Player Matchup

Vulcan
Vulcan
Dadddddyyyy4857
Vulcan
Level 32
God Stats
2W - 3L
1,567 SR
Queue Stats
7W - 13L
1,358 Elo+
Solo
Hercules
Hercules
DomKageUI
Hercules
Level 19
God Stats
3W - 0L
1,732 SR
Queue Stats
32W - 25L
1,505 Elo+
Party 2
Ymir
Ymir
SRTMirage
Ymir
Level 110
God Stats
3W - 0L
1,759 SR
Queue Stats
17W - 10L
1,545 Elo+
Party 3
Fafnir
Fafnir
SRTTragedy
Fafnir
Level 17
God Stats
4W - 1L
1,465 SR
Queue Stats
11W - 7L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
onlyonevo
Danzaburou
Level 104
God Stats
50W - 38L
1,586 SR
Queue Stats
166W - 174L
1,499 Elo+
Party 2
Team Averages
Level 56
1,622 SR
1,475 Elo+

VS

Team Averages
Level 35
1,489 SR
1,410 Elo+
Awilix
Awilix
DetectiveHuggies
Awilix
Level 43
God Stats
4W - 4L
1,482 SR
Queue Stats
110W - 172L
1,420 Elo+
Party 1
Surtr
Surtr
DexosDragonfire
Surtr
Level 44
God Stats
10W - 15L
1,477 SR
Queue Stats
43W - 62L
1,360 Elo+
Party 4
Charybdis
Charybdis
DrVarious
Charybdis
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 64L
1,372 Elo+
Party 4
Ymir
Ymir
Laxxy132
Ymir
Level 3
God Stats
1W - 3L
1,515 SR
Queue Stats
17W - 26L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
bolbyinbound2
Kukulkan
Level 43
God Stats
10W - 13L
1,471 SR
Queue Stats
105W - 152L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,893
589
3,139
2,949
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DomKageUI
Hercules
9
7 / 1 / 5
5,946
595
6,289
7,566
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
12
7 / 1 / 1
6,735
674
5,173
5,928
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
SRTTragedy
Fafnir
12
2 / 0 / 1
6,796
680
3,646
6,888
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
onlyonevo
Danzaburou
11
3 / 1 / 6
6,500
650
6,110
6,389
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,191
519
2,799
9,489
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 4 / 0
5,232
523
2,886
8,360
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
DrVarious
Charybdis
9
2 / 4 / 0
5,278
528
3,432
7,032
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
8
0 / 5 / 1
4,956
496
3,709
8,414
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
bolbyinbound2
Kukulkan
10
0 / 1 / 1
5,333
533
1,118
3,451
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
3
4
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
1
5
0
0.2
L
0
4
0
0
W
Hercules
DomKageUI
Hercules
7
1
5
9.5
L
Charybdis
DrVarious
Charybdis
2
4
0
0.5
L
Ymir
0
5
1
0.1
W
Ymir
7
1
1
7.5
W
Fafnir
SRTTragedy
Fafnir
2
0
1
2.5
L
Kukulkan
bolbyinbound2
Kukulkan
0
1
1
0.5
W
Danzaburou
onlyonevo
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
13,944
29,720
Taken
36,746
15,442
Mitigated
15,510
12,623
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,139
199
0
488
2,949
868
38
903
2,046
34,186
1,436
L
2,799
1,071
0
1,134
9,489
3,243
0
2,385
7,005
0
36,127
L
2,886
748
0
1,567
8,360
3,645
0
6,129
2,231
451
28,435
W
Hercules
DomKageUI
Hercules
6,289
2,114
0
3,169
7,566
5,799
0
2,300
5,266
0
15,917
L
Charybdis
DrVarious
Charybdis
3,432
2,073
0
2,056
7,032
1,700
0
95
6,738
0
38,459
L
Ymir
3,709
1,018
0
675
8,414
5,833
0
930
7,203
12,290
0
W
Ymir
5,173
1,255
0
1,821
5,928
2,442
0
338
5,522
46,156
967
W
Fafnir
SRTTragedy
Fafnir
3,646
1,008
0
3,650
6,888
4,474
0
118
6,375
41,559
2,696
L
Kukulkan
bolbyinbound2
Kukulkan
1,118
41
0
375
3,451
1,089
0
1,921
1,530
29,197
1,052
W
Danzaburou
onlyonevo
Danzaburou
6,110
1,632
0
3,495
6,389
1,859
0
1,319
5,070
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
25,990
305
Minions Killed
275
0
Camps Cleared
0
987,098
Distance Traveled
1,006,893
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,893
589
65
7
0
199,491
2
L
Awilix
5,191
519
72
7
0
228,898
0
L
Surtr
5,232
523
50
5
0
185,615
1
W
Hercules
5,946
595
12
1
0
212,725
2
L
Charybdis
5,278
528
70
7
0
188,588
0
L
Ymir
4,956
496
15
2
0
203,876
0
W
Ymir
6,735
674
78
8
0
217,840
0
W
Fafnir
6,796
680
95
10
0
155,772
0
L
Kukulkan
5,333
533
68
7
0
199,916
0
W
Danzaburou
6,500
650
55
6
0
201,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role