Player Matchup

Nu Wa
Nu Wa
CR34MQU33NNUWA
Nu Wa
Level 125
God Stats
71W - 40L
1,630 SR
Queue Stats
545W - 498L
1,487 Elo+
Party 3
Horus
Horus
HorusRUs
Horus
Level 93
God Stats
46W - 27L
1,646 SR
Queue Stats
245W - 216L
1,474 Elo+
Party 3
Mulan
Mulan
JRNETO1007
Mulan
Level 42
God Stats
2W - 2L
1,423 SR
Queue Stats
61W - 84L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
Mery_gon
Danzaburou
Level 55
God Stats
22W - 10L
1,500 SR
Queue Stats
92W - 112L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
Naltilus2009
Kuzenbo
Level 62
God Stats
5W - 4L
1,429 SR
Queue Stats
180W - 202L
1,399 Elo+
Party 1
Team Averages
Level 75
1,526 SR
1,417 Elo+

VS

Team Averages
Level 67
1,430 SR
1,283 Elo+
Jormungandr
Jormungandr
GHYGA 420
Jormungandr
Level 65
God Stats
3W - 3L
1,562 SR
Queue Stats
172W - 186L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsBaily
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Ravana
Ravana
RichieSlapz
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,320 Elo+
Party 2
Anubis
Anubis
Steaknbaked
Anubis
Level 37
God Stats
1W - 4L
1,083 SR
Queue Stats
16W - 42L
1,243 Elo+
Solo
Ix Chel
Ix Chel
Y0UNGPH30NIX
Ix Chel
Level 28
God Stats
0W - 2L
1,505 SR
Queue Stats
15W - 34L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,365
697
10,477
3,019
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
HorusRUs
Horus
12
6 / 1 / 10
7,375
615
9,077
7,299
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
12
4 / 2 / 0
7,645
637
2,062
5,659
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Mery_gon
Danzaburou
10
1 / 2 / 4
5,879
490
3,899
7,077
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Naltilus2009
Kuzenbo
10
3 / 2 / 6
6,935
578
4,623
9,164
6,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GHYGA 420
Jormungandr
9
1 / 4 / 2
5,946
496
4,686
14,431
7,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
ItsBaily
Ah Muzen Cab
9
2 / 5 / 1
5,672
473
6,049
9,572
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
9
2 / 4 / 1
5,335
445
2,774
7,461
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
7
1 / 4 / 1
5,061
422
1,170
5,043
1,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Y0UNGPH30NIX
Ix Chel
11
1 / 4 / 0
5,920
493
2,642
6,813
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
7
7
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Jormungandr
GHYGA 420
Jormungandr
1
4
2
0.5
W
Horus
HorusRUs
Horus
6
1
10
11
L
Ah Muzen Cab
ItsBaily
Ah Muzen Cab
2
5
1
0.5
W
Mulan
4
2
0
2
W
Danzaburou
Mery_gon
Danzaburou
1
2
4
1.5
W
Kuzenbo
Naltilus2009
Kuzenbo
3
2
6
3
L
Ravana
2
4
1
0.63
L
Anubis
1
4
1
0.38
L
Ix Chel
Y0UNGPH30NIX
Ix Chel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,138
Damage
17,321
32,218
Taken
43,320
14,574
Mitigated
16,061
10,571
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,477
1,907
0
1,557
3,019
964
1,538
1,387
1,632
52,719
1,423
L
Jormungandr
GHYGA 420
Jormungandr
4,686
1,950
0
2,504
14,431
7,639
0
4,943
9,279
28,569
361
W
Horus
HorusRUs
Horus
9,077
3,980
218
3,477
7,299
2,819
0
1,738
5,561
0
43,446
L
Ah Muzen Cab
ItsBaily
Ah Muzen Cab
6,049
2,987
0
420
9,572
2,400
0
2,313
7,143
0
42,018
W
Mulan
2,062
130
0
566
5,659
2,239
297
1,170
4,489
0
35,206
W
Danzaburou
Mery_gon
Danzaburou
3,899
1,473
0
2,928
7,077
1,990
0
1,748
5,329
0
20,123
W
Kuzenbo
Naltilus2009
Kuzenbo
4,623
1,700
0
1,825
9,164
6,562
217
2,400
6,764
20,744
2,247
L
Ravana
2,774
568
0
694
7,461
2,364
0
2,612
4,519
0
24,264
L
Anubis
1,170
160
0
1,091
5,043
1,807
16
696
4,231
17,955
293
L
Ix Chel
Y0UNGPH30NIX
Ix Chel
2,642
55
227
1,663
6,813
1,851
0
3,079
3,461
36,389
915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
27,934
300
Minions Killed
242
0
Camps Cleared
0
1,197,330
Distance Traveled
1,002,180
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,365
697
96
8
0
232,964
2
L
Jormungandr
5,946
496
54
5
0
195,263
0
W
Horus
7,375
615
59
5
0
264,410
0
L
Ah Muzen Cab
5,672
473
70
6
0
200,671
0
W
Mulan
7,645
637
69
6
0
219,439
1
W
Danzaburou
5,879
490
26
2
0
230,341
2
W
Kuzenbo
6,935
578
50
4
0
250,176
2
L
Ravana
5,335
445
32
3
0
252,623
0
L
Anubis
5,061
422
32
3
0
133,037
0
L
Ix Chel
5,920
493
54
5
0
220,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role