Player Matchup

He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
CougarK_12
Hercules
Silver I
Level 67
God Stats
5W - 6L
1,602 SR
Queue Stats
237W - 262L
1,157 MMR
Solo
Heimdallr
Heimdallr
Silver III
Pro_For_Dayz
Heimdallr
Silver III
Level 118
God Stats
0W - 3L
1,196 SR
Queue Stats
18W - 35L
898 MMR
Solo
Kali
Kali
Silver I
Purzxh
Kali
Silver I
Level 97
God Stats
0W - 1L
1,237 SR
Queue Stats
26W - 28L
1,370 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,407 SR
1,285 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,535 SR
1,243 MMR
Bacchus
Bacchus
Silver II
AwesomeRobin408
Bacchus
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,482 MMR
Party 1
Thor
Thor
Silver I
Bummbala
Thor
Silver I
Level 183
God Stats
11W - 25L
1,338 SR
Queue Stats
562W - 570L
1,182 MMR
Party 1
Mulan
Mulan
Bronze II
Chakkal_271
Mulan
Bronze II
Level 87
God Stats
6W - 1L
1,694 SR
Queue Stats
101W - 130L
438 MMR
Solo
Tiamat
Tiamat
Bronze III
Vivisheep
Tiamat
Bronze III
Level 83
God Stats
1W - 1L
1,583 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Rama
Rama
Gold III
xxAjayxx
Rama
Gold III
Level 210
God Stats
143W - 122L
1,558 SR
Queue Stats
312W - 328L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 0 / 1
7,414
530
5,430
6,202
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
 
Nox
10
0 / 8 / 0
5,814
415
2,802
7,794
3,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
CougarK_12
Hercules
14
7 / 3 / 0
8,835
631
11,030
14,457
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Pro_For_Dayz
Heimdallr
7
0 / 4 / 1
5,090
364
1,446
5,491
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kali
Purzxh
Kali
10
1 / 7 / 2
6,153
440
6,139
11,303
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChaacErlang ShenFreyaIx Chel

VS

Bans
Chang'eMedusaGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,337
596
4,353
12,000
11,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
15
3 / 2 / 7
8,153
582
5,300
10,726
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 0
8,182
584
8,453
12,506
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Vivisheep
Tiamat
13
5 / 0 / 6
8,005
572
5,142
5,028
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
14
6 / 2 / 3
8,688
621
6,604
8,665
3,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
10
Kills
22
22
Deaths
11
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
0
1
2.5
L
Nox
 
Nox
0
8
0
0
W
5
1
7
8.5
W
Thor
3
2
7
3.25
W
3
6
0
0.5
L
Hercules
CougarK_12
Hercules
7
3
0
2.33
L
Heimdallr
Pro_For_Dayz
Heimdallr
0
4
1
0.13
L
Kali
Purzxh
Kali
1
7
2
0.29
W
Tiamat
Vivisheep
Tiamat
5
0
6
8
W
Rama
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
29,852
45,247
Taken
48,925
25,804
Mitigated
26,175
13,557
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,430
282
0
1,232
6,202
1,802
0
1,573
4,388
55,142
1,176
L
Nox
 
Nox
2,802
73
0
203
7,794
3,850
0
2,895
4,526
31,160
0
W
4,353
675
2,355
2,702
12,000
11,755
0
2,519
9,377
24,770
1,246
W
Thor
5,300
1,145
0
4,445
10,726
3,180
0
2,794
7,686
0
62,499
W
8,453
583
0
3,938
12,506
5,667
0
0
11,755
0
40,480
L
Hercules
CougarK_12
Hercules
11,030
3,780
0
7,852
14,457
14,620
0
0
14,457
0
58,273
L
Heimdallr
Pro_For_Dayz
Heimdallr
1,446
410
0
929
5,491
1,437
169
1,080
4,411
0
17,807
L
Kali
Purzxh
Kali
6,139
3,271
0
3,341
11,303
4,095
0
2,847
8,057
0
39,321
W
Tiamat
Vivisheep
Tiamat
5,142
374
0
1,654
5,028
2,339
0
1,649
3,227
42,590
0
W
Rama
6,604
4,546
0
3,745
8,665
3,234
0
1,157
7,378
0
77,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
41,365
343
Minions Killed
429
0
Camps Cleared
0
1,241,637
Distance Traveled
1,405,785
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,414
530
106
8
0
294,785
2
L
Nox
5,814
415
47
3
0
249,341
2
W
Bacchus
8,337
596
39
3
0
277,035
0
W
Thor
8,153
582
102
7
0
289,215
0
W
Mulan
8,182
584
65
5
0
255,172
1
L
Hercules
8,835
631
98
7
0
245,943
1
L
Heimdallr
5,090
364
26
2
0
160,542
2
L
Kali
6,153
440
66
5
0
291,026
0
W
Tiamat
8,005
572
107
8
0
305,747
0
W
Rama
8,688
621
116
8
0
278,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role