Player Matchup

Morgan Le Fay
Morgan Le Fay
Melynxx
Morgan Le Fay
Level 45
God Stats
2W - 0L
1,755 SR
Queue Stats
47W - 43L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Zuuley
Danzaburou
Level 149
God Stats
3W - 2L
1,421 SR
Queue Stats
15W - 12L
1,444 Elo+
Party 3
Geb
Geb
danacerbo
Geb
Level 129
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 7L
1,264 Elo+
Party 3
Da Ji
Da Ji
hamasupersoldier
Da Ji
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,563 Elo+
Party 1
Chaac
Chaac
jimmyjames6601
Chaac
Level 158
God Stats
1W - 0L
1,731 SR
Queue Stats
15W - 15L
1,400 Elo+
Party 3
Team Averages
Level 104
1,626 SR
1,445 Elo+

VS

Team Averages
Level 80
1,566 SR
1,531 Elo+
Ravana
Ravana
CIXV1
Ravana
Level 40
God Stats
3W - 2L
1,886 SR
Queue Stats
86W - 98L
1,435 Elo+
Solo
Ne Zha
Ne Zha
FineWinston
Ne Zha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
GlacierAce
Danzaburou
Level 129
God Stats
17W - 9L
1,727 SR
Queue Stats
516W - 481L
1,590 Elo+
Party 2
Ra
Ra
River199705
Ra
Level 45
God Stats
4W - 8L
1,518 SR
Queue Stats
315W - 308L
1,446 Elo+
Solo
Sylvanus
Sylvanus
xearth77
Sylvanus
Level 87
God Stats
2W - 4L
1,198 SR
Queue Stats
52W - 35L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Melynxx
Morgan Le Fay
10
2 / 0 / 4
5,335
762
3,474
2,099
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Zuuley
Danzaburou
7
0 / 2 / 1
4,083
583
2,118
3,499
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 0 / 2
4,447
635
1,904
4,247
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
4 / 1 / 2
4,629
661
4,924
4,099
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 0
5,003
715
2,594
5,382
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CIXV1
Ravana
8
1 / 2 / 1
4,693
670
3,815
5,586
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
8
1 / 3 / 2
4,410
630
1,430
6,993
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GlacierAce
Danzaburou
9
1 / 0 / 0
4,682
669
2,856
3,750
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 0
3,662
523
277
2,898
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
xearth77
Sylvanus
7
1 / 2 / 1
4,204
601
2,486
6,181
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
CIXV1
Ravana
1
2
1
0.75
L
Ne Zha
1
3
2
0.67
L
Danzaburou
GlacierAce
Danzaburou
1
0
0
1
W
Morgan Le Fay
Melynxx
Morgan Le Fay
2
0
4
4
L
0
3
0
0
W
Danzaburou
Zuuley
Danzaburou
0
2
1
0.25
W
2
0
2
3
W
4
1
2
5
W
2
1
0
2
L
Sylvanus
xearth77
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
10,864
19,326
Taken
25,408
7,365
Mitigated
9,404
7,625
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CIXV1
Ravana
3,815
868
0
2,280
5,586
2,710
0
0
5,586
0
23,586
L
Ne Zha
1,430
200
0
1,768
6,993
2,545
0
589
6,394
0
23,516
L
Danzaburou
GlacierAce
Danzaburou
2,856
1,201
0
2,401
3,750
1,082
0
983
2,767
0
35,088
W
Morgan Le Fay
Melynxx
Morgan Le Fay
3,474
278
0
1,077
2,099
616
0
1,094
945
31,496
2,179
L
277
0
144
445
2,898
686
0
1,223
1,535
13,123
0
W
Danzaburou
Zuuley
Danzaburou
2,118
879
0
977
3,499
836
0
598
2,901
0
24,601
W
1,904
217
0
2,472
4,247
2,157
0
808
3,399
11,071
0
W
4,924
1,089
0
1,105
4,099
1,449
0
163
3,936
0
21,109
W
2,594
163
0
1,994
5,382
2,307
0
0
5,382
0
24,311
L
Sylvanus
xearth77
Sylvanus
2,486
1,043
1,000
1,518
6,181
2,381
0
2,254
3,803
12,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,497
Gold Earned
21,651
210
Minions Killed
215
0
Camps Cleared
0
718,595
Distance Traveled
631,121
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,693
670
44
6
0
140,308
0
L
Ne Zha
4,410
630
47
7
0
151,692
0
L
Danzaburou
4,682
669
74
11
0
119,939
0
W
Morgan Le Fay
5,335
762
76
11
0
151,075
0
L
Ra
3,662
523
33
5
0
101,511
0
W
Danzaburou
4,083
583
38
5
0
134,727
0
W
Geb
4,447
635
18
3
0
130,786
0
W
Da Ji
4,629
661
32
5
0
165,331
0
W
Chaac
5,003
715
46
7
0
136,676
2
L
Sylvanus
4,204
601
17
2
0
117,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role