Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Iroh95
Ne Zha
Level 102
God Stats
4W - 1L
1,915 SR
Queue Stats
94W - 78L
1,544 Elo+
Solo
Chaac
Chaac
KingSkullCat
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 1
Jing Wei
Jing Wei
Kodemanden
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 1
Ganesha
Ganesha
kongknud
Ganesha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,477 Elo+
Party 1
Team Averages
Level 38
1,583 SR
1,447 Elo+

VS

Team Averages
Level 141
1,477 SR
1,510 Elo+
Ganesha
Ganesha
BedetheVenerable
Ganesha
Level 129
God Stats
35W - 38L
1,549 SR
Queue Stats
87W - 95L
1,512 Elo+
Party 2
Medusa
Medusa
BraisMF
Medusa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,489 Elo+
Solo
Tyr
Tyr
Cris_Neizan_05
Tyr
Level 137
God Stats
21W - 14L
1,452 SR
Queue Stats
149W - 160L
1,493 Elo+
Party 3
Vulcan
Vulcan
Nihilli
Vulcan
Level 146
God Stats
3W - 5L
1,464 SR
Queue Stats
164W - 172L
1,524 Elo+
Party 2
He Bo
He Bo
el_Kalo_g4mer
He Bo
Level 177
God Stats
1W - 0L
1,421 SR
Queue Stats
176W - 182L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 1 / 1
6,018
602
5,392
5,020
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Iroh95
Ne Zha
10
1 / 3 / 3
5,517
552
4,080
8,190
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 9 / 0
4,339
434
1,557
7,795
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Kodemanden
Jing Wei
7
1 / 7 / 1
4,909
491
2,019
7,433
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
kongknud
Ganesha
7
0 / 3 / 2
4,959
496
2,615
10,000
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,602
360
0
204
58
Medusa
BraisMF
Medusa
12
8 / 2 / 3
7,459
746
12,427
8,250
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
7 / 0 / 6
7,742
774
7,494
7,815
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Nihilli
Vulcan
12
3 / 3 / 0
6,099
610
3,435
4,754
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 2
6,264
626
2,696
4,293
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
22
23
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
1
3.5
W
0
0
0
0
W
Medusa
BraisMF
Medusa
8
2
3
4.75
W
7
0
6
10
L
Ne Zha
Iroh95
Ne Zha
1
3
3
0.83
L
0
9
0
0
L
Jing Wei
Kodemanden
Jing Wei
1
7
1
0.21
W
Vulcan
Nihilli
Vulcan
3
3
0
1
W
4
0
2
5
L
Ganesha
kongknud
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
26,052
38,438
Taken
25,316
14,758
Mitigated
11,976
4,266
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,392
1,058
0
1,931
5,020
1,280
0
2,680
2,064
39,826
0
W
0
0
0
0
204
58
0
204
0
0
0
W
Medusa
BraisMF
Medusa
12,427
5,731
0
2,210
8,250
2,752
0
2,762
5,488
0
54,002
W
7,494
887
0
4,110
7,815
6,697
35
1,196
6,619
0
44,894
L
Ne Zha
Iroh95
Ne Zha
4,080
734
0
847
8,190
3,458
0
1,836
6,222
0
41,360
L
1,557
565
0
104
7,795
2,424
0
320
7,475
0
10,125
L
Jing Wei
Kodemanden
Jing Wei
2,019
1,548
0
406
7,433
1,720
96
251
7,182
0
16,688
W
Vulcan
Nihilli
Vulcan
3,435
130
0
1,459
4,754
1,438
364
2,706
2,048
34,526
875
W
2,696
43
0
3,299
4,293
1,031
0
1,139
3,154
35,376
0
L
Ganesha
kongknud
Ganesha
2,615
494
0
978
10,000
5,876
0
629
9,364
16,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
31,166
214
Minions Killed
304
0
Camps Cleared
0
1,002,963
Distance Traveled
874,169
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,018
602
73
7
0
201,169
0
W
Ganesha
3,602
360
0
0
0
0
0
W
Medusa
7,459
746
77
8
0
199,579
0
W
Tyr
7,742
774
78
8
0
191,329
0
L
Ne Zha
5,517
552
73
7
0
210,735
0
L
Chaac
4,339
434
19
2
0
182,814
0
L
Jing Wei
4,909
491
45
5
0
219,986
0
W
Vulcan
6,099
610
73
7
0
238,241
0
W
He Bo
6,264
626
76
8
0
245,020
2
L
Ganesha
4,959
496
4
0
0
188,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role