Player Matchup

Sun Wukong
Sun Wukong
Cucalations
Sun Wukong
Level 79
God Stats
0W - 3L
1,254 SR
Queue Stats
254W - 259L
1,527 Elo+
Party 1
Artemis
Artemis
EnemyStandUser__
Artemis
Level 108
God Stats
2W - 3L
1,186 SR
Queue Stats
152W - 168L
1,522 Elo+
Party 1
Poseidon
Poseidon
ratonpsfour
Poseidon
Level 122
God Stats
5W - 2L
1,917 SR
Queue Stats
278W - 289L
1,534 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,528 Elo+

VS

Team Averages
Level 94
1,644 SR
1,520 Elo+
Baron Samedi
Baron Samedi
Efurys
Baron Samedi
Level 107
God Stats
2W - 1L
1,739 SR
Queue Stats
7W - 7L
1,575 Elo+
Solo
Cthulhu
Cthulhu
P3nd3j0
Cthulhu
Level 89
God Stats
7W - 7L
1,544 SR
Queue Stats
31W - 34L
1,490 Elo+
Solo
Skadi
Skadi
Squirt4Trump
Skadi
Level 85
God Stats
6W - 4L
1,649 SR
Queue Stats
519W - 529L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cucalations
Sun Wukong
19
2 / 4 / 0
12,118
757
13,288
25,385
24,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 6 / 1
11,683
730
8,846
13,739
3,754
Poseidon
ratonpsfour
Poseidon
18
1 / 7 / 1
12,501
781
12,193
13,097
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Efurys
Baron Samedi
20
4 / 1 / 12
13,933
871
16,748
13,504
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
P3nd3j0
Cthulhu
20
5 / 1 / 10
14,182
886
13,493
18,916
21,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 2 / 5
14,208
888
14,412
15,016
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
17
17
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cucalations
Sun Wukong
2
4
0
0.5
W
Baron Samedi
Efurys
Baron Samedi
4
1
12
10
L
1
6
1
0.25
W
Cthulhu
P3nd3j0
Cthulhu
5
1
10
10
W
8
2
5
5.25
L
Poseidon
ratonpsfour
Poseidon
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,327
Damage
44,653
52,221
Taken
47,436
31,971
Mitigated
34,782
4,690
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cucalations
Sun Wukong
13,288
1,163
0
3,636
25,385
24,809
108
12,429
12,051
0
43,049
W
Baron Samedi
Efurys
Baron Samedi
16,748
360
1,663
5,360
13,504
7,072
616
3,242
10,243
53,733
886
L
8,846
3,021
0
926
13,739
3,754
1,493
9,127
4,041
0
26,614
W
Cthulhu
P3nd3j0
Cthulhu
13,493
71
237
4,645
18,916
21,415
0
6,102
12,814
47,898
1,074
W
14,412
4,102
0
4,651
15,016
6,295
3,578
3,639
11,377
0
72,368
L
Poseidon
ratonpsfour
Poseidon
12,193
1,060
0
128
13,097
3,408
68
5,698
6,932
53,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
42,323
184
Minions Killed
237
0
Camps Cleared
0
841,363
Distance Traveled
913,993
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,118
757
55
3
0
312,195
0
W
Baron Samedi
13,933
871
87
5
0
310,851
0
L
Artemis
11,683
730
50
3
0
235,826
0
W
Cthulhu
14,182
886
77
5
0
320,378
0
W
Skadi
14,208
888
73
5
0
282,764
4
L
Poseidon
12,501
781
79
5
0
293,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role