Player Matchup

Baron Samedi
Baron Samedi
Gold IV
LetsGetHighBros
Baron Samedi
Gold IV
Level 126
God Stats
67W - 38L
1,657 SR
Queue Stats
427W - 399L
1,446 MMR
Party 1
Hercules
Hercules
Silver II
Novus Barca
Hercules
Silver II
Level 98
God Stats
3W - 3L
1,546 SR
Queue Stats
82W - 90L
1,003 MMR
Party 1
Charybdis
Charybdis
Gold IV
Omusi
Charybdis
Gold IV
Level 102
God Stats
24W - 11L
1,676 SR
Queue Stats
166W - 155L
1,459 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,626 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,379 SR
1,292 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Tomm Ganks
Ah Muzen Cab
Gold IV
Level 149
God Stats
14W - 17L
1,484 SR
Queue Stats
1,002W - 1,070L
1,290 MMR
Solo
Anubis
Anubis
Gold V
UnidadX
Anubis
Gold V
Level 173
God Stats
2W - 4L
1,165 SR
Queue Stats
585W - 639L
1,260 MMR
Solo
Chaac
Chaac
Gold V
xXCozmoXx
Chaac
Gold V
Level 153
God Stats
78W - 100L
1,490 SR
Queue Stats
365W - 443L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LetsGetHighBros
Baron Samedi
19
3 / 2 / 6
12,411
827
13,723
13,158
13,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Novus Barca
Hercules
19
3 / 0 / 5
11,525
768
7,829
14,669
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Omusi
Charybdis
18
3 / 2 / 4
11,803
787
9,946
13,354
4,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
AchillesVulcanMedusaNu WaCthulhu

VS

Bans
MulanMorgan Le FayAresAgniCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Tomm Ganks
Ah Muzen Cab
17
1 / 2 / 2
10,965
731
11,532
13,901
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
UnidadX
Anubis
16
2 / 5 / 1
11,004
734
9,697
9,770
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
xXCozmoXx
Chaac
18
1 / 2 / 2
10,914
728
10,445
12,598
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LetsGetHighBros
Baron Samedi
3
2
6
3
W
Hercules
Novus Barca
Hercules
3
0
5
5.5
W
Charybdis
Omusi
Charybdis
3
2
4
2.5
L
Ah Muzen Cab
Tomm Ganks
Ah Muzen Cab
1
2
2
1
L
Anubis
UnidadX
Anubis
2
5
1
0.5
L
Chaac
xXCozmoXx
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
31,674
41,181
Taken
36,269
34,546
Mitigated
23,729
14,099
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LetsGetHighBros
Baron Samedi
13,723
400
566
5,295
13,158
13,330
224
3,506
9,153
57,141
0
W
Hercules
Novus Barca
Hercules
7,829
1,453
0
4,545
14,669
16,402
514
3,358
10,914
0
14,133
W
Charybdis
Omusi
Charybdis
9,946
4,637
0
3,693
13,354
4,814
2,457
2,569
10,470
0
60,855
L
Ah Muzen Cab
Tomm Ganks
Ah Muzen Cab
11,532
3,162
0
2,934
13,901
4,876
164
5,629
7,990
0
34,715
L
Anubis
UnidadX
Anubis
9,697
756
0
2,872
9,770
4,432
0
4,462
5,136
51,538
1,198
L
Chaac
xXCozmoXx
Chaac
10,445
400
0
2,111
12,598
14,421
0
3,677
8,640
0
40,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
32,883
197
Minions Killed
195
0
Camps Cleared
0
808,807
Distance Traveled
834,539
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,411
827
96
6
0
270,558
0
W
Hercules
11,525
768
17
1
0
287,223
0
W
Charybdis
11,803
787
84
6
0
251,026
2
L
Ah Muzen Cab
10,965
731
58
4
0
293,890
0
L
Anubis
11,004
734
92
6
0
230,947
1
L
Chaac
10,914
728
45
3
0
309,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role