0
2
5
W
Nemesis
ZotakuSenpai
Nemesis
6
0
4
8
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,017
Damage
14,313
31,082
Taken
39,416
12,910
Mitigated
16,181
15,996
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,144
701
0
3,458
5,332
2,179
56
2,897
2,095
49,718
940
W
Sylvanus
Bigfoot5464
Sylvanus
4,717
1,934
364
3,955
7,127
3,351
0
4,762
2,365
27,577
9,858
L
Kuzenbo
CrystalPrime
Kuzenbo
1,545
464
0
1,377
8,076
6,125
0
2,405
5,671
15,928
0
L
Apollo
2,741
1,247
0
2,214
5,998
1,610
0
1,543
4,455
0
32,555
L
2,764
68
120
1,290
6,382
925
0
3,823
2,559
23,006
0
L
Jormungandr
Ripstam
Jormungandr
5,764
2,431
0
3,877
10,694
5,613
0
5,113
5,581
39,140
1,117
L
Serqet
1,499
252
0
3,245
8,266
1,908
0
2,824
5,442
0
22,195
W
Apollo
Smurfinito
Apollo
4,039
2,095
0
3,627
4,860
1,452
0
254
4,606
0
50,566
W
Nemesis
ZotakuSenpai
Nemesis
3,608
892
0
1,300
5,872
2,092
0
721
5,151
0
34,164
W
4,509
770
0
3,292
7,891
3,836
0
1,605
6,286
22,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
24,221
329
Minions Killed
256
0
Camps Cleared
0
1,031,076
Distance Traveled
986,989
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,924
692
90
9
0
193,745
2
W
Sylvanus
5,953
595
67
7
0
163,311
0
L
Kuzenbo
4,796
480
27
3
0
201,053
0
L
Apollo
4,672
467
58
6
0
196,379
0
L
Chang'e
4,595
460
51
5
0
176,121
0
L
Jormungandr
5,551
555
68
7
0
190,526
0
L
Serqet
4,607
461
52
5
0
222,910
2
W
Apollo
6,389
639
98
10
0
219,212
4
W
Nemesis
6,368
637
55
6
0
235,399
0
W
Geb
6,273
627
19
2
0
219,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role