Player Matchup

Artemis
Artemis
Dbob2004
Artemis
Level 54
God Stats
3W - 8L
1,335 SR
Queue Stats
103W - 109L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Freshavacado136
Baron Samedi
Level 75
God Stats
14W - 13L
1,439 SR
Queue Stats
302W - 287L
1,460 Elo+
Party 2
Achilles
Achilles
JJazz_Ex
Achilles
Level 154
God Stats
4W - 4L
1,559 SR
Queue Stats
192W - 204L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
ReydelTajo
Erlang Shen
Level 127
God Stats
18W - 34L
1,265 SR
Queue Stats
1,026W - 994L
1,444 Elo+
Party 1
Chang'e
Chang'e
sudzybeast167-_-
Chang'e
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
328W - 311L
1,449 Elo+
Party 2
Team Averages
Level 95
1,420 SR
1,452 Elo+

VS

Team Averages
Level 126
1,422 SR
1,432 Elo+
Baron Samedi
Baron Samedi
Cardplayer101
Baron Samedi
Level 129
God Stats
7W - 5L
1,567 SR
Queue Stats
70W - 70L
1,420 Elo+
Party 3
Medusa
Medusa
Carlos4Kuki
Medusa
Level 61
God Stats
3W - 1L
1,521 SR
Queue Stats
269W - 272L
1,506 Elo+
Solo
King Arthur
King Arthur
LevelOneInvade
King Arthur
Level 156
God Stats
2W - 4L
1,135 SR
Queue Stats
31W - 37L
1,408 Elo+
Party 3
Lancelot
Lancelot
Mosh-Sloth_2
Lancelot
Level 159
God Stats
5W - 4L
1,407 SR
Queue Stats
80W - 82L
1,400 Elo+
Party 3
Sol
Sol
thelunaticisback
Sol
Level 127
God Stats
274W - 267L
1,477 SR
Queue Stats
274W - 267L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dbob2004
Artemis
11
0 / 5 / 1
5,658
472
5,312
8,584
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Freshavacado136
Baron Samedi
10
2 / 3 / 2
6,228
519
5,050
8,652
6,010
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
JJazz_Ex
Achilles
11
3 / 2 / 1
6,141
512
5,078
10,485
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
ReydelTajo
Erlang Shen
10
2 / 3 / 0
5,747
479
3,462
12,023
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
6,181
515
7,517
8,147
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cardplayer101
Baron Samedi
10
2 / 0 / 2
6,410
534
4,001
8,155
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
13
5 / 2 / 1
7,480
623
5,848
7,534
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
LevelOneInvade
King Arthur
13
4 / 2 / 1
7,875
656
9,296
11,321
8,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
Mosh-Sloth_2
Lancelot
12
2 / 2 / 2
6,609
551
4,834
11,014
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 3
6,467
539
5,551
6,735
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
14
14
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cardplayer101
Baron Samedi
2
0
2
3
W
Medusa
5
2
1
2.75
L
Artemis
Dbob2004
Artemis
0
5
1
0.1
L
Baron Samedi
Freshavacado136
Baron Samedi
2
3
2
1
L
Achilles
JJazz_Ex
Achilles
3
2
1
1.75
W
King Arthur
LevelOneInvade
King Arthur
4
2
1
2.25
W
Lancelot
Mosh-Sloth_2
Lancelot
2
2
2
1.5
L
Erlang Shen
ReydelTajo
Erlang Shen
2
3
0
0.67
L
1
1
1
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
29,530
47,891
Taken
44,759
23,504
Mitigated
21,022
19,117
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cardplayer101
Baron Samedi
4,001
545
393
3,518
8,155
4,947
0
3,670
4,345
19,527
0
W
Medusa
5,848
1,779
0
2,836
7,534
2,316
0
1,031
6,503
0
55,650
L
Artemis
Dbob2004
Artemis
5,312
1,890
0
2,510
8,584
2,553
0
377
8,207
0
40,490
L
Baron Samedi
Freshavacado136
Baron Samedi
5,050
460
655
2,993
8,652
6,010
0
3,482
5,170
12,824
0
L
Achilles
JJazz_Ex
Achilles
5,078
1,257
0
2,643
10,485
4,478
0
1,747
8,738
0
40,538
W
King Arthur
LevelOneInvade
King Arthur
9,296
1,955
0
2,942
11,321
8,719
0
0
11,321
0
50,428
W
Lancelot
Mosh-Sloth_2
Lancelot
4,834
919
0
6,187
11,014
3,369
0
4,641
6,033
0
51,591
L
Erlang Shen
ReydelTajo
Erlang Shen
3,462
2,157
0
5,266
12,023
7,970
0
207
11,816
0
30,068
L
7,517
587
633
4,417
8,147
2,493
0
3,719
4,428
45,230
0
W
5,551
1,811
0
2,732
6,735
1,671
0
2,690
3,867
40,239
1,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
34,841
297
Minions Killed
369
0
Camps Cleared
0
1,120,958
Distance Traveled
1,202,266
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,410
534
36
3
0
217,776
2
W
Medusa
7,480
623
87
7
0
247,772
6
L
Artemis
5,658
472
72
6
0
194,655
0
L
Baron Samedi
6,228
519
18
2
0
218,482
0
L
Achilles
6,141
512
69
6
0
254,949
2
W
King Arthur
7,875
656
93
8
0
230,983
0
W
Lancelot
6,609
551
89
7
0
270,773
1
L
Erlang Shen
5,747
479
51
4
0
206,469
0
L
Chang'e
6,181
515
87
7
0
246,403
0
W
Sol
6,467
539
64
5
0
234,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role