Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Diabetic_coma307
Sobek
Level 77
God Stats
2W - 2L
1,307 SR
Queue Stats
40W - 30L
1,538 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LaughingJack5I02
Tsukuyomi
Level 57
God Stats
3W - 0L
1,806 SR
Queue Stats
23W - 22L
1,529 Elo+
Party 3
Jing Wei
Jing Wei
MZeroni1900
Jing Wei
Level 104
God Stats
1W - 0L
1,665 SR
Queue Stats
18W - 21L
1,570 Elo+
Solo
Ah Puch
Ah Puch
Portal1gaming
Ah Puch
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 111L
1,460 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,519 Elo+

VS

Team Averages
Level 83
1,589 SR
1,426 Elo+
He Bo
He Bo
Cajun Prod
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,450 Elo+
Solo
Chaac
Chaac
LeyendaSkunk-2
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,267 Elo+
Party 1
Tiamat
Tiamat
Thumper
Tiamat
Level 89
God Stats
1W - 2L
1,726 SR
Queue Stats
55W - 44L
1,554 Elo+
Party 2
Raijin
Raijin
spiderbyte115
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
tapwtrgoblin
Hun Batz
Level 104
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 25L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 12
8,805
978
7,459
7,039
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 13
8,843
983
3,691
8,887
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
15
5 / 4 / 9
8,438
938
8,594
8,998
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
MZeroni1900
Jing Wei
14
4 / 2 / 12
8,124
903
8,707
6,621
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
2 / 1 / 15
8,704
967
11,987
7,967
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
0 / 2 / 2
6,020
669
2,641
4,639
1,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 3
7,164
796
4,666
12,368
11,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Thumper
Tiamat
15
3 / 4 / 4
7,554
839
8,669
9,542
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 3
6,101
678
4,493
7,425
2,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
tapwtrgoblin
Hun Batz
15
3 / 4 / 3
7,723
858
8,940
9,726
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
20
Kills
8
9
Deaths
20
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
12
11
L
He Bo
0
2
2
0.5
W
4
2
13
5.25
W
Tsukuyomi
5
4
9
2.38
L
2
5
3
0.7
W
Jing Wei
MZeroni1900
Jing Wei
4
2
12
5
W
Ah Puch
2
1
15
9.5
L
Tiamat
Thumper
Tiamat
3
4
4
1.25
L
0
5
3
0.3
L
Hun Batz
tapwtrgoblin
Hun Batz
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,438
Damage
29,409
39,512
Taken
43,700
20,053
Mitigated
26,236
14,714
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,459
2,128
795
1,851
7,039
2,720
473
2,864
4,175
0
13,517
L
He Bo
2,641
0
431
1,257
4,639
1,454
0
1,056
3,583
6,354
0
W
3,691
44
575
2,257
8,887
8,207
401
4,258
4,629
6,901
0
W
Tsukuyomi
8,594
965
423
700
8,998
3,786
136
3,285
5,713
0
17,717
L
4,666
524
618
2,648
12,368
11,063
0
3,561
8,807
0
12,376
W
Jing Wei
MZeroni1900
Jing Wei
8,707
6,481
1,080
979
6,621
2,434
462
2,416
4,205
0
16,829
W
Ah Puch
11,987
476
2,115
3,939
7,967
2,906
604
2,973
4,994
32,368
636
L
Tiamat
Thumper
Tiamat
8,669
204
153
2,254
9,542
6,362
0
3,946
5,596
19,110
29
L
4,493
750
219
1,794
7,425
2,393
0
2,969
4,456
9,803
0
L
Hun Batz
tapwtrgoblin
Hun Batz
8,940
403
539
2,476
9,726
4,964
0
3,937
5,789
0
16,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
34,562
118
Minions Killed
78
0
Camps Cleared
0
965,089
Distance Traveled
890,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,805
978
23
3
0
186,039
0
L
He Bo
6,020
669
7
1
0
149,777
0
W
Sobek
8,843
983
11
1
0
182,836
0
W
Tsukuyomi
8,438
938
21
2
0
207,726
0
L
Chaac
7,164
796
17
2
0
184,138
0
W
Jing Wei
8,124
903
22
2
0
184,781
0
W
Ah Puch
8,704
967
41
5
0
203,707
0
L
Tiamat
7,554
839
23
3
0
192,162
0
L
Raijin
6,101
678
2
0
0
157,908
0
L
Hun Batz
7,723
858
29
3
0
206,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role