Player Matchup

Sun Wukong
Sun Wukong
ASHTRØNAUT
Sun Wukong
Level 147
God Stats
2W - 1L
1,553 SR
Queue Stats
105W - 113L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
CatfishTahm
Cthulhu
Level 82
God Stats
39W - 23L
1,671 SR
Queue Stats
121W - 131L
1,434 Elo+
Party 1
Charybdis
Charybdis
FinalCruz
Charybdis
Level 64
God Stats
7W - 1L
1,974 SR
Queue Stats
92W - 74L
1,663 Elo+
Party 2
Achilles
Achilles
Igneely
Achilles
Level 137
God Stats
28W - 26L
1,675 SR
Queue Stats
241W - 211L
1,621 Elo+
Party 2
Anubis
Anubis
Jackalzone
Anubis
Level 157
God Stats
52W - 53L
1,466 SR
Queue Stats
329W - 319L
1,463 Elo+
Party 1
Team Averages
Level 117
1,668 SR
1,524 Elo+

VS

Team Averages
Level 133
1,625 SR
1,535 Elo+
Chiron
Chiron
BreakfastAtNoon
Chiron
Level 127
God Stats
3W - 1L
1,870 SR
Queue Stats
190W - 177L
1,506 Elo+
Solo
Anubis
Anubis
Cerfromain
Anubis
Level 148
God Stats
7W - 5L
1,556 SR
Queue Stats
67W - 53L
1,590 Elo+
Solo
Pele
Pele
Sewarzs
Pele
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
187W - 163L
1,563 Elo+
Solo
Chang'e
Chang'e
TwoEyedPrince
Chang'e
Level 103
God Stats
15W - 13L
1,685 SR
Queue Stats
291W - 258L
1,553 Elo+
Solo
Atlas
Atlas
fonebone8
Atlas
Level 139
God Stats
2W - 3L
1,298 SR
Queue Stats
61W - 43L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASHTRØNAUT
Sun Wukong
8
1 / 0 / 2
4,894
816
3,150
4,422
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
CatfishTahm
Cthulhu
6
0 / 0 / 2
3,881
647
2,261
3,643
1,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
FinalCruz
Charybdis
6
0 / 1 / 0
3,549
592
2,175
3,597
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Igneely
Achilles
8
4 / 0 / 1
4,628
771
2,208
3,313
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Jackalzone
Anubis
8
3 / 0 / 3
4,558
760
2,536
2,268
853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,505
584
1,871
3,020
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Cerfromain
Anubis
4
0 / 2 / 0
3,137
523
1,136
2,138
605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
Sewarzs
Pele
7
0 / 3 / 0
3,687
615
2,106
4,175
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
8
1 / 2 / 0
3,925
654
1,885
5,538
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
fonebone8
Atlas
6
0 / 1 / 1
3,794
632
1,468
3,974
1,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
1
1
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ASHTRØNAUT
Sun Wukong
1
0
2
2
L
0
0
1
0.5
W
Cthulhu
CatfishTahm
Cthulhu
0
0
2
1
L
Anubis
Cerfromain
Anubis
0
2
0
0
W
Charybdis
FinalCruz
Charybdis
0
1
0
0
W
Achilles
Igneely
Achilles
4
0
1
4.5
W
Anubis
Jackalzone
Anubis
3
0
3
4.5
L
Pele
Sewarzs
Pele
0
3
0
0
L
Chang'e
1
2
0
0.5
L
Atlas
fonebone8
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,330
Damage
8,466
17,243
Taken
18,845
6,441
Mitigated
5,319
8,475
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ASHTRØNAUT
Sun Wukong
3,150
759
0
1,688
4,422
1,851
0
0
4,296
0
31,540
L
1,871
560
287
810
3,020
694
0
1,161
1,859
0
17,650
W
Cthulhu
CatfishTahm
Cthulhu
2,261
171
49
1,288
3,643
1,926
0
1,070
2,573
13,211
0
L
Anubis
Cerfromain
Anubis
1,136
68
0
719
2,138
605
0
719
1,419
9,486
0
W
Charybdis
FinalCruz
Charybdis
2,175
982
0
2,031
3,597
1,000
0
1,212
2,385
0
20,616
W
Achilles
Igneely
Achilles
2,208
380
0
2,362
3,313
811
0
1,056
2,257
0
19,675
W
Anubis
Jackalzone
Anubis
2,536
131
0
1,057
2,268
853
0
1,049
1,219
26,083
0
L
Pele
Sewarzs
Pele
2,106
756
0
893
4,175
1,246
0
117
4,058
0
17,134
L
Chang'e
1,885
190
224
3,200
5,538
865
0
1,344
4,194
17,198
0
L
Atlas
fonebone8
Atlas
1,468
553
0
1,701
3,974
1,909
0
1,456
2,518
10,735
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
18,048
216
Minions Killed
158
0
Camps Cleared
0
654,206
Distance Traveled
587,760
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,894
816
63
11
0
113,495
0
L
Chiron
3,505
584
41
7
0
126,487
0
W
Cthulhu
3,881
647
15
3
0
143,614
4
L
Anubis
3,137
523
14
2
0
72,886
0
W
Charybdis
3,549
592
43
7
0
128,957
0
W
Achilles
4,628
771
48
8
0
149,559
4
W
Anubis
4,558
760
47
8
0
118,581
0
L
Pele
3,687
615
39
7
0
125,342
0
L
Chang'e
3,925
654
42
7
0
134,775
0
L
Atlas
3,794
632
22
4
0
128,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role