Player Matchup

Hel
Hel
Kyraish
Hel
Level 156
God Stats
12W - 10L
1,535 SR
Queue Stats
620W - 602L
1,528 Elo+
Party 1
Bacchus
Bacchus
URBANSPORT
Bacchus
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 55L
1,570 Elo+
Solo
Bastet
Bastet
WorstSupp
Bastet
Level 139
God Stats
14W - 18L
1,650 SR
Queue Stats
279W - 266L
1,635 Elo+
Solo
Guan Yu
Guan Yu
mtfc0716
Guan Yu
Level 120
God Stats
7W - 3L
1,613 SR
Queue Stats
457W - 454L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
УдарВпах
Heimdallr
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 9L
1,869 Elo+
Solo
Team Averages
Level 125
1,560 SR
1,626 Elo+

VS

Team Averages
Level 143
1,663 SR
1,497 Elo+
Nu Wa
Nu Wa
ASweety
Nu Wa
Level 154
God Stats
4W - 5L
1,696 SR
Queue Stats
805W - 795L
1,517 Elo+
Solo
Camazotz
Camazotz
Slagtermester
Camazotz
Level 175
God Stats
4W - 3L
1,706 SR
Queue Stats
26W - 32L
1,377 Elo+
Solo
Cthulhu
Cthulhu
VeliKanHD
Cthulhu
Level 164
God Stats
10W - 5L
1,760 SR
Queue Stats
250W - 254L
1,522 Elo+
Party 2
Charybdis
Charybdis
Zoroyn
Charybdis
Level 94
God Stats
2W - 5L
1,497 SR
Queue Stats
120W - 97L
1,615 Elo+
Solo
Scylla
Scylla
xKryptSlayer
Scylla
Level 128
God Stats
3W - 5L
1,655 SR
Queue Stats
102W - 122L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 3 / 6
8,111
541
6,122
7,733
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
URBANSPORT
Bacchus
13
6 / 1 / 11
9,011
601
7,885
10,975
12,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
WorstSupp
Bastet
15
5 / 1 / 8
8,692
579
11,687
11,697
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
mtfc0716
Guan Yu
15
5 / 0 / 5
9,254
617
7,401
15,884
12,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
15
5 / 2 / 8
9,172
611
10,357
10,207
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ASweety
Nu Wa
12
0 / 8 / 2
7,454
497
6,035
10,937
4,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Slagtermester
Camazotz
14
4 / 5 / 1
7,747
516
8,929
15,248
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
VeliKanHD
Cthulhu
14
1 / 4 / 0
7,917
528
10,540
17,396
11,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Zoroyn
Charybdis
9
1 / 3 / 0
6,246
416
4,886
6,384
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
1 / 3 / 3
8,036
536
2,696
8,255
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
23
Kills
7
7
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ASweety
Nu Wa
0
8
2
0.13
W
Hel
2
3
6
1.67
L
Camazotz
Slagtermester
Camazotz
4
5
1
0.9
W
Bacchus
URBANSPORT
Bacchus
6
1
11
11.5
L
Cthulhu
VeliKanHD
Cthulhu
1
4
0
0.25
W
Bastet
WorstSupp
Bastet
5
1
8
9
L
Charybdis
Zoroyn
Charybdis
1
3
0
0.33
W
Guan Yu
mtfc0716
Guan Yu
5
0
5
7.5
L
Scylla
1
3
3
0.83
W
Heimdallr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,452
Damage
33,086
56,496
Taken
58,220
34,878
Mitigated
23,687
24,270
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ASweety
Nu Wa
6,035
793
0
1,114
10,937
4,008
0
2,921
8,001
34,091
1,469
W
Hel
6,122
658
1,276
2,894
7,733
2,202
163
2,691
4,880
49,220
1,549
L
Camazotz
Slagtermester
Camazotz
8,929
2,698
0
7,223
15,248
4,492
0
800
14,404
0
65,584
W
Bacchus
URBANSPORT
Bacchus
7,885
1,203
137
1,917
10,975
12,711
0
2,745
8,196
23,931
0
L
Cthulhu
VeliKanHD
Cthulhu
10,540
1,323
35
4,384
17,396
11,151
0
3,406
13,833
59,294
1,665
W
Bastet
WorstSupp
Bastet
11,687
3,339
0
6,790
11,697
3,633
12
2,587
9,110
0
63,944
L
Charybdis
Zoroyn
Charybdis
4,886
2,659
0
2,677
6,384
1,745
0
2,234
4,110
0
33,464
W
Guan Yu
mtfc0716
Guan Yu
7,401
1,068
826
5,404
15,884
12,604
510
8,243
7,593
0
61,153
L
Scylla
2,696
169
0
1,768
8,255
2,291
400
4,118
3,949
47,112
0
W
Heimdallr
10,357
4,178
0
5,026
10,207
3,728
731
3,419
6,748
0
81,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,240
Gold Earned
37,400
453
Minions Killed
416
0
Camps Cleared
0
1,597,095
Distance Traveled
1,400,160
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,454
497
58
4
0
311,014
2
W
Hel
8,111
541
95
6
0
301,853
5
L
Camazotz
7,747
516
112
7
0
356,591
3
W
Bacchus
9,011
601
38
3
0
317,739
3
L
Cthulhu
7,917
528
94
6
0
278,837
0
W
Bastet
8,692
579
88
6
0
365,844
0
L
Charybdis
6,246
416
58
4
0
179,761
0
W
Guan Yu
9,254
617
107
7
0
314,687
2
L
Scylla
8,036
536
94
6
0
273,957
4
W
Heimdallr
9,172
611
125
8
0
296,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role