Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
E-Quality-333
Surtr
Level 106
God Stats
28W - 18L
1,627 SR
Queue Stats
385W - 375L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Hitomichan71
Aphrodite
Level 92
God Stats
34W - 39L
1,396 SR
Queue Stats
491W - 476L
1,387 Elo+
Solo
Freya
Freya
My Kamui
Freya
Level 96
God Stats
1W - 1L
1,141 SR
Queue Stats
216W - 210L
1,446 Elo+
Solo
Cliodhna
Cliodhna
tuxedoA
Cliodhna
Level 143
God Stats
11W - 4L
1,721 SR
Queue Stats
160W - 163L
1,493 Elo+
Party 2
Team Averages
Level 116
1,477 SR
1,455 Elo+

VS

Team Averages
Level 135
1,497 SR
1,450 Elo+
Nike
Nike
Jabariwonderman
Nike
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
P1ONEER_NUT
Cthulhu
Level 80
God Stats
33W - 29L
1,488 SR
Queue Stats
69W - 66L
1,394 Elo+
Party 1
Bakasura
Bakasura
Wickison
Bakasura
Level 129
God Stats
7W - 5L
1,687 SR
Queue Stats
110W - 93L
1,405 Elo+
Party 1
Artemis
Artemis
johnny2tymes2
Artemis
Level 177
God Stats
38W - 29L
1,310 SR
Queue Stats
251W - 251L
1,440 Elo+
Solo
Tiamat
Tiamat
skullsking
Tiamat
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 2
5,914
538
1,399
7,191
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 0 / 1
6,566
597
5,415
11,971
7,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Hitomichan71
Aphrodite
10
0 / 0 / 2
5,875
534
2,956
5,466
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
My Kamui
Freya
10
3 / 0 / 1
5,572
507
4,162
4,828
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cliodhna
tuxedoA
Cliodhna
11
3 / 0 / 1
6,213
565
1,622
8,206
2,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,097
554
8,274
10,390
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
P1ONEER_NUT
Cthulhu
9
0 / 3 / 1
5,023
457
3,134
7,547
3,547
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Wickison
Bakasura
9
1 / 2 / 0
5,216
474
1,643
5,690
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
2
0 / 0 / 0
3,722
338
0
428
56
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
skullsking
Tiamat
10
0 / 1 / 0
5,424
493
6,119
5,118
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
W
0
0
1
0.5
W
Aphrodite
Hitomichan71
Aphrodite
0
0
2
1
L
0
0
0
0
W
Freya
My Kamui
Freya
3
0
1
3.5
L
Cthulhu
P1ONEER_NUT
Cthulhu
0
3
1
0.17
L
Bakasura
Wickison
Bakasura
1
2
0
0.5
L
Artemis
0
0
0
0
L
Tiamat
skullsking
Tiamat
0
1
0
0
W
Cliodhna
tuxedoA
Cliodhna
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
19,170
37,662
Taken
29,173
17,065
Mitigated
15,475
19,050
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,399
619
490
2,851
7,191
4,193
26
1,660
5,531
32,958
0
W
5,415
1,798
0
4,588
11,971
7,448
3
0
11,107
1,618
49,889
W
Aphrodite
Hitomichan71
Aphrodite
2,956
375
777
3,697
5,466
1,314
0
3,970
1,496
37,355
0
L
8,274
1,283
0
4,711
10,390
7,273
0
395
9,995
0
54,520
W
Freya
My Kamui
Freya
4,162
1,266
0
2,128
4,828
1,700
0
1,211
3,562
26,046
2,579
L
Cthulhu
P1ONEER_NUT
Cthulhu
3,134
42
0
737
7,547
3,547
0
4,236
2,925
28,669
212
L
Bakasura
Wickison
Bakasura
1,643
1,344
135
2,778
5,690
1,724
0
1,154
4,464
0
19,130
L
Artemis
0
0
0
50
428
56
0
0
428
0
1,120
L
Tiamat
skullsking
Tiamat
6,119
450
0
1,179
5,118
2,875
0
2,552
2,566
33,567
803
W
Cliodhna
tuxedoA
Cliodhna
1,622
150
0
4,519
8,206
2,410
0
1,929
6,277
0
44,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
25,482
366
Minions Killed
257
0
Camps Cleared
0
976,275
Distance Traveled
962,838
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,914
538
52
5
0
162,701
4
W
Surtr
6,566
597
101
9
0
236,277
4
W
Aphrodite
5,875
534
62
6
0
184,560
2
L
Nike
6,097
554
104
9
0
188,889
1
W
Freya
5,572
507
58
5
0
179,479
0
L
Cthulhu
5,023
457
40
4
0
190,276
0
L
Bakasura
5,216
474
46
4
0
214,810
0
L
Artemis
3,722
338
3
0
0
155,331
0
L
Tiamat
5,424
493
64
6
0
213,532
2
W
Cliodhna
6,213
565
93
8
0
213,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role