Player Matchup

Nu Wa
Nu Wa
LoQualityTV
Nu Wa
Level 67
God Stats
0W - 2L
1,341 SR
Queue Stats
56W - 57L
1,554 Elo+
Party 2
Thanatos
Thanatos
OongaBoongaMan
Thanatos
Level 29
God Stats
7W - 5L
1,697 SR
Queue Stats
52W - 49L
1,510 Elo+
Party 2
Vamana
Vamana
Scoopdidy Whoop
Vamana
Level 27
God Stats
13W - 12L
1,650 SR
Queue Stats
19W - 22L
1,482 Elo+
Party 2
Skadi
Skadi
Thiccyyyboi
Skadi
Level 69
God Stats
4W - 2L
1,762 SR
Queue Stats
15W - 11L
1,628 Elo+
Party 2
Fafnir
Fafnir
VIE1R4LOKO
Fafnir
Level 65
God Stats
3W - 3L
1,635 SR
Queue Stats
8W - 12L
1,504 Elo+
Party 2
Team Averages
Level 51
1,617 SR
1,536 Elo+

VS

Team Averages
Level 109
1,501 SR
1,507 Elo+
Chronos
Chronos
Aduery
Chronos
Level 123
God Stats
1W - 0L
1,312 SR
Queue Stats
475W - 432L
1,466 Elo+
Party 3
Sol
Sol
NGP Synth
Sol
Level 56
God Stats
6W - 5L
1,569 SR
Queue Stats
205W - 212L
1,498 Elo+
Party 3
King Arthur
King Arthur
OneDivineShot
King Arthur
Level 125
God Stats
2W - 3L
1,605 SR
Queue Stats
73W - 52L
1,572 Elo+
Party 1
Fenrir
Fenrir
cheeseman19
Fenrir
Level 120
God Stats
18W - 21L
1,519 SR
Queue Stats
49W - 46L
1,511 Elo+
Party 1
Artio
Artio
zousss
Artio
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,204
443
5,151
9,347
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
12
3 / 6 / 1
6,893
492
4,764
13,340
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
6,972
498
1,592
9,064
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 4 / 1
6,743
482
5,803
9,187
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
VIE1R4LOKO
Fafnir
11
0 / 1 / 4
6,799
486
2,617
7,698
5,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aduery
Chronos
14
3 / 1 / 4
8,358
597
7,408
6,486
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 3 / 2
8,706
622
8,310
9,050
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
OneDivineShot
King Arthur
15
2 / 1 / 1
9,235
660
6,201
9,768
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
14
8 / 0 / 2
8,336
595
7,998
7,469
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
zousss
Artio
12
3 / 1 / 4
8,328
595
2,999
11,374
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
18
19
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aduery
Chronos
3
1
4
5
L
1
7
0
0.14
W
2
3
2
1
W
King Arthur
OneDivineShot
King Arthur
2
1
1
2.5
L
Thanatos
3
6
1
0.58
L
1
1
0
1
L
1
4
1
0.38
L
Fafnir
VIE1R4LOKO
Fafnir
0
1
4
2
W
Fenrir
8
0
2
9
W
Artio
zousss
Artio
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,927
Damage
32,916
48,636
Taken
44,147
24,459
Mitigated
20,709
11,438
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aduery
Chronos
7,408
1,235
0
1,212
6,486
1,447
667
3,420
2,804
63,569
0
L
5,151
1,651
0
1,636
9,347
2,435
0
6,085
3,262
29,460
0
W
8,310
3,275
0
2,454
9,050
3,034
1,387
692
8,358
64,430
4,157
W
King Arthur
OneDivineShot
King Arthur
6,201
887
0
1,180
9,768
5,573
73
287
9,224
0
72,984
L
Thanatos
4,764
1,435
0
6,110
13,340
4,796
0
3,006
10,334
0
51,017
L
1,592
254
0
1,481
9,064
9,473
0
325
8,739
0
44,425
L
5,803
2,843
0
712
9,187
2,216
0
5,772
3,415
0
47,514
L
Fafnir
VIE1R4LOKO
Fafnir
2,617
630
0
1,499
7,698
5,539
0
3,130
4,568
12,400
0
W
Fenrir
7,998
2,169
0
611
7,469
3,217
0
1,034
6,303
0
61,106
W
Artio
zousss
Artio
2,999
454
367
4,315
11,374
7,438
125
2,219
8,993
23,609
1,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
42,963
321
Minions Killed
478
0
Camps Cleared
0
1,325,731
Distance Traveled
1,424,631
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,358
597
109
8
0
242,878
1
L
Nu Wa
6,204
443
56
4
0
236,377
2
W
Sol
8,706
622
111
8
0
262,480
0
W
King Arthur
9,235
660
127
9
0
294,974
0
L
Thanatos
6,893
492
84
6
0
284,020
0
L
Vamana
6,972
498
86
6
0
255,103
0
L
Skadi
6,743
482
72
5
0
258,225
1
L
Fafnir
6,799
486
23
2
0
292,006
1
W
Fenrir
8,336
595
91
7
0
340,616
0
W
Artio
8,328
595
40
3
0
283,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role