Player Matchup

Nemesis
Nemesis
AkkoPRime
Nemesis
Level 57
God Stats
9W - 8L
1,500 SR
Queue Stats
27W - 39L
1,164 Elo+
Party 2
Athena
Athena
ImAHexGirl
Athena
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Junior Schwift
Cu Chulainn
Level 107
God Stats
4W - 5L
1,470 SR
Queue Stats
60W - 57L
1,490 Elo+
Party 2
Chang'e
Chang'e
ThraxLife
Chang'e
Level 128
God Stats
10W - 11L
1,569 SR
Queue Stats
17W - 17L
1,528 Elo+
Solo
Chiron
Chiron
justmarco388
Chiron
Level 117
God Stats
0W - 1L
1,304 SR
Queue Stats
20W - 18L
1,512 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,441 Elo+

VS

Team Averages
Level 111
1,582 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ItsJustJimmy_ttv
Mulan
Level 99
God Stats
64W - 58L
1,535 SR
Queue Stats
190W - 214L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Toycans
Kuzenbo
Level 50
God Stats
2W - 1L
1,503 SR
Queue Stats
83W - 106L
1,418 Elo+
Solo
Ishtar
Ishtar
aggreser
Ishtar
Level 114
God Stats
13W - 9L
1,578 SR
Queue Stats
451W - 434L
1,453 Elo+
Solo
Ra
Ra
iReeed
Ra
Level 129
God Stats
6W - 1L
1,793 SR
Queue Stats
98W - 108L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkkoPRime
Nemesis
11
1 / 0 / 1
5,561
506
2,138
5,958
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
ImAHexGirl
Athena
7
0 / 2 / 2
4,999
454
2,053
7,994
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cu Chulainn
Junior Schwift
Cu Chulainn
10
2 / 2 / 0
5,984
544
4,794
9,157
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
ThraxLife
Chang'e
9
0 / 6 / 0
5,204
473
2,842
9,117
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
6
1 / 5 / 1
4,470
406
4,212
6,013
1,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 1
6,338
576
5,449
7,767
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 3 / 3
5,489
499
2,746
7,053
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Toycans
Kuzenbo
9
2 / 0 / 4
6,260
569
2,886
5,618
4,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
aggreser
Ishtar
11
4 / 0 / 3
6,129
557
7,339
5,413
1,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
6 / 0 / 1
7,481
680
5,893
5,549
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Nemesis
AkkoPRime
Nemesis
1
0
1
1.5
L
Athena
ImAHexGirl
Athena
0
2
2
0.5
W
2
3
3
1.17
L
Cu Chulainn
Junior Schwift
Cu Chulainn
2
2
0
1
L
Chang'e
ThraxLife
Chang'e
0
6
0
0
W
Kuzenbo
Toycans
Kuzenbo
2
0
4
4
W
Ishtar
aggreser
Ishtar
4
0
3
5.5
W
Ra
6
0
1
6.5
L
Chiron
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,039
Damage
24,313
38,239
Taken
31,400
17,284
Mitigated
15,931
7,723
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,449
646
0
1,226
7,767
5,529
0
0
7,767
29,919
2,588
L
Nemesis
AkkoPRime
Nemesis
2,138
485
0
375
5,958
2,088
0
646
5,272
0
39,402
L
Athena
ImAHexGirl
Athena
2,053
623
94
2,255
7,994
6,276
0
1,775
6,219
11,617
4,028
W
2,746
322
0
1,535
7,053
2,312
0
591
6,462
0
23,436
L
Cu Chulainn
Junior Schwift
Cu Chulainn
4,794
807
0
802
9,157
4,722
0
4,153
4,374
0
36,550
L
Chang'e
ThraxLife
Chang'e
2,842
126
0
2,917
9,117
2,543
0
5,471
3,593
29,410
575
W
Kuzenbo
Toycans
Kuzenbo
2,886
1,567
0
2,474
5,618
4,457
148
534
5,084
19,740
0
W
Ishtar
aggreser
Ishtar
7,339
4,699
0
3,205
5,413
1,581
437
785
4,628
0
39,102
W
Ra
5,893
785
24
2,840
5,549
2,052
0
2,545
3,004
52,141
1,238
L
Chiron
4,212
1,672
412
868
6,013
1,655
0
1,055
4,958
0
16,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
31,697
239
Minions Killed
271
0
Camps Cleared
0
1,034,815
Distance Traveled
1,043,142
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,338
576
68
6
0
207,927
1
L
Nemesis
5,561
506
77
7
0
249,749
0
L
Athena
4,999
454
24
2
0
214,752
0
W
Mulan
5,489
499
31
3
0
215,226
0
L
Cu Chulainn
5,984
544
58
5
0
207,583
0
L
Chang'e
5,204
473
57
5
0
181,292
11
W
Kuzenbo
6,260
569
20
2
0
222,535
1
W
Ishtar
6,129
557
56
5
0
172,361
0
W
Ra
7,481
680
96
9
0
225,093
0
L
Chiron
4,470
406
23
2
0
181,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role