Player Matchup

Ix Chel
Ix Chel
AntGLipps
Ix Chel
Level 144
God Stats
2W - 1L
1,635 SR
Queue Stats
69W - 69L
1,420 Elo+
Solo
Artemis
Artemis
dexuan
Artemis
Level 125
God Stats
11W - 8L
1,611 SR
Queue Stats
27W - 27L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
timezap
Cu Chulainn
Level 126
God Stats
1W - 1L
1,294 SR
Queue Stats
29W - 29L
1,535 Elo+
Party 2
Team Averages
Level 132
1,513 SR
1,496 Elo+

VS

Team Averages
Level 135
1,593 SR
1,489 Elo+
Fafnir
Fafnir
BlackTepech
Fafnir
Level 129
God Stats
0W - 1L
1,698 SR
Queue Stats
28W - 40L
1,544 Elo+
Solo
Nox
Nox
coloureddaze
Nox
Level 115
God Stats
6W - 10L
1,419 SR
Queue Stats
603W - 625L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shinobi_saltlord
Ah Muzen Cab
Level 162
God Stats
1W - 1L
1,663 SR
Queue Stats
357W - 376L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AntGLipps
Ix Chel
13
2 / 0 / 0
8,192
910
4,033
6,206
2,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
dexuan
Artemis
12
0 / 1 / 4
7,486
832
3,575
2,952
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
timezap
Cu Chulainn
15
4 / 0 / 2
8,974
997
6,470
9,732
6,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 0 / 0
5,609
623
0
0
0
13
0 / 3 / 0
6,797
755
2,031
6,240
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
shinobi_saltlord
Ah Muzen Cab
14
1 / 3 / 0
7,234
804
6,206
9,471
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AntGLipps
Ix Chel
2
0
0
2
L
Fafnir
0
0
0
0
L
0
3
0
0
W
Artemis
dexuan
Artemis
0
1
4
2
L
Ah Muzen Cab
shinobi_saltlord
Ah Muzen Cab
1
3
0
0.33
W
Cu Chulainn
timezap
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
8,237
18,890
Taken
15,711
9,692
Mitigated
6,356
8,304
Healing
1,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AntGLipps
Ix Chel
4,033
337
467
3,498
6,206
2,005
81
496
5,670
32,933
187
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
2,031
230
0
500
6,240
2,489
0
1,949
4,205
16,885
0
W
Artemis
dexuan
Artemis
3,575
424
0
366
2,952
926
861
775
2,151
0
17,118
L
Ah Muzen Cab
shinobi_saltlord
Ah Muzen Cab
6,206
1,771
0
670
9,471
3,867
0
1,906
7,523
0
24,377
W
Cu Chulainn
timezap
Cu Chulainn
6,470
1,606
0
3,973
9,732
6,761
331
1,450
8,058
0
33,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
19,640
161
Minions Killed
85
0
Camps Cleared
0
489,148
Distance Traveled
363,252
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,192
910
55
6
0
172,441
2
L
Fafnir
5,609
623
0
0
0
0
0
L
Nox
6,797
755
50
6
0
169,317
0
W
Artemis
7,486
832
45
5
0
139,254
0
L
Ah Muzen Cab
7,234
804
35
4
0
193,935
2
W
Cu Chulainn
8,974
997
61
7
0
177,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role