Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BeeruTheClinc
Atlas
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,465 Elo+
Party 3
Ix Chel
Ix Chel
CrazyCatLady5645
Ix Chel
Level 85
God Stats
22W - 17L
1,504 SR
Queue Stats
117W - 122L
1,418 Elo+
Solo
King Arthur
King Arthur
trillmartin
King Arthur
Level 103
God Stats
1W - 2L
1,318 SR
Queue Stats
94W - 87L
1,494 Elo+
Party 3
Fenrir
Fenrir
ᵇbashʰ
Fenrir
Level 127
God Stats
2W - 3L
1,238 SR
Queue Stats
118W - 98L
1,513 Elo+
Party 3
Team Averages
Level 82
1,412 SR
1,478 Elo+

VS

Team Averages
Level 97
1,574 SR
1,499 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AbyssalOlive
Rama
Level 124
God Stats
5W - 6L
1,608 SR
Queue Stats
96W - 81L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
GhostReaper__PR
Ao Kuang
Level 107
God Stats
1W - 2L
1,470 SR
Queue Stats
22W - 17L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
Kanengame
Amaterasu
Level 122
God Stats
12W - 6L
1,767 SR
Queue Stats
76W - 79L
1,480 Elo+
Party 2
Khepri
Khepri
MarblMelon
Khepri
Level 28
God Stats
27W - 30L
1,524 SR
Queue Stats
37W - 41L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 3
5,119
512
5,574
5,791
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 0 / 2
5,786
579
3,360
7,026
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

11
2 / 2 / 1
6,464
646
1,641
5,499
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
trillmartin
King Arthur
13
4 / 0 / 1
7,396
740
5,020
5,803
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
ᵇbashʰ
Fenrir
12
7 / 1 / 4
6,739
674
7,862
8,165
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 1
6,287
629
4,420
4,395
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,260
526
4,219
7,020
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
9
1 / 6 / 1
5,223
522
2,899
9,756
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Kanengame
Amaterasu
9
0 / 3 / 0
5,004
500
1,318
6,633
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Khepri
MarblMelon
Khepri
9
0 / 3 / 1
5,290
529
3,462
8,149
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Hera
 
Hera
2
2
1
1.25
L
1
2
0
0.5
W
2
0
2
3
W
2
2
1
1.25
L
Ao Kuang
1
6
1
0.25
L
Amaterasu
Kanengame
Amaterasu
0
3
0
0
L
Khepri
MarblMelon
Khepri
0
3
1
0.17
W
King Arthur
trillmartin
King Arthur
4
0
1
4.5
W
Fenrir
ᵇbashʰ
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,457
Damage
16,318
32,284
Taken
35,953
13,484
Mitigated
16,728
12,842
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,574
714
840
2,220
5,791
2,136
0
2,180
3,611
29,419
685
L
Hera
 
Hera
4,420
841
0
981
4,395
1,149
0
1,307
2,970
41,923
0
L
4,219
3,110
0
3,867
7,020
2,084
0
3,228
3,792
0
41,202
W
3,360
1,716
0
852
7,026
4,038
0
1,295
5,731
18,288
1,209
W
1,641
0
172
1,873
5,499
1,758
0
3,806
1,693
37,002
1,445
L
Ao Kuang
2,899
763
0
1,902
9,756
2,962
0
672
9,054
33,149
926
L
Amaterasu
Kanengame
Amaterasu
1,318
570
0
1,420
6,633
4,943
0
0
6,633
0
25,286
L
Khepri
MarblMelon
Khepri
3,462
24
195
2,408
8,149
5,590
0
4,876
3,273
17,129
0
W
King Arthur
trillmartin
King Arthur
5,020
515
0
1,995
5,803
2,731
0
572
5,057
0
56,288
W
Fenrir
ᵇbashʰ
Fenrir
7,862
2,434
0
4,890
8,165
2,821
0
2,826
5,297
0
43,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
27,064
329
Minions Killed
273
0
Camps Cleared
0
1,092,590
Distance Traveled
1,020,695
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,119
512
45
5
0
202,185
1
L
Hera
6,287
629
76
8
0
215,960
3
L
Rama
5,260
526
67
7
0
179,519
0
W
Atlas
5,786
579
28
3
0
208,190
0
W
Ix Chel
6,464
646
83
8
0
219,756
2
L
Ao Kuang
5,223
522
57
6
0
241,303
2
L
Amaterasu
5,004
500
52
5
0
178,987
0
L
Khepri
5,290
529
21
2
0
204,926
0
W
King Arthur
7,396
740
100
10
0
211,522
4
W
Fenrir
6,739
674
73
7
0
250,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role