Player Matchup

Aphrodite
Aphrodite
Blackmagic291
Aphrodite
Level 43
God Stats
4W - 2L
1,604 SR
Queue Stats
14W - 11L
1,563 Elo+
Solo
Chaac
Chaac
DooberToober
Chaac
Level 132
God Stats
24W - 14L
1,671 SR
Queue Stats
120W - 123L
1,555 Elo+
Party 2
Izanami
Izanami
Garmagnarnar
Izanami
Level 45
God Stats
2W - 9L
1,175 SR
Queue Stats
76W - 79L
1,504 Elo+
Party 2
Discordia
Discordia
NeroPoc
Discordia
Level 117
God Stats
0W - 4L
1,255 SR
Queue Stats
146W - 161L
1,505 Elo+
Solo
Arachne
Arachne
Yayo029059
Arachne
Level 76
God Stats
2W - 10L
1,352 SR
Queue Stats
335W - 306L
1,545 Elo+
Solo
Team Averages
Level 83
1,411 SR
1,534 Elo+

VS

Team Averages
Level 105
1,505 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aegiside
Ah Muzen Cab
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 80L
1,588 Elo+
Party 1
Scylla
Scylla
Cooldashin84
Scylla
Level 124
God Stats
404W - 427L
1,504 SR
Queue Stats
411W - 441L
1,470 Elo+
Solo
Ares
Ares
HyenaOnCracc
Ares
Level 18
God Stats
31W - 26L
1,639 SR
Queue Stats
88W - 80L
1,588 Elo+
Party 1
Ra
Ra
JosieBih
Ra
Level 64
God Stats
60W - 46L
1,565 SR
Queue Stats
439W - 431L
1,519 Elo+
Solo
Vamana
Vamana
poisonqueen
Vamana
Level 158
God Stats
1W - 2L
1,319 SR
Queue Stats
63W - 58L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blackmagic291
Aphrodite
12
0 / 1 / 1
6,653
950
108
694
230
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 3
7,887
1,127
5,030
11,295
14,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Garmagnarnar
Izanami
13
0 / 6 / 3
7,423
1,060
5,717
10,258
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
NeroPoc
Discordia
13
0 / 0 / 2
7,342
1,049
11,425
4,367
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Yayo029059
Arachne
13
4 / 0 / 0
8,401
1,200
4,001
4,701
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Team 1 Tickets

287

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aegiside
Ah Muzen Cab
13
3 / 2 / 4
8,682
1,240
9,175
6,770
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
13
3 / 0 / 1
7,980
1,140
2,483
1,962
575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 0 / 4
7,832
1,119
3,473
5,873
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
1 / 0 / 5
7,964
1,138
3,427
4,303
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
1 / 2 / 6
7,701
1,100
8,912
9,327
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
4
Kills
8
8
Deaths
4
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aegiside
Ah Muzen Cab
3
2
4
2.5
L
Aphrodite
Blackmagic291
Aphrodite
0
1
1
0.5
W
Scylla
3
0
1
3.5
L
0
1
3
1.5
L
Izanami
Garmagnarnar
Izanami
0
6
3
0.25
W
0
0
4
2
W
1
0
5
3.5
L
Discordia
NeroPoc
Discordia
0
0
2
1
L
Arachne
Yayo029059
Arachne
4
0
0
4
W
Vamana
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
27,470
31,315
Taken
28,235
21,612
Mitigated
19,412
3,043
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aegiside
Ah Muzen Cab
9,175
3,856
0
495
6,770
2,329
0
1,711
4,845
0
33,408
L
Aphrodite
Blackmagic291
Aphrodite
108
108
0
0
694
230
0
0
663
156
0
W
Scylla
2,483
0
0
127
1,962
575
0
1,359
439
20,256
0
L
5,030
572
0
1,052
11,295
14,070
0
4,820
6,153
239
32,522
L
Izanami
Garmagnarnar
Izanami
5,717
3,321
0
815
10,258
3,614
0
2,666
7,454
0
18,920
W
3,473
128
0
623
5,873
6,308
0
1,436
4,251
4,590
747
W
3,427
357
757
1,366
4,303
1,343
0
2,915
1,084
18,247
0
L
Discordia
NeroPoc
Discordia
11,425
570
0
0
4,367
1,351
0
501
3,714
20,867
0
L
Arachne
Yayo029059
Arachne
4,001
2,575
0
1,176
4,701
2,347
0
1,148
3,511
0
11,831
W
Vamana
8,912
4,497
0
488
9,327
8,857
0
3,185
5,844
0
19,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
40,159
157
Minions Killed
187
4
Camps Cleared
7
636,390
Distance Traveled
773,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,682
1,240
61
9
2
139,873
0
L
Aphrodite
6,653
950
0
0
0
8,085
0
W
Scylla
7,980
1,140
49
7
4
141,659
0
L
Chaac
7,887
1,127
78
11
0
177,424
0
L
Izanami
7,423
1,060
32
5
0
128,944
0
W
Ares
7,832
1,119
11
2
0
168,631
0
W
Ra
7,964
1,138
44
6
1
168,073
0
L
Discordia
7,342
1,049
27
4
2
155,045
0
L
Arachne
8,401
1,200
20
3
2
166,892
0
W
Vamana
7,701
1,100
22
3
0
155,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role