Player Matchup

Amaterasu
Amaterasu
Jahames123
Amaterasu
Level 57
God Stats
4W - 1L
1,679 SR
Queue Stats
118W - 128L
1,427 Elo+
Solo
Ra
Ra
TomyDC21222
Ra
Level 118
God Stats
128W - 127L
1,478 SR
Queue Stats
220W - 223L
1,373 Elo+
Solo
Thanatos
Thanatos
fireamorte
Thanatos
Level 123
God Stats
9W - 15L
1,301 SR
Queue Stats
150W - 138L
1,374 Elo+
Party 2
Vulcan
Vulcan
goodboy_91
Vulcan
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 129L
1,371 Elo+
Party 2
Surtr
Surtr
its_just_game22
Surtr
Level 108
God Stats
111W - 113L
1,508 SR
Queue Stats
692W - 686L
1,460 Elo+
Solo
Team Averages
Level 112
1,493 SR
1,401 Elo+

VS

Team Averages
Level 67
1,387 SR
1,415 Elo+
Izanami
Izanami
Angel12Nene
Izanami
Level 99
God Stats
1W - 1L
1,260 SR
Queue Stats
146W - 151L
1,432 Elo+
Party 1
Pele
Pele
BreadTrapper
Pele
Level 49
God Stats
8W - 8L
1,355 SR
Queue Stats
50W - 53L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
billywassup
Cthulhu
Level 69
God Stats
6W - 9L
1,646 SR
Queue Stats
53W - 64L
1,423 Elo+
Solo
Set
Set
hypebeast ou
Set
Level 68
God Stats
9W - 12L
1,435 SR
Queue Stats
160W - 156L
1,427 Elo+
Party 1
Janus
Janus
tek_faby_op
Janus
Level 48
God Stats
4W - 6L
1,236 SR
Queue Stats
104W - 113L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jahames123
Amaterasu
2
0 / 1 / 0
5,764
288
380
1,153
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 2
6,443
322
843
1,943
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
fireamorte
Thanatos
16
5 / 6 / 3
9,347
467
8,857
17,973
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
goodboy_91
Vulcan
19
8 / 1 / 4
11,857
593
21,779
7,837
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 8
10,158
508
10,379
23,080
21,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angel12Nene
Izanami
19
2 / 1 / 3
11,471
574
6,209
13,670
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 3
9,380
469
4,338
16,536
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
billywassup
Cthulhu
15
0 / 4 / 2
8,676
434
5,199
13,863
7,166
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 2
12,141
607
10,709
18,744
18,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
3 / 5 / 1
11,190
560
8,305
12,483
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
11
12
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Angel12Nene
Izanami
2
1
3
3.5
W
0
4
3
0.38
L
Amaterasu
Jahames123
Amaterasu
0
1
0
0
L
0
0
2
1
W
Cthulhu
billywassup
Cthulhu
0
4
2
0.25
L
Thanatos
fireamorte
Thanatos
5
6
3
1.08
L
Vulcan
goodboy_91
Vulcan
8
1
4
10
W
6
1
2
7
L
2
4
8
1.5
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
34,760
51,986
Taken
75,296
32,569
Mitigated
38,490
14,631
Healing
20,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Angel12Nene
Izanami
6,209
3,133
0
6,032
13,670
3,498
3,014
4,952
8,718
0
91,436
W
4,338
1,297
0
3,632
16,536
5,507
0
4,807
11,729
0
77,621
L
Amaterasu
Jahames123
Amaterasu
380
244
0
265
1,153
437
0
0
1,153
0
2,926
L
843
149
292
623
1,943
524
0
337
1,606
15,369
630
W
Cthulhu
billywassup
Cthulhu
5,199
401
184
3,476
13,863
7,166
203
4,233
9,630
56,828
559
L
Thanatos
fireamorte
Thanatos
8,857
1,354
0
7,947
17,973
6,905
0
6,088
11,665
0
64,773
L
Vulcan
goodboy_91
Vulcan
21,779
170
0
1,015
7,837
3,072
405
1,684
6,045
82,789
0
W
10,709
5,860
0
3,948
18,744
18,288
1,328
4,375
14,369
0
88,534
L
10,379
3,286
0
4,489
23,080
21,631
20
4,777
17,857
2,000
57,301
W
8,305
0
0
3,234
12,483
4,031
0
4,822
7,661
91,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
52,858
380
Minions Killed
671
0
Camps Cleared
0
1,352,764
Distance Traveled
1,983,023
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,471
574
166
8
0
395,398
0
W
Pele
9,380
469
104
5
0
447,252
0
L
Amaterasu
5,764
288
8
0
0
27,976
0
L
Ra
6,443
322
34
2
0
100,506
0
W
Cthulhu
8,676
434
82
4
0
389,571
0
L
Thanatos
9,347
467
107
5
0
440,229
0
L
Vulcan
11,857
593
147
7
0
411,341
2
W
Set
12,141
607
162
8
0
362,846
0
L
Surtr
10,158
508
84
4
0
372,712
0
W
Janus
11,190
560
157
8
0
387,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role