Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EliBoyAG
Chang'e
Level 140
God Stats
7W - 6L
1,503 SR
Queue Stats
73W - 82L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GaberzALoudGuy
Ah Muzen Cab
Level 158
God Stats
0W - 5L
1,364 SR
Queue Stats
88W - 90L
1,488 Elo+
Solo
Neith
Neith
Undeadoperations
Neith
Level 111
God Stats
9W - 9L
1,493 SR
Queue Stats
122W - 109L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
tdog293
Erlang Shen
Level 117
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 27L
1,305 Elo+
Solo
Team Averages
Level 127
1,512 SR
1,460 Elo+

VS

Team Averages
Level 123
1,555 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Inksbetter
Chernobog
Level 124
God Stats
4W - 2L
1,593 SR
Queue Stats
95W - 90L
1,495 Elo+
Party 1
Cupid
Cupid
TheOnly335202
Cupid
Level 68
God Stats
58W - 35L
1,624 SR
Queue Stats
110W - 82L
1,502 Elo+
Party 1
Chaac
Chaac
lilbrownbean57
Chaac
Level 134
God Stats
34W - 28L
1,560 SR
Queue Stats
623W - 616L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
1
0 / 0 / 0
2,619
437
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
EliBoyAG
Chang'e
1
0 / 0 / 0
2,619
437
0
0
0
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
GaberzALoudGuy
Ah Muzen Cab
7
1 / 1 / 0
3,715
619
2,177
4,416
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 0
3,721
620
2,422
2,909
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
tdog293
Erlang Shen
7
0 / 3 / 2
3,752
625
1,957
5,053
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 0 / 1
4,515
753
1,542
3,707
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,869
645
1,795
3,613
1,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Inksbetter
Chernobog
8
1 / 0 / 1
4,818
803
772
1,243
279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
3,615
603
732
3,354
902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 1
4,600
767
2,611
4,203
1,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Loki
 
Loki
2
0
1
2.5
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Chang'e
EliBoyAG
Chang'e
0
0
0
0
L
Ah Muzen Cab
GaberzALoudGuy
Ah Muzen Cab
1
1
0
1
W
Chernobog
Inksbetter
Chernobog
1
0
1
1.5
W
0
1
0
0
L
1
0
0
1
W
1
1
1
1.5
L
Erlang Shen
tdog293
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,556
Damage
7,452
12,378
Taken
16,120
5,444
Mitigated
5,765
4,206
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Loki
 
Loki
1,542
371
0
761
3,707
1,061
0
0
3,640
0
28,791
W
Cthulhu
 
Cthulhu
1,795
66
0
1,291
3,613
1,587
0
0
3,613
11,852
0
L
Chang'e
EliBoyAG
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
GaberzALoudGuy
Ah Muzen Cab
2,177
424
0
1,193
4,416
2,907
0
0
4,416
0
15,948
W
Chernobog
Inksbetter
Chernobog
772
598
0
877
1,243
279
697
0
1,243
0
24,674
W
732
611
87
1,815
3,354
902
0
0
3,354
0
20,232
L
2,422
885
0
1,676
2,909
805
0
1,445
1,464
0
18,367
W
2,611
662
0
2,824
4,203
1,936
0
0
3,896
0
24,686
L
Erlang Shen
tdog293
Erlang Shen
1,957
997
0
1,337
5,053
1,732
0
350
4,703
0
19,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,426
Gold Earned
21,417
103
Minions Killed
187
0
Camps Cleared
0
337,025
Distance Traveled
606,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,619
437
0
0
0
0
0
W
Loki
4,515
753
56
9
0
136,254
1
W
Cthulhu
3,869
645
18
3
0
144,989
0
L
Chang'e
2,619
437
0
0
0
0
0
L
Ah Muzen Cab
3,715
619
30
5
0
105,750
0
W
Chernobog
4,818
803
43
7
0
110,974
0
W
Cupid
3,615
603
28
5
0
111,552
0
L
Neith
3,721
620
36
6
0
109,742
0
W
Chaac
4,600
767
42
7
0
102,741
0
L
Erlang Shen
3,752
625
37
6
0
121,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role