Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Noble_Knight101
Gilgamesh
Level 109
God Stats
3W - 2L
1,687 SR
Queue Stats
329W - 389L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Pinkstorms1
Nu Wa
Level 15
God Stats
1W - 2L
1,767 SR
Queue Stats
8W - 14L
1,421 Elo+
Party 1
Neith
Neith
SPOOKSPIKE
Neith
Level 148
God Stats
6W - 5L
1,505 SR
Queue Stats
279W - 269L
1,487 Elo+
Party 1
Osiris
Osiris
vBeesama-
Osiris
Level 28
God Stats
0W - 1L
1,743 SR
Queue Stats
36W - 34L
1,717 Elo+
Party 1
Team Averages
Level 88
1,640 SR
1,515 Elo+

VS

Team Averages
Level 83
1,476 SR
1,515 Elo+
Hel
Hel
DaddiDepressiion
Hel
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 119L
1,484 Elo+
Solo
Hercules
Hercules
LegendaryPR23
Hercules
Level 107
God Stats
4W - 1L
1,713 SR
Queue Stats
139W - 175L
1,554 Elo+
Party 2
Chernobog
Chernobog
WAIFU1027
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 171L
1,498 Elo+
Party 2
Raijin
Raijin
lDardo
Raijin
Level 105
God Stats
2W - 4L
1,167 SR
Queue Stats
251W - 281L
1,502 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXRevaniteXx
Cu Chulainn
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 191L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 4 / 0
5,156
469
2,807
11,951
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Noble_Knight101
Gilgamesh
9
0 / 2 / 0
5,194
472
2,685
8,343
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
5,828
530
6,541
6,067
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
1 / 0 / 0
6,247
568
5,759
7,138
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
vBeesama-
Osiris
12
0 / 1 / 0
6,496
591
6,768
10,507
10,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,401
582
6,662
7,805
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LegendaryPR23
Hercules
10
4 / 0 / 3
5,972
543
5,039
7,678
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
WAIFU1027
Chernobog
11
2 / 1 / 2
6,503
591
7,483
7,994
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
lDardo
Raijin
11
0 / 0 / 1
6,154
559
6,017
9,542
3,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
xXRevaniteXx
Cu Chulainn
9
2 / 0 / 3
5,468
497
4,146
8,351
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
9
9
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
0
0
W
1
1
4
3
W
Hercules
LegendaryPR23
Hercules
4
0
3
5.5
L
Gilgamesh
Noble_Knight101
Gilgamesh
0
2
0
0
L
1
2
0
0.5
L
Neith
1
0
0
1
W
Chernobog
WAIFU1027
Chernobog
2
1
2
3
W
Raijin
lDardo
Raijin
0
0
1
0.5
L
Osiris
vBeesama-
Osiris
0
1
0
0
W
Cu Chulainn
xXRevaniteXx
Cu Chulainn
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
29,347
44,006
Taken
41,370
24,565
Mitigated
14,575
10,301
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,807
486
0
1,090
11,951
7,239
0
2,534
9,417
14,572
0
W
6,662
755
2,724
5,082
7,805
2,552
0
4,532
3,273
53,453
3,314
W
Hercules
LegendaryPR23
Hercules
5,039
557
0
1,289
7,678
2,937
0
1,632
6,046
0
31,564
L
Gilgamesh
Noble_Knight101
Gilgamesh
2,685
466
0
2,043
8,343
3,304
0
895
7,448
0
36,909
L
6,541
1,533
0
851
6,067
1,691
0
2,948
3,119
40,385
916
L
Neith
5,759
2,420
0
3,314
7,138
2,050
0
0
7,138
0
46,734
W
Chernobog
WAIFU1027
Chernobog
7,483
4,500
0
3,711
7,994
2,903
0
1,175
6,819
0
53,429
W
Raijin
lDardo
Raijin
6,017
1,062
60
5,667
9,542
3,253
0
676
8,092
46,318
0
L
Osiris
vBeesama-
Osiris
6,768
985
0
3,003
10,507
10,281
0
5,900
4,607
464
45,711
W
Cu Chulainn
xXRevaniteXx
Cu Chulainn
4,146
446
0
1,569
8,351
2,930
0
1,635
6,716
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
30,498
332
Minions Killed
362
0
Camps Cleared
0
1,171,717
Distance Traveled
1,133,148
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,156
469
4
0
0
241,290
2
W
Hel
6,401
582
115
10
0
213,906
0
W
Hercules
5,972
543
48
4
0
254,911
0
L
Gilgamesh
5,194
472
61
6
0
282,943
0
L
Nu Wa
5,828
530
73
7
0
211,682
7
L
Neith
6,247
568
105
10
0
207,287
4
W
Chernobog
6,503
591
87
8
0
202,483
2
W
Raijin
6,154
559
82
7
0
204,498
3
L
Osiris
6,496
591
89
8
0
228,515
0
W
Cu Chulainn
5,468
497
30
3
0
257,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role