Player Matchup

Erlang Shen
Erlang Shen
FatPanda_47
Erlang Shen
Level 120
God Stats
18W - 14L
1,215 SR
Queue Stats
56W - 56L
1,421 Elo+
Party 3
The Morrigan
The Morrigan
SMITHCAS
The Morrigan
Level 78
God Stats
11W - 15L
1,405 SR
Queue Stats
78W - 78L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Starsareuntamed
Kukulkan
Level 35
God Stats
3W - 1L
1,695 SR
Queue Stats
108W - 115L
1,414 Elo+
Party 3
Nu Wa
Nu Wa
Tideride12
Nu Wa
Level 147
God Stats
26W - 21L
1,605 SR
Queue Stats
53W - 62L
1,529 Elo+
Solo
Hachiman
Hachiman
wcontinuarw
Hachiman
Level 88
God Stats
1W - 2L
1,236 SR
Queue Stats
108W - 114L
1,433 Elo+
Party 3
Team Averages
Level 94
1,431 SR
1,454 Elo+

VS

Team Averages
Level 96
1,430 SR
1,473 Elo+
Arachne
Arachne
FearKD7
Arachne
Level 28
God Stats
0W - 1L
1,289 SR
Queue Stats
7W - 17L
1,379 Elo+
Party 1
Jing Wei
Jing Wei
Fear_Leprechaun
Jing Wei
Level 131
God Stats
2W - 6L
1,474 SR
Queue Stats
10W - 15L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
Mitch_1953
Zhong Kui
Level 97
God Stats
0W - 3L
1,520 SR
Queue Stats
9W - 17L
1,441 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Official_FearOg
Kumbhakarna
Level 95
God Stats
2W - 6L
1,549 SR
Queue Stats
29W - 37L
1,493 Elo+
Party 1
Janus
Janus
UjstLovMe4MyBdy
Janus
Level 127
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 9L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FatPanda_47
Erlang Shen
13
2 / 0 / 8
8,188
1,024
5,042
5,393
5,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
SMITHCAS
The Morrigan
15
5 / 0 / 2
8,608
1,076
5,464
2,870
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
14
1 / 2 / 8
8,059
1,007
7,039
3,486
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
14
4 / 0 / 3
8,459
1,057
9,165
2,504
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
wcontinuarw
Hachiman
15
1 / 0 / 5
8,713
1,089
6,869
4,839
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FearKD7
Arachne
11
0 / 5 / 0
6,859
857
984
7,489
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
13
0 / 1 / 1
7,229
904
4,602
7,529
2,173
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Mitch_1953
Zhong Kui
11
0 / 4 / 0
6,752
844
2,892
9,373
5,516
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Official_FearOg
Kumbhakarna
11
0 / 1 / 0
6,967
871
1,287
10,875
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 0
7,805
976
3,760
4,311
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
2
2
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FatPanda_47
Erlang Shen
2
0
8
6
L
Arachne
FearKD7
Arachne
0
5
0
0
L
Jing Wei
0
1
1
0.5
L
Zhong Kui
Mitch_1953
Zhong Kui
0
4
0
0
L
Kumbhakarna
Official_FearOg
Kumbhakarna
0
1
0
0
W
The Morrigan
SMITHCAS
The Morrigan
5
0
2
6
W
Kukulkan
1
2
8
2.5
W
Nu Wa
4
0
3
5.5
L
2
2
0
1
W
Hachiman
wcontinuarw
Hachiman
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
13,525
19,092
Taken
39,577
9,605
Mitigated
17,770
4,472
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FatPanda_47
Erlang Shen
5,042
2,558
0
1,838
5,393
5,371
2
1,778
3,527
0
15,272
L
Arachne
FearKD7
Arachne
984
745
0
1,050
7,489
2,706
0
4,475
2,884
0
10,185
L
Jing Wei
4,602
2,977
0
324
7,529
2,173
186
3,917
3,572
0
23,737
L
Zhong Kui
Mitch_1953
Zhong Kui
2,892
257
0
1,034
9,373
5,516
0
4,717
4,480
13,184
0
L
Kumbhakarna
Official_FearOg
Kumbhakarna
1,287
27
0
460
10,875
6,034
0
6,625
4,160
8,807
0
W
The Morrigan
SMITHCAS
The Morrigan
5,464
555
0
0
2,870
894
636
1,309
1,519
21,276
1,079
W
Kukulkan
7,039
1,421
0
0
3,486
1,104
830
1,481
1,913
19,876
0
W
Nu Wa
9,165
4,304
0
11
2,504
696
1,545
1,227
1,237
27,985
269
L
3,760
62
135
515
4,311
1,341
15
1,170
3,141
21,001
667
W
Hachiman
wcontinuarw
Hachiman
6,869
3,526
0
2,623
4,839
1,540
1,420
1,775
2,982
0
28,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
35,612
219
Minions Killed
154
0
Camps Cleared
0
856,205
Distance Traveled
754,165
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,188
1,024
26
3
0
178,128
0
L
Arachne
6,859
857
27
3
0
151,682
0
L
Jing Wei
7,229
904
41
5
0
167,043
0
L
Zhong Kui
6,752
844
28
4
0
154,862
0
L
Kumbhakarna
6,967
871
9
1
0
143,274
2
W
The Morrigan
8,608
1,076
52
7
0
176,972
0
W
Kukulkan
8,059
1,007
38
5
0
159,007
0
W
Nu Wa
8,459
1,057
50
6
0
167,671
0
L
Janus
7,805
976
49
6
0
137,304
0
W
Hachiman
8,713
1,089
53
7
0
174,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role