Player Matchup

Thoth
Thoth
Elosomaloso69
Thoth
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
221W - 226L
1,628 Elo+
Solo
Terra
Terra
PeeEyeZZWhy
Terra
Level 157
God Stats
2W - 1L
1,442 SR
Queue Stats
94W - 84L
1,505 Elo+
Solo
Hachiman
Hachiman
RSWANSON
Hachiman
Level 158
God Stats
11W - 14L
1,436 SR
Queue Stats
762W - 687L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
SUGRRSAM
Ah Puch
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
278W - 196L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
xkqytm
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 1
Team Averages
Level 83
1,476 SR
1,559 Elo+

VS

Team Averages
Level 144
1,544 SR
1,505 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GreaseMonkey213
Thanatos
Level 157
God Stats
5W - 16L
1,272 SR
Queue Stats
218W - 239L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
HarmfulTurtles
Kuzenbo
Level 66
God Stats
0W - 1L
1,617 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Horus
Horus
ZeroGer0
Horus
Level 187
God Stats
6W - 2L
1,831 SR
Queue Stats
322W - 358L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,979
1,196
2,802
3,343
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 5
5,267
1,053
1,810
3,063
1,557
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
RSWANSON
Hachiman
11
4 / 1 / 3
6,180
1,236
5,745
3,359
1,411
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
SUGRRSAM
Ah Puch
10
0 / 0 / 7
5,815
1,163
5,468
4,955
3,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cernunnos
xkqytm
Cernunnos
11
1 / 0 / 5
5,892
1,178
1,989
4,168
2,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 1
4,736
947
3,649
3,674
1,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
 
Kukulkan
5
0 / 0 / 0
4,252
850
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
9
0 / 3 / 1
4,779
956
2,876
4,769
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,567
1,113
2,824
5,979
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
ZeroGer0
Horus
10
1 / 1 / 1
5,448
1,090
2,830
6,855
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
7
Kills
2
4
Deaths
7
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
1
0.5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
2
2
2
1.5
L
Thanatos
0
3
1
0.17
L
1
2
1
0.75
W
0
1
5
2.5
W
Hachiman
RSWANSON
Hachiman
4
1
3
5.5
W
Ah Puch
SUGRRSAM
Ah Puch
0
0
7
3.5
L
Horus
ZeroGer0
Horus
1
1
1
1.5
W
Cernunnos
xkqytm
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,814
Damage
12,179
18,888
Taken
21,277
10,015
Mitigated
16,457
11,017
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,649
138
471
253
3,674
1,493
0
2,014
1,660
9,574
0
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
2,802
27
368
105
3,343
1,077
0
648
2,695
13,198
0
L
Thanatos
2,876
199
564
1,641
4,769
1,973
0
2,196
2,573
0
7,682
L
2,824
999
813
793
5,979
6,616
0
2,315
3,664
3,879
479
W
1,810
186
7,410
1,328
3,063
1,557
384
1,087
1,976
3,152
67
W
Hachiman
RSWANSON
Hachiman
5,745
3,370
0
526
3,359
1,411
111
777
2,582
0
12,314
W
Ah Puch
SUGRRSAM
Ah Puch
5,468
137
26
986
4,955
3,199
402
2,090
2,865
9,325
289
L
Horus
ZeroGer0
Horus
2,830
1,186
1,407
3,175
6,855
6,375
0
3,342
3,513
0
5,231
W
Cernunnos
xkqytm
Cernunnos
1,989
523
110
158
4,168
2,771
461
1,675
2,493
0
5,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
24,782
68
Minions Killed
40
0
Camps Cleared
0
554,970
Distance Traveled
414,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,736
947
10
2
0
98,622
0
L
Kukulkan
4,252
850
0
0
0
379
0
W
Thoth
5,979
1,196
23
5
0
114,009
0
L
Thanatos
4,779
956
14
3
0
86,240
0
L
Kuzenbo
5,567
1,113
12
2
0
111,328
0
W
Terra
5,267
1,053
5
1
0
112,372
0
W
Hachiman
6,180
1,236
17
3
0
98,845
0
W
Ah Puch
5,815
1,163
14
3
0
123,305
0
L
Horus
5,448
1,090
4
1
0
117,549
0
W
Cernunnos
5,892
1,178
9
2
0
106,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role