Player Matchup

Horus
Horus
Boudha420
Horus
Level 84
God Stats
40W - 28L
1,588 SR
Queue Stats
224W - 247L
1,326 Elo+
Party 1
Anhur
Anhur
Purecanada01
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
892 Elo+
Party 1
Sol
Sol
RouxCarotte
Sol
Level 29
God Stats
19W - 22L
1,420 SR
Queue Stats
40W - 72L
1,227 Elo+
Party 1
Team Averages
Level 43
1,503 SR
1,148 Elo+

VS

Team Averages
Level 42
1,379 SR
1,214 Elo+
Bacchus
Bacchus
GoldPermit
Bacchus
Level 57
God Stats
12W - 11L
1,597 SR
Queue Stats
54W - 66L
1,320 Elo+
Solo
Scylla
Scylla
JALAN420
Scylla
Level 34
God Stats
65W - 95L
1,184 SR
Queue Stats
272W - 416L
1,161 Elo+
Party 2
Medusa
Medusa
KonEl216
Medusa
Level 34
God Stats
37W - 46L
1,356 SR
Queue Stats
272W - 416L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Boudha420
Horus
12
0 / 3 / 3
7,284
662
4,831
14,704
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 8 / 3
7,507
682
4,020
11,219
2,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 1
8,239
749
4,929
10,026
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoldPermit
Bacchus
14
1 / 1 / 13
9,222
838
5,231
7,006
6,178
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
JALAN420
Scylla
17
11 / 0 / 6
11,190
1,017
14,641
4,630
1,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
KonEl216
Medusa
15
5 / 3 / 10
9,891
899
11,503
11,494
3,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
3
Kills
17
17
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
Boudha420
Horus
0
3
3
0.5
W
Bacchus
GoldPermit
Bacchus
1
1
13
7.5
W
Scylla
JALAN420
Scylla
11
0
6
14
W
Medusa
KonEl216
Medusa
5
3
10
3.33
L
1
8
3
0.31
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
31,375
35,949
Taken
23,130
18,997
Mitigated
11,029
4,537
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Boudha420
Horus
4,831
1,609
762
2,029
14,704
12,671
0
6,886
7,502
0
11,564
W
Bacchus
GoldPermit
Bacchus
5,231
555
260
2,241
7,006
6,178
380
1,791
5,159
16,136
1,751
W
Scylla
JALAN420
Scylla
14,641
534
0
1,120
4,630
1,393
565
705
3,846
51,711
1,106
W
Medusa
KonEl216
Medusa
11,503
5,311
0
4,109
11,494
3,458
2,021
2,660
8,533
0
34,487
L
4,020
2,055
0
275
11,219
2,735
0
6,092
4,984
0
16,386
L
4,929
2,155
102
1,369
10,026
3,591
0
5,787
4,076
22,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
30,303
82
Minions Killed
132
0
Camps Cleared
0
470,711
Distance Traveled
646,614
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,284
662
14
1
0
178,909
1
W
Bacchus
9,222
838
19
2
0
212,938
5
W
Scylla
11,190
1,017
84
8
0
213,978
0
W
Medusa
9,891
899
29
3
0
219,698
0
L
Anhur
7,507
682
28
3
0
137,867
0
L
Sol
8,239
749
40
4
0
153,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role