Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
BangBro Ace
Maui
Gold V
Level 150
God Stats
12W - 15L
1,363 SR
Queue Stats
324W - 345L
1,401 MMR
Solo
Thor
Thor
Gold III
KingSonny901
Thor
Gold III
Level 245
God Stats
4W - 3L
1,713 SR
Queue Stats
564W - 585L
1,402 MMR
Solo
Janus
Janus
Gold IV
MeLLoSp14
Janus
Gold IV
Level 203
God Stats
16W - 17L
1,601 SR
Queue Stats
432W - 448L
1,389 MMR
Solo
Danzaburou
Danzaburou
Gold V
NoAverageBear
Danzaburou
Gold V
Level 98
God Stats
36W - 22L
1,605 SR
Queue Stats
67W - 73L
1,402 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 177
1,556 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,584 SR
1,417 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Banak123
Anubis
Gold IV
Level 104
God Stats
90W - 54L
1,687 SR
Queue Stats
383W - 390L
1,385 MMR
Solo
Cernunnos
Cernunnos
Bronze III
BeeMasterBrie
Cernunnos
Bronze III
Level 149
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 4L
1,401 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
ElegantHope
Baba Yaga
Gold III
Level 156
God Stats
12W - 11L
1,690 SR
Queue Stats
378W - 381L
1,401 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Papidiazz
Cu Chulainn
Gold V
Level 106
God Stats
223W - 176L
1,550 SR
Queue Stats
372W - 366L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 3 / 1
7,817
411
4,665
15,882
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 2
7,745
408
3,549
16,154
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 5 / 2
8,364
440
5,370
16,983
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
MeLLoSp14
Janus
16
2 / 4 / 0
9,840
518
7,576
13,115
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NoAverageBear
Danzaburou
13
1 / 9 / 0
8,066
425
5,578
14,964
4,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixKing ArthurChronos

VS

Bans
AthenaFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 21
11,282
594
3,783
18,562
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Banak123
Anubis
19
9 / 1 / 5
11,893
626
13,821
11,662
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BeeMasterBrie
Cernunnos
19
13 / 0 / 4
13,421
706
23,474
11,569
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ElegantHope
Baba Yaga
17
1 / 1 / 7
11,119
585
7,406
6,918
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Papidiazz
Cu Chulainn
17
3 / 0 / 5
11,781
620
11,716
15,064
14,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
3
Kills
26
26
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Ganesha
 
Ganesha
0
2
21
5.25
W
Anubis
Banak123
Anubis
9
1
5
11.5
L
0
5
2
0.2
W
Cernunnos
BeeMasterBrie
Cernunnos
13
0
4
15
W
Baba Yaga
ElegantHope
Baba Yaga
1
1
7
4.5
L
0
5
2
0.2
L
Janus
MeLLoSp14
Janus
2
4
0
0.5
L
Danzaburou
NoAverageBear
Danzaburou
1
9
0
0.11
W
Cu Chulainn
Papidiazz
Cu Chulainn
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
60,200
77,098
Taken
63,775
38,025
Mitigated
44,878
15,320
Healing
24,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,665
298
0
6,281
15,882
14,739
0
5,006
10,876
0
41,594
W
Ganesha
 
Ganesha
3,783
452
0
5,399
18,562
15,510
675
5,272
11,696
23,491
306
W
Anubis
Banak123
Anubis
13,821
425
0
6,385
11,662
5,607
2,924
2,368
9,255
116,154
190
L
3,549
895
0
2,664
16,154
10,044
0
4,223
11,931
25,372
0
W
Cernunnos
BeeMasterBrie
Cernunnos
23,474
14,912
0
6,913
11,569
5,477
3,584
3,037
8,532
0
121,197
W
Baba Yaga
ElegantHope
Baba Yaga
7,406
299
0
2,765
6,918
3,667
1,263
1,588
5,330
75,487
211
L
5,370
1,141
0
2,838
16,983
5,497
0
7,928
9,055
0
69,960
L
Janus
MeLLoSp14
Janus
7,576
63
0
801
13,115
3,701
0
6,846
6,269
87,901
1,834
L
Danzaburou
NoAverageBear
Danzaburou
5,578
2,484
0
2,736
14,964
4,044
0
2,353
12,611
0
56,893
W
Cu Chulainn
Papidiazz
Cu Chulainn
11,716
1,797
0
3,485
15,064
14,617
1,266
2,817
12,014
9,866
69,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
59,496
493
Minions Killed
571
0
Camps Cleared
0
1,846,408
Distance Traveled
1,962,208
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,817
411
72
4
0
371,324
0
W
Ganesha
11,282
594
2
0
0
414,322
2
W
Anubis
11,893
626
138
7
0
395,113
0
L
Maui
7,745
408
45
2
0
360,962
2
W
Cernunnos
13,421
706
195
10
0
373,791
0
W
Baba Yaga
11,119
585
125
7
0
384,071
5
L
Thor
8,364
440
113
6
0
368,079
2
L
Janus
9,840
518
176
9
0
392,655
1
L
Danzaburou
8,066
425
87
5
0
353,388
0
W
Cu Chulainn
11,781
620
111
6
0
394,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role