Player Matchup

Morgan Le Fay
Morgan Le Fay
B008McGoob
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,361 Elo+
Party 1
Shiva
Shiva
GrogMcFrog
Shiva
Level 65
God Stats
1W - 1L
1,770 SR
Queue Stats
11W - 20L
1,345 Elo+
Party 1
Hachiman
Hachiman
lllFaygolll
Hachiman
Level 16
God Stats
7W - 7L
1,569 SR
Queue Stats
10W - 19L
1,360 Elo+
Party 1
Sobek
Sobek
not_clj
Sobek
Level 63
God Stats
0W - 4L
1,121 SR
Queue Stats
95W - 107L
1,415 Elo+
Solo
Loki
Loki
xMIGHTY-GOAT24x
Loki
Level 62
God Stats
32W - 33L
1,543 SR
Queue Stats
92W - 113L
1,424 Elo+
Solo
Team Averages
Level 70
1,501 SR
1,381 Elo+

VS

Team Averages
Level 89
1,592 SR
1,457 Elo+
Anubis
Anubis
BLADE-WING1234
Anubis
Level 88
God Stats
71W - 54L
1,602 SR
Queue Stats
301W - 273L
1,425 Elo+
Solo
Pele
Pele
Emiboiii
Pele
Level 68
God Stats
16W - 8L
1,703 SR
Queue Stats
30W - 35L
1,480 Elo+
Solo
Artio
Artio
Jokah_nine
Artio
Level 87
God Stats
27W - 26L
1,610 SR
Queue Stats
128W - 118L
1,487 Elo+
Solo
Nike
Nike
PlaneElf4586846
Nike
Level 93
God Stats
20W - 23L
1,555 SR
Queue Stats
104W - 95L
1,470 Elo+
Solo
Medusa
Medusa
Scarduld
Medusa
Level 110
God Stats
6W - 6L
1,487 SR
Queue Stats
148W - 155L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B008McGoob
Morgan Le Fay
16
9 / 2 / 1
10,108
632
16,011
9,081
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
13
2 / 4 / 2
7,863
491
6,795
13,617
8,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
lllFaygolll
Hachiman
13
2 / 3 / 1
7,661
479
4,735
8,008
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
not_clj
Sobek
10
0 / 5 / 2
6,614
413
2,652
13,930
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 3 / 3
7,098
444
3,400
9,650
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
8,510
532
6,503
8,350
2,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pele
15
6 / 2 / 7
8,807
550
9,499
10,178
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
13
0 / 4 / 6
7,787
487
6,503
16,075
13,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 8
8,622
539
6,418
10,239
3,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Medusa
Scarduld
Medusa
12
2 / 4 / 6
7,593
475
6,172
8,986
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
14
Kills
17
17
Deaths
14
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
B008McGoob
Morgan Le Fay
9
2
1
4.75
W
6
3
4
2.67
W
Pele
6
2
7
4.75
L
Shiva
2
4
2
0.75
W
Artio
0
4
6
0.75
W
3
1
8
7
W
Medusa
Scarduld
Medusa
2
4
6
1.25
L
Hachiman
lllFaygolll
Hachiman
2
3
1
0.83
L
Sobek
not_clj
Sobek
0
5
2
0.2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
35,095
54,286
Taken
53,828
26,685
Mitigated
24,863
14,191
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
B008McGoob
Morgan Le Fay
16,011
1,116
0
1,841
9,081
2,975
0
2,731
6,350
74,299
1,172
W
6,503
0
515
3,225
8,350
2,988
854
4,698
3,652
48,239
374
W
Pele
9,499
2,329
0
1,409
10,178
2,752
1,480
3,620
6,558
0
54,550
L
Shiva
6,795
1,187
0
1,516
13,617
8,670
0
5,558
8,059
2,699
48,777
W
Artio
6,503
357
192
4,335
16,075
13,493
0
4,375
11,700
38,102
4,350
W
6,418
750
111
3,248
10,239
3,792
1,107
2,350
7,889
0
36,636
W
Medusa
Scarduld
Medusa
6,172
3,119
0
2,122
8,986
1,838
482
4,235
4,751
0
42,394
L
Hachiman
lllFaygolll
Hachiman
4,735
3,609
0
2,382
8,008
1,852
752
817
7,191
0
45,296
L
Sobek
not_clj
Sobek
2,652
224
195
4,093
13,930
10,783
12
932
12,998
19,138
704
L
3,400
272
0
4,164
9,650
2,405
0
2,646
7,004
0
36,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
41,319
379
Minions Killed
354
0
Camps Cleared
0
1,353,187
Distance Traveled
1,520,685
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,108
632
122
8
0
325,705
4
W
Anubis
8,510
532
80
5
0
326,219
0
W
Pele
8,807
550
88
6
0
377,338
4
L
Shiva
7,863
491
78
5
0
273,757
2
W
Artio
7,787
487
74
5
0
238,608
0
W
Nike
8,622
539
52
3
0
320,859
0
W
Medusa
7,593
475
60
4
0
257,661
2
L
Hachiman
7,661
479
90
6
0
247,039
3
L
Sobek
6,614
413
26
2
0
256,725
0
L
Loki
7,098
444
63
4
0
249,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role