Player Matchup

Vulcan
Vulcan
APJAY
Vulcan
Level 145
God Stats
13W - 16L
1,691 SR
Queue Stats
272W - 268L
1,495 Elo+
Solo
Bakasura
Bakasura
DunderxMifflin1
Bakasura
Level 159
God Stats
1W - 2L
1,379 SR
Queue Stats
90W - 101L
1,444 Elo+
Solo
Maui
Maui
Healer Main9131
Maui
Level 156
God Stats
7W - 8L
1,571 SR
Queue Stats
195W - 191L
1,522 Elo+
Party 1
Mercury
Mercury
Idxntfxde
Mercury
Level 158
God Stats
5W - 1L
1,802 SR
Queue Stats
83W - 81L
1,492 Elo+
Party 1
Charybdis
Charybdis
WeHateSquirt
Charybdis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,467 Elo+
Party 1
Team Averages
Level 152
1,589 SR
1,484 Elo+

VS

Team Averages
Level 150
1,467 SR
1,510 Elo+
Scylla
Scylla
CCA27
Scylla
Level 144
God Stats
16W - 13L
1,551 SR
Queue Stats
234W - 294L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Destr-0-Disc
Tsukuyomi
Level 148
God Stats
17W - 12L
1,595 SR
Queue Stats
103W - 111L
1,504 Elo+
Solo
Fafnir
Fafnir
RDBG426
Fafnir
Level 153
God Stats
0W - 4L
1,174 SR
Queue Stats
87W - 114L
1,472 Elo+
Party 2
Horus
Horus
iiNsAnE x w00dy
Horus
Level 148
God Stats
13W - 8L
1,589 SR
Queue Stats
78W - 61L
1,628 Elo+
Solo
Charybdis
Charybdis
jadaqq09
Charybdis
Level 157
God Stats
8W - 17L
1,426 SR
Queue Stats
896W - 862L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
APJAY
Vulcan
14
2 / 2 / 3
8,499
567
7,656
6,581
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
16
4 / 0 / 0
9,036
602
7,501
15,964
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 1 / 7
7,725
515
2,301
8,257
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
Idxntfxde
Mercury
15
6 / 3 / 1
8,450
563
7,586
10,564
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
WeHateSquirt
Charybdis
15
3 / 1 / 3
8,860
591
5,189
5,867
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CCA27
Scylla
14
3 / 2 / 0
8,069
538
4,561
6,144
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Destr-0-Disc
Tsukuyomi
12
2 / 3 / 3
7,084
472
5,134
11,193
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
RDBG426
Fafnir
13
0 / 4 / 0
7,903
527
9,285
12,263
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 4
7,817
521
5,185
14,320
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
jadaqq09
Charybdis
13
0 / 2 / 2
7,116
474
4,749
7,012
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
7
7
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
APJAY
Vulcan
2
2
3
1.75
L
Scylla
CCA27
Scylla
3
2
0
1.5
L
Tsukuyomi
Destr-0-Disc
Tsukuyomi
2
3
3
1.17
W
Bakasura
4
0
0
4
W
0
1
7
3.5
W
Mercury
Idxntfxde
Mercury
6
3
1
2.17
L
Fafnir
RDBG426
Fafnir
0
4
0
0
W
Charybdis
WeHateSquirt
Charybdis
3
1
3
4.5
L
2
4
4
1
L
Charybdis
jadaqq09
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
28,914
47,233
Taken
50,932
21,759
Mitigated
32,908
21,852
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
APJAY
Vulcan
7,656
206
0
1,310
6,581
2,077
0
2,807
3,606
63,055
428
L
Scylla
CCA27
Scylla
4,561
180
0
675
6,144
1,794
0
2,920
2,986
59,900
346
L
Tsukuyomi
Destr-0-Disc
Tsukuyomi
5,134
1,187
0
3,689
11,193
4,126
0
2,614
8,358
0
44,005
W
Bakasura
7,501
4,481
0
13,432
15,964
8,395
0
7,934
7,109
0
34,004
W
2,301
545
0
3,062
8,257
5,623
0
273
7,960
16,530
0
W
Mercury
Idxntfxde
Mercury
7,586
4,091
0
616
10,564
3,644
31
1,441
8,982
0
65,182
L
Fafnir
RDBG426
Fafnir
9,285
2,604
0
5,138
12,263
11,859
0
0
9,712
50,935
3,928
W
Charybdis
WeHateSquirt
Charybdis
5,189
3,107
0
3,432
5,867
2,020
432
0
5,867
0
75,848
L
5,185
2,192
1,156
3,772
14,320
13,023
31
3,269
10,940
0
23,258
L
Charybdis
jadaqq09
Charybdis
4,749
2,472
0
2,683
7,012
2,106
104
440
6,572
0
62,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
37,989
478
Minions Killed
443
0
Camps Cleared
0
1,561,977
Distance Traveled
1,471,052
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,499
567
129
9
0
314,941
4
L
Scylla
8,069
538
136
9
0
309,976
2
L
Tsukuyomi
7,084
472
73
5
0
318,564
0
W
Bakasura
9,036
602
109
7
0
279,001
2
W
Maui
7,725
515
20
1
0
308,958
4
W
Mercury
8,450
563
86
6
0
370,380
4
L
Fafnir
7,903
527
88
6
0
270,323
0
W
Charybdis
8,860
591
134
9
0
288,697
2
L
Horus
7,817
521
29
2
0
298,268
0
L
Charybdis
7,116
474
117
8
0
273,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role