Player Matchup

Cthulhu
Cthulhu
Calebthegoat_tt
Cthulhu
Level 99
God Stats
9W - 14L
1,536 SR
Queue Stats
60W - 70L
1,443 Elo+
Party 1
Izanami
Izanami
Gameboy_Nate
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,378 Elo+
Party 1
Scylla
Scylla
OA1_fally0801
Scylla
Level 86
God Stats
5W - 9L
1,582 SR
Queue Stats
44W - 59L
1,398 Elo+
Party 1
Ratatoskr
Ratatoskr
Psycho_RyRy
Ratatoskr
Level 82
God Stats
1W - 4L
1,331 SR
Queue Stats
13W - 20L
1,414 Elo+
Party 1
Pele
Pele
REPEAT_Dior
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,325 Elo+
Party 1
Team Averages
Level 71
1,490 SR
1,392 Elo+

VS

Team Averages
Level 88
1,658 SR
1,504 Elo+
Sun Wukong
Sun Wukong
MythicSkylark72
Sun Wukong
Level 49
God Stats
8W - 5L
1,461 SR
Queue Stats
71W - 75L
1,443 Elo+
Solo
Yu Huang
Yu Huang
SgtBlaster
Yu Huang
Level 126
God Stats
10W - 8L
1,881 SR
Queue Stats
307W - 282L
1,493 Elo+
Party 2
Horus
Horus
SkeleTON80835
Horus
Level 90
God Stats
17W - 16L
1,501 SR
Queue Stats
380W - 338L
1,491 Elo+
Party 2
Scylla
Scylla
SparkleBelly
Scylla
Level 69
God Stats
5W - 5L
1,715 SR
Queue Stats
135W - 106L
1,546 Elo+
Solo
Shiva
Shiva
WiltingWillow
Shiva
Level 107
God Stats
23W - 20L
1,730 SR
Queue Stats
228W - 200L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,246
416
4,333
11,085
6,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Gameboy_Nate
Izanami
11
0 / 3 / 0
6,573
438
2,373
9,002
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,508
501
6,916
7,286
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Psycho_RyRy
Ratatoskr
13
0 / 1 / 1
7,289
486
5,726
10,925
5,383
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 7 / 0
5,613
374
5,402
11,424
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MythicSkylark72
Sun Wukong
15
0 / 1 / 3
8,258
551
6,413
10,846
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
SgtBlaster
Yu Huang
14
2 / 0 / 3
8,413
561
8,494
5,675
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

14
5 / 1 / 5
8,031
535
7,518
11,177
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
15
10 / 0 / 2
9,142
609
10,964
6,603
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
7,872
525
5,395
10,818
8,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
18
18
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Izanami
Gameboy_Nate
Izanami
0
3
0
0
W
Sun Wukong
MythicSkylark72
Sun Wukong
0
1
3
1.5
L
1
6
0
0.17
L
Ratatoskr
Psycho_RyRy
Ratatoskr
0
1
1
0.5
L
1
7
0
0.14
W
Yu Huang
SgtBlaster
Yu Huang
2
0
3
3.5
W
5
1
5
7.5
W
Scylla
10
0
2
11
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
38,784
49,722
Taken
45,119
17,462
Mitigated
26,216
10,815
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,333
232
0
2,827
11,085
6,085
0
5,693
4,902
24,338
0
L
Izanami
Gameboy_Nate
Izanami
2,373
1,580
0
2,802
9,002
1,876
0
4,797
3,729
0
45,644
W
Sun Wukong
MythicSkylark72
Sun Wukong
6,413
1,921
0
5,112
10,846
8,638
75
83
10,763
0
68,630
L
6,916
703
0
450
7,286
1,570
0
3,190
3,860
42,399
235
L
Ratatoskr
Psycho_RyRy
Ratatoskr
5,726
1,792
0
3,403
10,925
5,383
0
478
9,837
0
48,899
L
5,402
708
0
1,333
11,424
2,548
0
3,551
7,345
0
22,104
W
Yu Huang
SgtBlaster
Yu Huang
8,494
1,398
0
2,012
5,675
1,995
771
573
5,102
62,255
4,804
W
7,518
3,407
560
2,192
11,177
5,022
0
1,683
9,357
0
63,529
W
Scylla
10,964
997
0
1,719
6,603
2,403
0
3,776
2,601
69,229
0
W
5,395
660
477
2,466
10,818
8,158
158
5,084
5,362
0
22,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
41,716
345
Minions Killed
462
0
Camps Cleared
0
1,450,643
Distance Traveled
1,533,650
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,246
416
45
3
0
277,964
0
L
Izanami
6,573
438
81
5
0
278,491
0
W
Sun Wukong
8,258
551
85
6
0
255,230
2
L
Scylla
7,508
501
97
6
0
262,957
0
L
Ratatoskr
7,289
486
95
6
0
296,169
5
L
Pele
5,613
374
27
2
0
335,062
0
W
Yu Huang
8,413
561
130
9
0
291,251
0
W
Horus
8,031
535
80
5
0
343,707
0
W
Scylla
9,142
609
134
9
0
306,899
0
W
Shiva
7,872
525
33
2
0
336,563
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role