Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Arsonisthero
Sun Wukong
Level 83
God Stats
10W - 6L
1,679 SR
Queue Stats
80W - 71L
1,460 Elo+
Solo
Ares
Ares
DMSkills12
Ares
Level 29
God Stats
10W - 5L
1,828 SR
Queue Stats
104W - 101L
1,522 Elo+
Party 2
Thanatos
Thanatos
Quarma Noir
Thanatos
Level 85
God Stats
12W - 8L
1,564 SR
Queue Stats
161W - 146L
1,545 Elo+
Party 2
Anubis
Anubis
briansantos
Anubis
Level 116
God Stats
0W - 3L
1,175 SR
Queue Stats
5W - 14L
1,233 Elo+
Party 1
Team Averages
Level 72
1,549 SR
1,452 Elo+

VS

Team Averages
Level 86
1,483 SR
1,464 Elo+
Danzaburou
Danzaburou
GrizloOnDaBeat
Danzaburou
Level 56
God Stats
7W - 5L
1,243 SR
Queue Stats
429W - 431L
1,420 Elo+
Party 3
Poseidon
Poseidon
Kenpachi-Z-577
Poseidon
Level 156
God Stats
5W - 5L
1,553 SR
Queue Stats
123W - 113L
1,486 Elo+
Party 4
Cerberus
Cerberus
ShoiGoi
Cerberus
Level 63
God Stats
5W - 1L
1,623 SR
Queue Stats
137W - 145L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
StillMandoh
Gilgamesh
Level 49
God Stats
8W - 6L
1,429 SR
Queue Stats
192W - 195L
1,416 Elo+
Party 3
Loki
Loki
slipknotislife
Loki
Level 104
God Stats
27W - 26L
1,567 SR
Queue Stats
136W - 123L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
2 / 1 / 1
4,863
540
3,495
5,241
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Arsonisthero
Sun Wukong
6
0 / 3 / 0
4,160
462
1,704
5,626
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 1 / 4
4,858
540
2,422
6,397
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Quarma Noir
Thanatos
10
1 / 1 / 2
4,963
551
2,463
7,176
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
3 / 2 / 1
5,414
602
3,331
4,517
1,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrizloOnDaBeat
Danzaburou
10
3 / 1 / 0
6,000
667
4,619
4,871
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
10
1 / 0 / 1
5,601
622
2,305
1,509
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ShoiGoi
Cerberus
7
0 / 4 / 3
4,317
480
3,514
6,187
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
StillMandoh
Gilgamesh
9
0 / 2 / 2
4,708
523
1,874
7,574
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 0
5,930
659
4,248
5,085
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
8
8
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
1
2.5
L
Sun Wukong
Arsonisthero
Sun Wukong
0
3
0
0
L
1
1
4
3
W
Danzaburou
GrizloOnDaBeat
Danzaburou
3
1
0
3
W
Poseidon
1
0
1
1.5
L
Thanatos
Quarma Noir
Thanatos
1
1
2
2
W
Cerberus
ShoiGoi
Cerberus
0
4
3
0.38
W
Gilgamesh
StillMandoh
Gilgamesh
0
2
2
0.5
L
Anubis
3
2
1
1.75
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
16,560
28,957
Taken
25,226
11,615
Mitigated
6,788
12,107
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,495
2,350
0
2,245
5,241
1,220
0
1,246
3,745
0
23,210
L
Sun Wukong
Arsonisthero
Sun Wukong
1,704
266
0
2,116
5,626
2,848
0
0
5,626
0
17,945
L
2,422
320
0
1,668
6,397
3,129
0
1,546
4,541
12,959
0
W
Danzaburou
GrizloOnDaBeat
Danzaburou
4,619
1,966
0
2,500
4,871
1,465
200
686
4,185
0
35,430
W
Poseidon
2,305
73
0
217
1,509
253
0
1,060
449
30,765
1,014
L
Thanatos
Quarma Noir
Thanatos
2,463
1,094
0
4,342
7,176
2,661
0
222
6,904
0
33,578
W
Cerberus
ShoiGoi
Cerberus
3,514
217
0
1,011
6,187
1,654
188
2,175
4,012
9,824
0
W
Gilgamesh
StillMandoh
Gilgamesh
1,874
770
0
2,982
7,574
2,172
0
1,832
5,742
0
27,048
L
Anubis
3,331
231
0
1,736
4,517
1,757
0
1,824
2,347
31,433
0
W
4,248
669
0
1,811
5,085
1,244
0
0
4,883
0
33,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
26,556
238
Minions Killed
267
0
Camps Cleared
0
807,302
Distance Traveled
886,721
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,863
540
52
6
0
157,667
0
L
Sun Wukong
4,160
462
41
5
0
102,386
0
L
Ares
4,858
540
16
2
0
184,509
1
W
Danzaburou
6,000
667
70
8
0
165,688
0
W
Poseidon
5,601
622
71
8
0
170,431
2
L
Thanatos
4,963
551
61
7
0
202,565
0
W
Cerberus
4,317
480
16
2
0
185,931
3
W
Gilgamesh
4,708
523
55
6
0
176,007
2
L
Anubis
5,414
602
68
8
0
160,175
0
W
Loki
5,930
659
55
6
0
188,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role