Player Matchup

Fenrir
Fenrir
AlaniOcean
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,372 Elo+
Solo
Ares
Ares
ITZz Betta
Ares
Level 137
God Stats
3W - 8L
1,384 SR
Queue Stats
373W - 370L
1,473 Elo+
Party 2
Scylla
Scylla
Polaris Prism
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,355 Elo+
Party 2
Bellona
Bellona
USmellLikeBeef
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 81L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thebardwaffle
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,438 SR
Queue Stats
49W - 55L
1,442 Elo+
Solo
Team Averages
Level 57
1,464 SR
1,435 Elo+

VS

Team Averages
Level 82
1,586 SR
1,442 Elo+
Achilles
Achilles
Arsenal_Kujo
Achilles
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 77L
1,377 Elo+
Party 1
Discordia
Discordia
GoldenWind5213
Discordia
Level 85
God Stats
9W - 1L
1,702 SR
Queue Stats
206W - 197L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
SlightlyAddicted
Jormungandr
Level 86
God Stats
6W - 5L
1,645 SR
Queue Stats
258W - 249L
1,450 Elo+
Party 1
Vulcan
Vulcan
XFallenSkiesX
Vulcan
Level 107
God Stats
10W - 5L
1,702 SR
Queue Stats
362W - 341L
1,451 Elo+
Party 1
Hachiman
Hachiman
senevre
Hachiman
Level 115
God Stats
6W - 4L
1,380 SR
Queue Stats
286W - 257L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlaniOcean
Fenrir
15
7 / 3 / 3
8,158
906
5,177
7,940
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 6
6,393
710
1,324
6,724
5,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 4
6,147
683
554
7,241
2,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 7
6,295
699
1,636
10,804
6,835
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
thebardwaffle
Morgan Le Fay
13
1 / 7 / 5
6,460
718
6,056
8,530
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arsenal_Kujo
Achilles
16
6 / 2 / 16
9,294
1,033
6,200
11,161
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
GoldenWind5213
Discordia
16
6 / 1 / 12
9,412
1,046
9,044
5,921
2,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SlightlyAddicted
Jormungandr
12
3 / 3 / 9
8,003
889
4,349
8,078
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 14
9,475
1,053
12,233
4,192
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
senevre
Hachiman
14
4 / 3 / 11
8,806
978
6,967
5,461
1,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
9
Kills
25
25
Deaths
10
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlaniOcean
Fenrir
7
3
3
2.83
W
Achilles
Arsenal_Kujo
Achilles
6
2
16
7
W
Discordia
GoldenWind5213
Discordia
6
1
12
12
L
1
3
6
1.33
L
0
7
4
0.29
W
Jormungandr
SlightlyAddicted
Jormungandr
3
3
9
2.5
L
0
5
7
0.7
W
6
1
14
13
W
Hachiman
senevre
Hachiman
4
3
11
3.17
L
Morgan Le Fay
thebardwaffle
Morgan Le Fay
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,747
Damage
38,793
41,239
Taken
34,813
22,197
Mitigated
26,778
3,502
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlaniOcean
Fenrir
5,177
584
439
1,153
7,940
3,617
0
4,264
3,317
0
10,577
W
Achilles
Arsenal_Kujo
Achilles
6,200
424
804
2,231
11,161
12,482
336
2,818
8,343
0
10,979
W
Discordia
GoldenWind5213
Discordia
9,044
0
218
906
5,921
2,254
102
849
5,072
20,428
0
L
1,324
0
125
269
6,724
5,774
0
3,185
3,381
3,814
0
L
554
0
554
330
7,241
2,595
0
4,272
2,782
3,123
0
W
Jormungandr
SlightlyAddicted
Jormungandr
4,349
327
813
813
8,078
8,487
340
1,085
6,993
11,586
825
L
1,636
165
0
62
10,804
6,835
0
7,354
3,130
0
4,122
W
12,233
249
0
219
4,192
1,635
1,617
1,451
2,741
31,072
1,663
W
Hachiman
senevre
Hachiman
6,967
3,099
1,258
588
5,461
1,920
2,820
1,731
3,730
0
20,561
L
Morgan Le Fay
thebardwaffle
Morgan Le Fay
6,056
902
233
337
8,530
3,376
0
5,443
2,919
16,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
44,990
43
Minions Killed
117
0
Camps Cleared
0
754,237
Distance Traveled
947,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,158
906
12
1
0
156,585
0
W
Achilles
9,294
1,033
9
1
0
223,670
0
W
Discordia
9,412
1,046
18
2
0
194,406
0
L
Ares
6,393
710
0
0
0
146,372
0
L
Scylla
6,147
683
7
1
0
143,703
0
W
Jormungandr
8,003
889
15
2
0
152,592
0
L
Bellona
6,295
699
0
0
0
168,618
0
W
Vulcan
9,475
1,053
53
6
0
202,939
0
W
Hachiman
8,806
978
22
2
0
173,482
0
L
Morgan Le Fay
6,460
718
24
3
0
138,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role