Player Matchup

Scylla
Scylla
Beoj2000
Scylla
Level 39
God Stats
2W - 3L
1,694 SR
Queue Stats
72W - 66L
1,523 Elo+
Party 2
Freya
Freya
ReaperVein
Freya
Level 107
God Stats
2W - 0L
1,310 SR
Queue Stats
252W - 213L
1,520 Elo+
Party 1
Maui
Maui
SquireOfFire522
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 1
Arachne
Arachne
Tobi115
Arachne
Level 63
God Stats
2W - 0L
1,730 SR
Queue Stats
47W - 54L
1,463 Elo+
Party 2
Ravana
Ravana
twinklover1106
Ravana
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 2
Team Averages
Level 49
1,586 SR
1,496 Elo+

VS

Team Averages
Level 90
1,666 SR
1,526 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
 
Serqet
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
DMSkills12
Ares
Level 29
God Stats
7W - 2L
1,966 SR
Queue Stats
77W - 74L
1,534 Elo+
Party 3
Artemis
Artemis
MaryJaneGaming
Artemis
Level 28
God Stats
3W - 10L
1,573 SR
Queue Stats
17W - 17L
1,538 Elo+
Party 4
Agni
Agni
Quarma Noir
Agni
Level 85
God Stats
1W - 1L
1,790 SR
Queue Stats
102W - 88L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beoj2000
Scylla
12
3 / 0 / 5
7,191
719
4,532
3,356
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
10
6 / 2 / 3
5,970
597
5,986
7,930
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
1 / 2 / 8
5,583
558
1,953
7,982
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Tobi115
Arachne
10
1 / 2 / 1
5,677
568
1,723
6,528
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
8 / 1 / 4
6,949
695
7,363
6,555
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 5 / 1
6,176
618
5,260
8,384
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serqet
 
Serqet
9
2 / 3 / 1
5,221
522
2,601
7,225
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 2
5,443
544
4,109
9,348
4,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 4 / 1
5,116
512
6,107
6,814
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
5,288
529
2,730
4,971
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
7
7
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
1
0.5
L
Serqet
 
Serqet
2
3
1
0.83
W
Scylla
Beoj2000
Scylla
3
0
5
5.5
L
1
4
2
0.5
L
2
4
1
0.63
L
0
3
3
0.5
W
Freya
6
2
3
3.75
W
1
2
8
2.5
W
Arachne
Tobi115
Arachne
1
2
1
0.75
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
20,807
32,351
Taken
36,742
13,816
Mitigated
14,004
10,546
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,260
2,468
0
2,012
8,384
3,432
0
1,278
7,026
695
34,933
L
Serqet
 
Serqet
2,601
666
0
2,366
7,225
2,005
0
1,313
5,890
0
25,205
W
Scylla
Beoj2000
Scylla
4,532
1,045
0
1,810
3,356
930
120
528
2,828
49,789
412
L
4,109
510
0
1,668
9,348
4,988
0
3,193
6,155
17,615
0
L
6,107
2,430
0
1,620
6,814
2,254
0
4,457
2,315
0
24,235
L
2,730
86
0
482
4,971
1,325
0
1,695
3,132
29,887
0
W
Freya
5,986
1,856
0
3,429
7,930
2,358
0
2,174
5,756
28,226
3,466
W
1,953
520
0
2,137
7,982
4,888
0
2,513
5,469
12,258
0
W
Arachne
Tobi115
Arachne
1,723
1,104
0
2,172
6,528
2,969
0
607
5,513
0
23,194
W
7,363
3,330
0
998
6,555
2,671
0
1,694
4,749
0
49,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
27,244
298
Minions Killed
228
0
Camps Cleared
0
1,014,629
Distance Traveled
1,024,555
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,176
618
63
6
0
203,844
2
L
Serqet
5,221
522
55
6
0
234,875
2
W
Scylla
7,191
719
110
11
0
217,894
0
L
Ares
5,443
544
16
2
0
201,835
1
L
Artemis
5,116
512
33
3
0
186,774
2
L
Agni
5,288
529
61
6
0
197,227
0
W
Freya
5,970
597
44
4
0
190,806
0
W
Maui
5,583
558
21
2
0
172,888
3
W
Arachne
5,677
568
54
5
0
191,197
0
W
Ravana
6,949
695
69
7
0
241,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role