Player Matchup

Morgan Le Fay
Morgan Le Fay
GoForGhazi
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 158L
1,472 Elo+
Party 1
Geb
Geb
Kakapo918dancer
Geb
Level 120
God Stats
9W - 9L
1,440 SR
Queue Stats
684W - 670L
1,492 Elo+
Solo
Lancelot
Lancelot
natty519
Lancelot
Level 104
God Stats
28W - 19L
1,575 SR
Queue Stats
118W - 119L
1,460 Elo+
Party 1
Medusa
Medusa
unbes
Medusa
Level 96
God Stats
12W - 6L
1,754 SR
Queue Stats
243W - 226L
1,536 Elo+
Solo
Chaac
Chaac
wolfgamer772
Chaac
Level 107
God Stats
221W - 202L
1,492 SR
Queue Stats
904W - 841L
1,465 Elo+
Solo
Team Averages
Level 111
1,552 SR
1,485 Elo+

VS

Team Averages
Level 115
1,443 SR
1,487 Elo+
Achilles
Achilles
CCC00211
Achilles
Level 120
God Stats
2W - 7L
1,162 SR
Queue Stats
217W - 197L
1,485 Elo+
Solo
Ravana
Ravana
FresherThanU1
Ravana
Level 109
God Stats
4W - 5L
1,553 SR
Queue Stats
86W - 76L
1,502 Elo+
Solo
Kukulkan
Kukulkan
HurtsToPeepee
Kukulkan
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
640W - 542L
1,488 Elo+
Solo
Bacchus
Bacchus
Savage19982015
Bacchus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
squall28438
Zhong Kui
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 101L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoForGhazi
Morgan Le Fay
13
0 / 5 / 1
7,631
449
4,388
11,189
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 7
8,469
498
7,404
20,976
9,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
natty519
Lancelot
15
5 / 5 / 3
8,708
512
11,141
13,699
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
unbes
Medusa
17
4 / 1 / 4
9,827
578
10,566
8,896
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 5
10,083
593
15,687
15,800
16,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CCC00211
Achilles
14
2 / 5 / 4
8,274
487
7,745
15,783
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
6 / 2 / 5
9,035
531
9,457
11,250
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kukulkan
HurtsToPeepee
Kukulkan
17
3 / 1 / 5
9,845
579
11,751
8,563
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 7
8,943
526
8,315
14,967
18,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
squall28438
Zhong Kui
14
1 / 5 / 3
7,790
458
7,992
12,357
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
16
Kills
15
15
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
CCC00211
Achilles
2
5
4
0.8
W
6
2
5
4.25
L
Morgan Le Fay
GoForGhazi
Morgan Le Fay
0
5
1
0.1
W
Kukulkan
HurtsToPeepee
Kukulkan
3
1
5
5.5
L
4
3
7
2.5
W
3
3
7
2.17
L
Lancelot
natty519
Lancelot
5
5
3
1.3
W
Zhong Kui
squall28438
Zhong Kui
1
5
3
0.5
L
Medusa
unbes
Medusa
4
1
4
6
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,186
Damage
45,260
70,560
Taken
62,920
38,824
Mitigated
46,788
20,360
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CCC00211
Achilles
7,745
1,194
0
5,428
15,783
12,594
0
2,205
13,516
0
44,263
W
9,457
2,078
0
4,200
11,250
4,828
116
2,300
8,862
0
67,175
L
Morgan Le Fay
GoForGhazi
Morgan Le Fay
4,388
158
0
2,408
11,189
3,685
0
4,964
6,225
44,333
0
W
Kukulkan
HurtsToPeepee
Kukulkan
11,751
1,438
0
893
8,563
2,633
0
4,196
4,277
81,618
162
L
7,404
645
0
5,627
20,976
9,421
15
11,871
9,060
27,614
0
W
8,315
1,842
0
3,536
14,967
18,332
0
2,593
11,884
37,617
2,034
L
Lancelot
natty519
Lancelot
11,141
1,575
0
4,688
13,699
5,834
0
3,012
10,600
0
75,324
W
Zhong Kui
squall28438
Zhong Kui
7,992
1,979
0
4,201
12,357
8,401
0
2,229
9,691
48,364
10,293
L
Medusa
unbes
Medusa
10,566
4,056
0
2,911
8,896
3,019
497
3,795
5,101
0
92,574
L
15,687
1,057
0
4,726
15,800
16,865
187
3,665
11,286
11,127
63,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,718
Gold Earned
43,887
512
Minions Killed
479
0
Camps Cleared
0
1,733,931
Distance Traveled
1,697,711
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,274
487
82
5
0
323,580
0
W
Ravana
9,035
531
98
6
0
378,762
0
L
Morgan Le Fay
7,631
449
95
6
0
304,926
0
W
Kukulkan
9,845
579
146
9
0
341,606
4
L
Geb
8,469
498
37
2
0
330,052
2
W
Bacchus
8,943
526
50
3
0
341,611
4
L
Lancelot
8,708
512
107
6
0
415,840
0
W
Zhong Kui
7,790
458
103
6
0
312,152
2
L
Medusa
9,827
578
164
10
0
347,060
6
L
Chaac
10,083
593
109
6
0
336,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role