Player Matchup

Jormungandr
Jormungandr
BRuTaLxNeWb
Jormungandr
Level 105
God Stats
7W - 4L
1,554 SR
Queue Stats
315W - 306L
1,436 Elo+
Party 1
Ra
Ra
Grape Green
Ra
Level 144
God Stats
9W - 8L
1,416 SR
Queue Stats
800W - 790L
1,384 Elo+
Solo
Skadi
Skadi
KxngzJ
Skadi
Level 125
God Stats
3W - 1L
1,304 SR
Queue Stats
285W - 282L
1,475 Elo+
Party 1
Merlin
Merlin
XManPiece
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,367 Elo+
Solo
Ishtar
Ishtar
yungscrut
Ishtar
Level 128
God Stats
4W - 6L
1,084 SR
Queue Stats
412W - 439L
1,505 Elo+
Party 1
Team Averages
Level 126
1,372 SR
1,433 Elo+

VS

Team Averages
Level 99
1,550 SR
1,438 Elo+
Xing Tian
Xing Tian
Armando BDMD
Xing Tian
Level 156
God Stats
0W - 2L
1,318 SR
Queue Stats
162W - 160L
1,366 Elo+
Solo
Merlin
Merlin
Mallyce
Merlin
Level 87
God Stats
0W - 1L
1,856 SR
Queue Stats
23W - 41L
1,328 Elo+
Solo
Chaac
Chaac
PicaDourada
Chaac
Level 106
God Stats
6W - 4L
1,467 SR
Queue Stats
233W - 227L
1,489 Elo+
Solo
Sylvanus
Sylvanus
ResiDu35538
Sylvanus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Th3Geximan
Cthulhu
Level 88
God Stats
1W - 1L
1,611 SR
Queue Stats
74W - 73L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRuTaLxNeWb
Jormungandr
17
7 / 2 / 11
10,379
944
17,009
15,514
17,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
2 / 2 / 12
8,960
815
9,789
8,652
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
KxngzJ
Skadi
14
2 / 4 / 10
8,394
763
8,654
10,517
3,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
XManPiece
Merlin
15
4 / 2 / 8
8,891
808
10,545
5,178
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
yungscrut
Ishtar
14
4 / 5 / 9
8,909
810
18,219
11,861
3,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Armando BDMD
Xing Tian
15
2 / 3 / 5
9,006
819
3,226
16,530
17,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Mallyce
Merlin
15
5 / 7 / 4
9,182
835
9,319
11,297
4,934
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 2 / 6
8,920
811
14,170
16,584
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
ResiDu35538
Sylvanus
14
1 / 3 / 8
8,556
778
2,841
12,614
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Th3Geximan
Cthulhu
16
2 / 4 / 11
9,741
886
12,819
15,719
9,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
19
Kills
14
15
Deaths
19
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Armando BDMD
Xing Tian
2
3
5
1.5
W
Jormungandr
BRuTaLxNeWb
Jormungandr
7
2
11
6.25
W
2
2
12
4
W
Skadi
KxngzJ
Skadi
2
4
10
1.75
L
Merlin
Mallyce
Merlin
5
7
4
1
L
4
2
6
3.5
L
Sylvanus
ResiDu35538
Sylvanus
1
3
8
1.67
L
Cthulhu
Th3Geximan
Cthulhu
2
4
11
1.88
W
Merlin
XManPiece
Merlin
4
2
8
4
W
Ishtar
yungscrut
Ishtar
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,216
Damage
42,375
51,722
Taken
72,744
28,855
Mitigated
61,691
21,277
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Armando BDMD
Xing Tian
3,226
225
2,520
3,157
16,530
17,992
186
8,349
8,094
11,323
0
W
Jormungandr
BRuTaLxNeWb
Jormungandr
17,009
2,686
1,484
3,486
15,514
17,521
0
8,512
6,780
25,385
2,383
W
9,789
649
6,316
3,847
8,652
3,187
1,093
4,263
4,267
21,801
329
W
Skadi
KxngzJ
Skadi
8,654
3,001
782
1,464
10,517
3,072
646
5,109
5,164
0
15,289
L
Merlin
Mallyce
Merlin
9,319
727
410
1,237
11,297
4,934
0
5,010
6,287
17,265
300
L
14,170
1,296
1,666
7,022
16,584
18,351
399
7,123
9,461
0
26,504
L
Sylvanus
ResiDu35538
Sylvanus
2,841
1,103
1,977
3,444
12,614
10,513
370
5,910
6,637
7,402
0
L
Cthulhu
Th3Geximan
Cthulhu
12,819
630
1,348
1,795
15,719
9,901
209
8,281
7,438
28,015
1,389
W
Merlin
XManPiece
Merlin
10,545
601
314
151
5,178
1,487
0
2,951
2,131
22,119
0
W
Ishtar
yungscrut
Ishtar
18,219
9,296
411
3,022
11,861
3,588
450
6,726
4,926
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
45,405
137
Minions Killed
105
0
Camps Cleared
0
978,930
Distance Traveled
1,000,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,006
819
25
2
0
201,434
0
W
Jormungandr
10,379
944
33
3
0
199,242
0
W
Ra
8,960
815
34
3
0
205,214
0
W
Skadi
8,394
763
19
2
0
194,137
0
L
Merlin
9,182
835
17
2
0
161,367
0
L
Chaac
8,920
811
18
2
0
242,778
0
L
Sylvanus
8,556
778
11
1
0
172,944
0
L
Cthulhu
9,741
886
34
3
0
221,836
0
W
Merlin
8,891
808
22
2
0
199,807
0
W
Ishtar
8,909
810
29
3
0
180,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role