Player Matchup

Ishtar
Ishtar
AsterBro
Ishtar
Level 90
God Stats
5W - 3L
1,469 SR
Queue Stats
36W - 36L
1,427 Elo+
Party 1
Mulan
Mulan
LtFlud
Mulan
Level 81
God Stats
0W - 3L
1,655 SR
Queue Stats
58W - 58L
1,435 Elo+
Party 1
Zeus
Zeus
OneSoggySock
Zeus
Level 103
God Stats
1W - 7L
1,259 SR
Queue Stats
102W - 109L
1,440 Elo+
Party 1
Anubis
Anubis
Suthra
Anubis
Level 88
God Stats
38W - 25L
1,657 SR
Queue Stats
197W - 186L
1,502 Elo+
Solo
Fafnir
Fafnir
Wulfmaul
Fafnir
Level 100
God Stats
6W - 9L
1,516 SR
Queue Stats
40W - 47L
1,404 Elo+
Party 1
Team Averages
Level 92
1,511 SR
1,441 Elo+

VS

Team Averages
Level 75
1,400 SR
1,493 Elo+
Yu Huang
Yu Huang
CptSpauldingg
Yu Huang
Level 61
God Stats
3W - 6L
1,184 SR
Queue Stats
134W - 145L
1,469 Elo+
Solo
Bastet
Bastet
RJ0711
Bastet
Level 64
God Stats
1W - 2L
1,311 SR
Queue Stats
115W - 113L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
TTVdragon1870
Cu Chulainn
Level 80
God Stats
21W - 14L
1,640 SR
Queue Stats
162W - 139L
1,530 Elo+
Solo
Atlas
Atlas
Xwesly_pipesX
Atlas
Level 104
God Stats
45W - 27L
1,590 SR
Queue Stats
132W - 132L
1,502 Elo+
Solo
Ne Zha
Ne Zha
sika51260
Ne Zha
Level 68
God Stats
1W - 2L
1,273 SR
Queue Stats
114W - 113L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AsterBro
Ishtar
16
5 / 4 / 2
8,758
461
8,172
14,365
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
LtFlud
Mulan
15
0 / 6 / 2
8,922
470
9,505
19,358
14,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 2
9,601
505
8,695
10,303
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Suthra
Anubis
18
5 / 5 / 2
10,353
545
13,116
15,553
7,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Wulfmaul
Fafnir
13
1 / 1 / 4
9,091
478
6,773
14,976
19,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CptSpauldingg
Yu Huang
17
0 / 4 / 5
10,259
540
4,417
13,130
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
RJ0711
Bastet
17
10 / 3 / 3
10,469
551
16,242
18,190
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TTVdragon1870
Cu Chulainn
17
4 / 1 / 2
11,161
587
11,155
18,739
13,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 1 / 4
8,602
453
10,704
12,453
7,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
sika51260
Ne Zha
14
2 / 5 / 5
8,847
466
10,374
11,609
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
19
19
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AsterBro
Ishtar
5
4
2
1.5
W
Yu Huang
CptSpauldingg
Yu Huang
0
4
5
0.63
L
Mulan
LtFlud
Mulan
0
6
2
0.17
L
1
3
2
0.67
W
Bastet
RJ0711
Bastet
10
3
3
3.83
L
Anubis
Suthra
Anubis
5
5
2
1.2
W
Cu Chulainn
TTVdragon1870
Cu Chulainn
4
1
2
5
L
Fafnir
Wulfmaul
Fafnir
1
1
4
3
W
3
1
4
5
W
Ne Zha
sika51260
Ne Zha
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,261
Damage
52,892
74,555
Taken
74,121
48,101
Mitigated
35,540
20,927
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AsterBro
Ishtar
8,172
4,552
0
5,456
14,365
4,735
0
2,634
11,731
0
69,066
W
Yu Huang
CptSpauldingg
Yu Huang
4,417
95
0
715
13,130
3,806
60
9,107
3,755
82,577
0
L
Mulan
LtFlud
Mulan
9,505
1,081
0
4,922
19,358
14,229
0
1,051
18,307
0
68,800
L
8,695
526
0
571
10,303
2,742
351
4,049
6,254
55,696
2,349
W
Bastet
RJ0711
Bastet
16,242
5,584
0
11,269
18,190
5,621
0
7,308
10,690
0
70,382
L
Anubis
Suthra
Anubis
13,116
58
0
6,746
15,553
7,317
0
3,041
12,512
98,349
0
W
Cu Chulainn
TTVdragon1870
Cu Chulainn
11,155
992
0
4,042
18,739
13,903
222
1,617
17,122
6,570
74,306
L
Fafnir
Wulfmaul
Fafnir
6,773
2,113
0
3,232
14,976
19,078
0
5,448
9,528
26,591
0
W
10,704
4,563
434
3,841
12,453
7,869
0
5,880
6,507
40,040
2,074
W
Ne Zha
sika51260
Ne Zha
10,374
651
0
2,286
11,609
4,341
801
4,024
7,579
0
48,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
49,338
526
Minions Killed
510
0
Camps Cleared
0
1,763,488
Distance Traveled
1,928,349
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,758
461
116
6
0
366,846
2
W
Yu Huang
10,259
540
170
9
0
374,970
3
L
Mulan
8,922
470
127
7
0
352,963
0
L
Zeus
9,601
505
136
7
0
310,220
0
W
Bastet
10,469
551
87
5
0
438,447
1
L
Anubis
10,353
545
125
7
0
383,907
2
W
Cu Chulainn
11,161
587
136
7
0
371,412
4
L
Fafnir
9,091
478
22
1
0
349,552
0
W
Atlas
8,602
453
45
2
0
372,302
7
W
Ne Zha
8,847
466
72
4
0
371,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role