Player Matchup

Olorun
Olorun
Donodolph
Olorun
Level 125
God Stats
3W - 1L
1,752 SR
Queue Stats
118W - 111L
1,495 Elo+
Party 2
Odin
Odin
Evobrat_jr
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,448 Elo+
Party 2
Freya
Freya
GhastlyPeace
Freya
Level 146
God Stats
4W - 1L
1,693 SR
Queue Stats
141W - 148L
1,483 Elo+
Party 1
Shiva
Shiva
LordMomoV
Shiva
Level 128
God Stats
22W - 16L
1,600 SR
Queue Stats
488W - 474L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
Okbar76
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,619 Elo+
Party 2
Team Averages
Level 123
1,609 SR
1,506 Elo+

VS

Team Averages
Level 100
1,519 SR
1,562 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AndresBM
Morgan Le Fay
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 91L
1,509 Elo+
Solo
Kali
Kali
BosniaN_Magister
Kali
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,576 Elo+
Party 3
Poseidon
Poseidon
Miply
Poseidon
Level 25
God Stats
1W - 1L
1,596 SR
Queue Stats
5W - 7L
1,726 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Donodolph
Olorun
12
4 / 0 / 6
6,732
1,346
4,456
3,842
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 3 / 9
5,777
1,155
4,224
6,614
6,154
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 6
6,544
1,309
5,447
5,816
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
LordMomoV
Shiva
11
3 / 0 / 6
6,430
1,286
2,749
7,232
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Okbar76
Ne Zha
11
2 / 0 / 7
6,194
1,239
4,129
4,749
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 3
5,652
1,130
6,440
3,563
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
 
Baron Samedi
10
1 / 2 / 3
5,259
1,052
4,588
4,887
3,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
AndresBM
Morgan Le Fay
9
0 / 3 / 1
5,088
1,018
2,675
3,882
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 2 / 3
5,692
1,138
1,821
5,478
3,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Miply
Poseidon
11
1 / 4 / 4
5,677
1,135
3,966
4,824
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
12
Kills
5
5
Deaths
12
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
3
2.5
L
Baron Samedi
 
Baron Samedi
1
2
3
1.25
L
Morgan Le Fay
AndresBM
Morgan Le Fay
0
3
1
0.17
L
2
2
3
1.75
W
Olorun
Donodolph
Olorun
4
0
6
7
W
0
3
9
1.5
W
3
2
6
3
W
Shiva
LordMomoV
Shiva
3
0
6
6
L
Poseidon
Miply
Poseidon
1
4
4
0.75
W
Ne Zha
Okbar76
Ne Zha
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
19,490
28,253
Taken
22,634
16,604
Mitigated
10,317
13,959
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,440
647
376
345
3,563
1,084
0
857
2,631
0
13,588
L
Baron Samedi
 
Baron Samedi
4,588
651
472
1,107
4,887
3,103
0
2,583
2,271
9,277
172
L
Morgan Le Fay
AndresBM
Morgan Le Fay
2,675
128
0
824
3,882
1,143
0
2,660
1,222
7,361
97
L
1,821
482
137
1,616
5,478
3,516
0
2,866
2,460
0
3,074
W
Olorun
Donodolph
Olorun
4,456
2,384
2,641
1,965
3,842
1,330
1,064
2,175
1,667
14,482
0
W
4,224
370
470
670
6,614
6,154
153
2,029
4,585
1,688
4,585
W
5,447
1,968
452
1,116
5,816
1,884
161
2,439
3,377
11,132
0
W
Shiva
LordMomoV
Shiva
2,749
0
2,668
2,770
7,232
5,586
197
2,658
4,574
0
6,729
L
Poseidon
Miply
Poseidon
3,966
691
0
0
4,824
1,471
0
2,305
2,438
11,214
0
W
Ne Zha
Okbar76
Ne Zha
4,129
116
683
524
4,749
1,650
198
1,756
2,993
0
11,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
27,368
79
Minions Killed
58
0
Camps Cleared
0
627,631
Distance Traveled
526,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,652
1,130
20
4
0
118,081
0
L
Baron Samedi
5,259
1,052
6
1
0
104,918
0
L
Morgan Le Fay
5,088
1,018
9
2
0
68,948
0
L
Kali
5,692
1,138
4
1
0
118,499
0
W
Olorun
6,732
1,346
34
7
0
101,461
0
W
Odin
5,777
1,155
7
1
0
129,664
0
W
Freya
6,544
1,309
15
3
0
115,071
0
W
Shiva
6,430
1,286
16
3
0
143,585
0
L
Poseidon
5,677
1,135
19
4
0
116,150
0
W
Ne Zha
6,194
1,239
7
1
0
137,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role